C# Class InventoryEvents, planet-survival

显示文件 Open project: gjrfytn/planet-survival Class Usage Examples

Public Methods

Method Description
ConsumeItem ( AttachedItem, attachedItem ) : void
DropItem ( AttachedItem, attachedItem ) : void
EquipItem ( AttachedItem, attachedItem ) : void
ItemLeftClick ( AttachedItem, attachedItem ) : void
ItemRightClick ( AttachedItem, attachedItem ) : void
PickUpItem ( AttachedItem, attachedItem ) : void
SplitItem ( AttachedItem, attachedItem ) : void
UnequipItem ( AttachedItem, attachedItem ) : void

Method Details

ConsumeItem() public static method

public static ConsumeItem ( AttachedItem, attachedItem ) : void
attachedItem AttachedItem,
return void

DropItem() public static method

public static DropItem ( AttachedItem, attachedItem ) : void
attachedItem AttachedItem,
return void

EquipItem() public static method

public static EquipItem ( AttachedItem, attachedItem ) : void
attachedItem AttachedItem,
return void

ItemLeftClick() public static method

public static ItemLeftClick ( AttachedItem, attachedItem ) : void
attachedItem AttachedItem,
return void

ItemRightClick() public static method

public static ItemRightClick ( AttachedItem, attachedItem ) : void
attachedItem AttachedItem,
return void

PickUpItem() public static method

public static PickUpItem ( AttachedItem, attachedItem ) : void
attachedItem AttachedItem,
return void

SplitItem() public static method

public static SplitItem ( AttachedItem, attachedItem ) : void
attachedItem AttachedItem,
return void

UnequipItem() public static method

public static UnequipItem ( AttachedItem, attachedItem ) : void
attachedItem AttachedItem,
return void