C# Class MapRover, The-next-step

Inheritance: MonoBehaviour
显示文件 Open project: esther5576/The-next-step

Public Properties

Property Type Description
_HUDstats GameObject
_actualBuildingSelected GameObject
_actualNumberDays float
_changeDaysNumber bool
_constructionButton GameObject
_numberDays int
_slidderNextPart GameObject
_sliderTime GameObject
_textDays GameObject

Public Methods

Method Description
Start ( ) : void
Update ( ) : void
adjustDays ( int _newDays ) : void
bottomLeftPartOfTheMap ( bool _openZone3 ) : void
bottomRightPartOfTheMap ( bool _openZone4 ) : void
canvasGroupChange ( ) : void
confirmRover ( bool _RoverSent ) : void
openRoverMap ( bool _openMap ) : void
topLeftPartOfTheMap ( bool _openZone1 ) : void
topRightPartOfTheMap ( bool _openZone2 ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

adjustDays() public method

public adjustDays ( int _newDays ) : void
_newDays int
return void

bottomLeftPartOfTheMap() public method

public bottomLeftPartOfTheMap ( bool _openZone3 ) : void
_openZone3 bool
return void

bottomRightPartOfTheMap() public method

public bottomRightPartOfTheMap ( bool _openZone4 ) : void
_openZone4 bool
return void

canvasGroupChange() public method

public canvasGroupChange ( ) : void
return void

confirmRover() public method

public confirmRover ( bool _RoverSent ) : void
_RoverSent bool
return void

openRoverMap() public method

public openRoverMap ( bool _openMap ) : void
_openMap bool
return void

topLeftPartOfTheMap() public method

public topLeftPartOfTheMap ( bool _openZone1 ) : void
_openZone1 bool
return void

topRightPartOfTheMap() public method

public topRightPartOfTheMap ( bool _openZone2 ) : void
_openZone2 bool
return void

Property Details

_HUDstats public_oe property

public GameObject _HUDstats
return GameObject

_actualBuildingSelected public_oe property

public GameObject _actualBuildingSelected
return GameObject

_actualNumberDays public_oe property

public float _actualNumberDays
return float

_changeDaysNumber public_oe property

public bool _changeDaysNumber
return bool

_constructionButton public_oe property

public GameObject _constructionButton
return GameObject

_numberDays public_oe property

public int _numberDays
return int

_slidderNextPart public_oe property

public GameObject _slidderNextPart
return GameObject

_sliderTime public_oe property

public GameObject _sliderTime
return GameObject

_textDays public_oe property

public GameObject _textDays
return GameObject