Property | Type | Description | |
---|---|---|---|
equipment | GameObject | ||
isEquipped | bool | ||
jumpForce | float | ||
jumpTime | float | ||
jumpTimer | float | ||
jumping | bool | ||
player | GameObject | ||
sigilName | string |
Method | Description | |
---|---|---|
Effect ( ) : void | ||
Jump ( ) : void |
Method | Description | |
---|---|---|
IsEquipped ( ) : bool | ||
Start ( ) : void | ||
Update ( ) : void |