C# Class NGUIMenu, DsynBio

This script adds the NGUI menu options to the Unity Editor.
显示文件 Open project: CyberCRI/DsynBio Class Usage Examples

Public Methods

Method Description
SelectedRoot ( ) : GameObject

Same as SelectedRoot(), but with a log message if nothing was found.

Private Methods

Method Description
AddAnchor ( ) : void
AddCollider ( ) : void
AddLabel ( ) : void
AddPanel ( ) : void
AddSprite ( ) : void
AddTexture ( ) : void
CreateUIWizard ( ) : void
CreateWidgetWizard ( ) : void
OpenAtlasMaker ( ) : void
OpenCameraWizard ( ) : void
OpenFontMaker ( ) : void
OpenPanelWizard ( ) : void
PixelPerfectSelection ( ) : void

Method Details

SelectedRoot() public static method

Same as SelectedRoot(), but with a log message if nothing was found.
public static SelectedRoot ( ) : GameObject
return GameObject