C# Class FuseSDK, FuseSDKUnity

显示文件 Open project: fusepowered/FuseSDKUnity Class Usage Examples

Public Properties

Property Type Description
AndroidAppID string
GCM_SenderID string
StartAutomatically bool
androidIAB bool
androidUnibill bool
editorSessions bool
iOSAppID string
iosStoreKit bool
iosUnibill bool
logging bool
registerForPushNotifications bool
soomlaStore bool
standaloneSessions bool

Public Methods

Method Description
AcceptFriend ( string fuseId ) : void
AddFriend ( string fuseId ) : void
Connected ( ) : bool
DataEnabled ( ) : bool
DeviceLogin ( string alias ) : void
DisableData ( ) : void
DisplayNotifications ( ) : void
EmailLogin ( string email, string alias ) : void
EnableData ( ) : void
FacebookLogin ( string facebookId, string name, string accessToken ) : void
FriendsPushNotification ( string message ) : void
FuseLog ( string str ) : void
FuseLogin ( string fuseId, string alias ) : void
GameCenterLogin ( ) : void
GamesPlayed ( ) : int
GetFriendsList ( ) : List
GetFuseId ( ) : string
GetGameConfiguration ( ) : string>.Dictionary
GetGameConfigurationValue ( string key ) : string
GetIAPOfferInfoForZone ( string zoneId ) : IAPOfferInfo
GetOriginalAccountAlias ( ) : string
GetOriginalAccountId ( ) : string
GetOriginalAccountType ( ) : AccountType,
GetRewardedInfoForZone ( string zoneId ) : RewardedInfo
GetVGOfferInfoForZone ( string zoneId ) : VGOfferInfo
GooglePlayLogin ( string alias, string token ) : void
Internal_StartSession ( string appID, bool registerForPush, bool enableCrashDetection = true ) : void
Internal_StartSession ( string appID, string gcmSenderID = null ) : void
IsAdAvailableForZoneID ( string zoneId ) : bool
IsNotificationAvailable ( ) : bool
LibraryVersion ( ) : string
ManualRegisterForPushNotifications ( string _ ) : void
MigrateFriends ( string fuseId ) : void
PreloadAdForZoneID ( string zoneId ) : void
RegisterAge ( int age ) : void
RegisterAndroidInAppPurchase ( IAPState purchaseState, string purchaseToken, string productId, string orderId, DateTime purchaseTime, string developerPayload, double price, string currency ) : void
RegisterAndroidInAppPurchase ( IAPState purchaseState, string purchaseToken, string productId, string orderId, long purchaseTime, string developerPayload, double price, string currency ) : void
RegisterBirthday ( int year, int month, int day ) : void
RegisterCurrency ( int currencyType, int balance ) : bool
RegisterCustomEvent ( int eventNumber, int value ) : bool
RegisterCustomEvent ( int eventNumber, string value ) : bool
RegisterGender ( Gender gender ) : void
RegisterIOSInAppPurchase ( string productId, string transactionId, byte transactionReceipt, IAPState transactionState ) : void
RegisterIOSInAppPurchaseList ( IStoreController unityStoreController ) : void

Register the price and currency that a user is using to make iOS in-app purchases.

After receiving the list of in-app purchases from Apple, this method can be called to record the localized item information. This overload is meant to be called from Unity's IStoreListener.OnInitialized callback passing in the first (controller) parameter.

RegisterIOSInAppPurchaseList ( Product products ) : void
RegisterIOSInAppPurchaseList ( ProductCollection unityProducts ) : void

Register the price and currency that a user is using to make iOS in-app purchases.

After receiving the list of in-app purchases from Apple, this method can be called to record the localized item information. This overload is meant to be called from Unity's IStoreListener.OnInitialized callback passing in the ProductCollection which you can get from the IStoreListener using the products property.

RegisterLevel ( int level ) : void
RegisterParentalConsent ( bool consentGranted ) : void
RegisterUnibillPurchase ( string productID, byte receipt ) : void
RegisterUnityInAppPurchase ( Product product ) : void

Records an in-app purchase in the Fuse system made using the Unity IAP plugin.

This function is meant to be called from Unity's IStoreListener.ProcessPurchase function passing in the purchasedProduct property of the PurchaseEventArgs parameter.

RegisterUnityInAppPurchase ( PurchaseEventArgs args ) : void

Records an in-app purchase in the Fuse system made using the Unity IAP plugin.

This function is meant to be called from Unity's IStoreListener.ProcessPurchase function passing in the PurchaseEventArgs parameter.

RegisterVirtualGoodsPurchase ( int virtualgoodID, int currencyAmount, int currencyID ) : void
RejectFriend ( string fuseId ) : void
RemoveFriend ( string fuseId ) : void
SetRewardedVideoUserID ( string userID ) : void
ShowAdForZoneID ( String zoneId, string>.Dictionary options = null ) : void
StartSession ( ) : void
StartSession ( System adClickedWithURLHandler ) : void

Start a session manually providing and adClickHandler.

When an ad click handler is set, certain ad types will no longer automatically open the play store or a browser when clicked. Instead the link will be provided in the adClickedWithURLHandler's parameter.

TwitterLogin ( string twitterId, string alias ) : void
UTCTimeFromServer ( ) : void
UpdateFriendsListFromServer ( ) : void
UserPushNotification ( string fuseId, string message ) : void
ZoneHasIAPOffer ( string zoneId ) : bool
ZoneHasRewarded ( string zoneId ) : bool
ZoneHasVirtualGoodsOffer ( string zoneId ) : bool

Private Methods

Method Description
Awake ( ) : void
DeserializeFriendsList ( string friendList ) : List
GetGameData ( ) : int
GetGameDataForFuseId ( string fuseId, string key ) : int
Native_AcceptFriend ( string fuseId ) : void
Native_AddFriend ( string fuseId ) : void
Native_Connected ( ) : bool
Native_DataEnabled ( ) : bool
Native_DeviceLogin ( string alias ) : void
Native_DisableData ( ) : void
Native_DisplayNotifications ( ) : void
Native_EmailLogin ( string email, string alias ) : void
Native_EnableData ( ) : void
Native_FacebookLogin ( string facebookId, string name, string accessToken ) : void
Native_FriendsPushNotification ( string message ) : void
Native_FuseLogin ( string fuseId, string alias ) : void
Native_GameCenterLogin ( ) : void
Native_GamesPlayed ( ) : int
Native_GetFuseId ( ) : string
Native_GetGameConfigurationValue ( string key ) : string
Native_GetGameData ( string fuseId, string key, string keys, int length ) : int
Native_GetIAPOfferInfoForZoneID ( string zoneId ) : string
Native_GetOriginalAccountAlias ( ) : string
Native_GetOriginalAccountId ( ) : string
Native_GetOriginalAccountType ( ) : int
Native_GetRewardedInfoForZone ( string zoneId ) : string
Native_GetVirtualGoodsOfferInfoForZoneID ( string zoneId ) : string
Native_GooglePlayLogin ( string alias, string token ) : void
Native_IsAdAvailableForZoneID ( string zoneId ) : bool
Native_IsNotificationAvailable ( ) : bool
Native_LibraryVersion ( ) : string
Native_MigrateFriends ( string fuseId ) : void
Native_PreloadAdForZone ( string zoneId ) : void
Native_ReceivedRemoteNotification ( string notificationId ) : void
Native_RegisterAge ( int age ) : void
Native_RegisterBirthday ( int year, int month, int day ) : void
Native_RegisterCurrency ( int type, int balance ) : bool
Native_RegisterCustomEventInt ( int eventNumber, int value ) : bool
Native_RegisterCustomEventString ( int eventNumber, string value ) : bool
Native_RegisterEventVariable ( string name, string paramName, string paramValue, string variableName, double variableValue ) : bool
Native_RegisterEventWithDictionary ( string message, string paramName, string paramValue, string keys, double values, int numEntries ) : bool
Native_RegisterGender ( int gender ) : void
Native_RegisterInAppPurchase ( string productId, string transactionId, byte transactionReceiptBuffer, int transactionReceiptLength, int transactionState ) : void
Native_RegisterInAppPurchaseList ( string productId, string priceLocale, float price, int numEntries ) : void
Native_RegisterLevel ( int level ) : void
Native_RegisterParentalConsent ( bool consentGranted ) : void
Native_RegisterPushToken ( byte token, int size ) : void
Native_RegisterUnibillPurchase ( string productID, byte receipt, int receiptLength ) : void
Native_RegisterVirtualGoodsPurchase ( int virtualgoodID, int currencyAmount, int currencyID ) : void
Native_RejectFriend ( string fuseId ) : void
Native_RemoveFriend ( string fuseId ) : void
Native_SetGameData ( string fuseId, string key, string varKeys, string varValues, int length ) : int
Native_SetRewardedVideoUserID ( string userID ) : void
Native_SetUnityGameObject ( string gameObjectName ) : void
Native_ShowAdForZoneID ( string zoneId, string optionKeys, string optionValues, int numOptions ) : void
Native_StartSession ( string gameId, bool registerForPush, bool handleAdURLs, bool enableCrashDetection ) : void
Native_TimeFromServer ( ) : void
Native_TwitterLogin ( string twitterId, string alias ) : void
Native_UpdateFriendsListFromServer ( ) : void
Native_UserPushNotification ( string fuseId, string message ) : void
Native_ZoneHasIAPOffer ( string zoneId ) : bool
Native_ZoneHasRewarded ( string zoneId ) : bool
Native_ZoneHasVirtualGoodsOffer ( string zoneId ) : bool
OnAccountLoginComplete ( int type, string accountId ) : void
OnAccountLoginError ( string accountId, int error ) : void
OnAdAvailabilityResponse ( int available, int error ) : void
OnAdClickedWithURL ( string url ) : void
OnAdDeclined ( ) : void
OnAdDidShow ( int networkId, int mediaType ) : void
OnAdFailedToDisplay ( ) : void
OnAdWillClose ( ) : void
OnApplicationPause ( bool pausing ) : void
OnDestroy ( ) : void
OnFriendAccepted ( string fuseId, int error ) : void
OnFriendAdded ( string fuseId, int error ) : void
OnFriendRejected ( string fuseId, int error ) : void
OnFriendRemoved ( string fuseId, int error ) : void
OnFriendsListError ( int error ) : void
OnFriendsListUpdated ( List friends ) : void
OnFriendsMigrated ( string fuseId, int error ) : void
OnGameConfigurationReceived ( ) : void
OnGameDataError ( int error, int requestId ) : void
OnGameDataReceived ( string fuseId, string dataKey, string>.Dictionary data, int requestId ) : void
OnGameDataSetAcknowledged ( int requestId ) : void
OnIAPOfferAccepted ( IAPOfferInfo offerInfo ) : void
OnNotificationAction ( string action ) : void
OnNotificationWillClose ( ) : void
OnPurchaseVerification ( int verified, string transactionId, string originalTransactionId ) : void
OnRewardedAdCompleted ( RewardedInfo rewardInfo ) : void
OnSessionLoginError ( int error ) : void
OnSessionStartReceived ( ) : void
OnTimeUpdated ( DateTime time ) : void
OnVirtualGoodsOfferAccepted ( VGOfferInfo offerInfo ) : void
RegisterEvent ( string name, string>.Dictionary parameters ) : bool
RegisterEvent ( string name, string paramName, string paramValue, Hashtable variables ) : bool
RegisterEvent ( string name, string paramName, string paramValue, string variableName, double variableValue ) : bool
RegisterEvents ( ) : void
SetGameData ( string>.Dictionary data, string fuseId = "", string key = "" ) : int
SetupPushNotifications ( ) : IEnumerator
SetupPushNotifications ( string gcmSenderID ) : void
Start ( ) : void
_AccountLoginComplete ( string param ) : void
_AccountLoginError ( string param ) : void
_AdAvailabilityResponse ( string param ) : void
_AdClickedWithURL ( string url ) : void
_AdDeclined ( string param ) : void
_AdDidShow ( string param ) : void
_AdFailedToDisplay ( string _ ) : void
_AdWillClose ( string _ ) : void
_CB_AccountLoginComplete ( string param ) : void
_CB_AccountLoginError ( string param ) : void
_CB_AdAvailabilityResponse ( string param ) : void
_CB_AdDeclined ( string param ) : void
_CB_AdDidShow ( string param ) : void
_CB_AdFailedToDisplay ( string _ ) : void
_CB_AdWillClose ( string param ) : void
_CB_FriendAccepted ( string param ) : void
_CB_FriendAdded ( string param ) : void
_CB_FriendRejected ( string param ) : void
_CB_FriendRemoved ( string param ) : void
_CB_FriendsListError ( string param ) : void
_CB_FriendsListUpdated ( string param ) : void
_CB_FriendsMigrated ( string param ) : void
_CB_GameConfigurationReceived ( string param ) : void
_CB_GameDataError ( string param ) : void
_CB_GameDataReceived ( string param ) : void
_CB_GameDataSetAcknowledged ( string requestId ) : void
_CB_HandleAdClickWithURL ( string url ) : void
_CB_IAPOfferAccepted ( string param ) : void
_CB_NotificationAction ( string param ) : void
_CB_NotificationWillClose ( string param ) : void
_CB_PurchaseVerification ( string param ) : void
_CB_RewardedAdCompleted ( string param ) : void
_CB_SessionLoginError ( string param ) : void
_CB_SessionStartReceived ( string param ) : void
_CB_TimeUpdated ( string param ) : void
_CB_VirtualGoodsOfferAccepted ( string param ) : void
_FriendAccepted ( string param ) : void
_FriendAdded ( string param ) : void
_FriendRejected ( string param ) : void
_FriendRemoved ( string param ) : void
_FriendsListError ( string error ) : void
_FriendsListUpdated ( string _ ) : void
_FriendsMigrated ( string param ) : void
_GameConfigurationReceived ( string _ ) : void
_GameDataError ( string param ) : void
_GameDataReceived ( string param ) : void
_GameDataSetAcknowledged ( string requestId ) : void
_IAPOfferAccepted ( string param ) : void
_NotificationAction ( string action ) : void
_NotificationWillClose ( string _ ) : void
_PurchaseVerification ( string param ) : void
_RewardedAdCompleted ( string param ) : void
_SessionLoginError ( string error ) : void
_SessionStartReceived ( string _ ) : void
_StartSession ( string gameId ) : void
_StartSession ( string gameId, bool handleAdURLs ) : void
_StartSession ( string gameId, bool registerForPush, bool handleAdURLs, bool enableCrashDetection ) : void
_TimeUpdated ( string timestamp ) : void
_VirtualGoodsOfferAccepted ( string param ) : void
__AdWillCloseMoneybackGuaranteeR ( ) : void
__WaitForAdWillClose ( float timeout ) : IEnumerator

Method Details

AcceptFriend() public static method

public static AcceptFriend ( string fuseId ) : void
fuseId string
return void

AddFriend() public static method

public static AddFriend ( string fuseId ) : void
fuseId string
return void

Connected() public static method

public static Connected ( ) : bool
return bool

DataEnabled() public static method

public static DataEnabled ( ) : bool
return bool

DeviceLogin() public static method

public static DeviceLogin ( string alias ) : void
alias string
return void

DisableData() public static method

public static DisableData ( ) : void
return void

DisplayNotifications() public static method

public static DisplayNotifications ( ) : void
return void

EmailLogin() public static method

public static EmailLogin ( string email, string alias ) : void
email string
alias string
return void

EnableData() public static method

public static EnableData ( ) : void
return void

FacebookLogin() public static method

public static FacebookLogin ( string facebookId, string name, string accessToken ) : void
facebookId string
name string
accessToken string
return void

FriendsPushNotification() public static method

public static FriendsPushNotification ( string message ) : void
message string
return void

FuseLog() public static method

public static FuseLog ( string str ) : void
str string
return void

FuseLogin() public static method

public static FuseLogin ( string fuseId, string alias ) : void
fuseId string
alias string
return void

GameCenterLogin() public static method

public static GameCenterLogin ( ) : void
return void

GamesPlayed() public static method

public static GamesPlayed ( ) : int
return int

GetFriendsList() public static method

public static GetFriendsList ( ) : List
return List

GetFuseId() public static method

public static GetFuseId ( ) : string
return string

GetGameConfiguration() public static method

public static GetGameConfiguration ( ) : string>.Dictionary
return string>.Dictionary

GetGameConfigurationValue() public static method

public static GetGameConfigurationValue ( string key ) : string
key string
return string

GetIAPOfferInfoForZone() public static method

public static GetIAPOfferInfoForZone ( string zoneId ) : IAPOfferInfo
zoneId string
return IAPOfferInfo

GetOriginalAccountAlias() public static method

public static GetOriginalAccountAlias ( ) : string
return string

GetOriginalAccountId() public static method

public static GetOriginalAccountId ( ) : string
return string

GetOriginalAccountType() public static method

public static GetOriginalAccountType ( ) : AccountType,
return AccountType,

GetRewardedInfoForZone() public static method

public static GetRewardedInfoForZone ( string zoneId ) : RewardedInfo
zoneId string
return RewardedInfo

GetVGOfferInfoForZone() public static method

public static GetVGOfferInfoForZone ( string zoneId ) : VGOfferInfo
zoneId string
return VGOfferInfo

GooglePlayLogin() public static method

public static GooglePlayLogin ( string alias, string token ) : void
alias string
token string
return void

Internal_StartSession() public static method

public static Internal_StartSession ( string appID, bool registerForPush, bool enableCrashDetection = true ) : void
appID string
registerForPush bool
enableCrashDetection bool
return void

Internal_StartSession() public static method

public static Internal_StartSession ( string appID, string gcmSenderID = null ) : void
appID string
gcmSenderID string
return void

IsAdAvailableForZoneID() public static method

public static IsAdAvailableForZoneID ( string zoneId ) : bool
zoneId string
return bool

IsNotificationAvailable() public static method

public static IsNotificationAvailable ( ) : bool
return bool

LibraryVersion() public static method

public static LibraryVersion ( ) : string
return string

ManualRegisterForPushNotifications() public static method

public static ManualRegisterForPushNotifications ( string _ ) : void
_ string
return void

MigrateFriends() public static method

public static MigrateFriends ( string fuseId ) : void
fuseId string
return void

PreloadAdForZoneID() public static method

public static PreloadAdForZoneID ( string zoneId ) : void
zoneId string
return void

RegisterAge() public static method

public static RegisterAge ( int age ) : void
age int
return void

RegisterAndroidInAppPurchase() public static method

public static RegisterAndroidInAppPurchase ( IAPState purchaseState, string purchaseToken, string productId, string orderId, DateTime purchaseTime, string developerPayload, double price, string currency ) : void
purchaseState IAPState
purchaseToken string
productId string
orderId string
purchaseTime DateTime
developerPayload string
price double
currency string
return void

RegisterAndroidInAppPurchase() public static method

public static RegisterAndroidInAppPurchase ( IAPState purchaseState, string purchaseToken, string productId, string orderId, long purchaseTime, string developerPayload, double price, string currency ) : void
purchaseState IAPState
purchaseToken string
productId string
orderId string
purchaseTime long
developerPayload string
price double
currency string
return void

RegisterBirthday() public static method

public static RegisterBirthday ( int year, int month, int day ) : void
year int
month int
day int
return void

RegisterCurrency() public static method

public static RegisterCurrency ( int currencyType, int balance ) : bool
currencyType int
balance int
return bool

RegisterCustomEvent() public static method

public static RegisterCustomEvent ( int eventNumber, int value ) : bool
eventNumber int
value int
return bool

RegisterCustomEvent() public static method

public static RegisterCustomEvent ( int eventNumber, string value ) : bool
eventNumber int
value string
return bool

RegisterGender() public static method

public static RegisterGender ( Gender gender ) : void
gender Gender
return void

RegisterIOSInAppPurchase() public static method

public static RegisterIOSInAppPurchase ( string productId, string transactionId, byte transactionReceipt, IAPState transactionState ) : void
productId string
transactionId string
transactionReceipt byte
transactionState IAPState
return void

RegisterIOSInAppPurchaseList() public static method

Register the price and currency that a user is using to make iOS in-app purchases.
After receiving the list of in-app purchases from Apple, this method can be called to record the localized item information. This overload is meant to be called from Unity's IStoreListener.OnInitialized callback passing in the first (controller) parameter.
public static RegisterIOSInAppPurchaseList ( IStoreController unityStoreController ) : void
unityStoreController IStoreController The IStoreController provided by Unity's IStoreListener.OnInitialized callback.
return void

RegisterIOSInAppPurchaseList() public static method

public static RegisterIOSInAppPurchaseList ( Product products ) : void
products Product
return void

RegisterIOSInAppPurchaseList() public static method

Register the price and currency that a user is using to make iOS in-app purchases.
After receiving the list of in-app purchases from Apple, this method can be called to record the localized item information. This overload is meant to be called from Unity's IStoreListener.OnInitialized callback passing in the ProductCollection which you can get from the IStoreListener using the products property.
public static RegisterIOSInAppPurchaseList ( ProductCollection unityProducts ) : void
unityProducts ProductCollection A collection containing all the products registered with Unity.
return void

RegisterLevel() public static method

public static RegisterLevel ( int level ) : void
level int
return void

RegisterParentalConsent() public static method

public static RegisterParentalConsent ( bool consentGranted ) : void
consentGranted bool
return void

RegisterUnibillPurchase() public static method

public static RegisterUnibillPurchase ( string productID, byte receipt ) : void
productID string
receipt byte
return void

RegisterUnityInAppPurchase() public static method

Records an in-app purchase in the Fuse system made using the Unity IAP plugin.
This function is meant to be called from Unity's IStoreListener.ProcessPurchase function passing in the purchasedProduct property of the PurchaseEventArgs parameter.
public static RegisterUnityInAppPurchase ( Product product ) : void
product Product The product that was purchased.
return void

RegisterUnityInAppPurchase() public static method

Records an in-app purchase in the Fuse system made using the Unity IAP plugin.
This function is meant to be called from Unity's IStoreListener.ProcessPurchase function passing in the PurchaseEventArgs parameter.
public static RegisterUnityInAppPurchase ( PurchaseEventArgs args ) : void
args PurchaseEventArgs The parameter of Unity's IStoreListener.ProcessPurchase that contains information about the purchase.
return void

RegisterVirtualGoodsPurchase() public static method

public static RegisterVirtualGoodsPurchase ( int virtualgoodID, int currencyAmount, int currencyID ) : void
virtualgoodID int
currencyAmount int
currencyID int
return void

RejectFriend() public static method

public static RejectFriend ( string fuseId ) : void
fuseId string
return void

RemoveFriend() public static method

public static RemoveFriend ( string fuseId ) : void
fuseId string
return void

SetRewardedVideoUserID() public static method

public static SetRewardedVideoUserID ( string userID ) : void
userID string
return void

ShowAdForZoneID() public static method

public static ShowAdForZoneID ( String zoneId, string>.Dictionary options = null ) : void
zoneId String
options string>.Dictionary
return void

StartSession() public static method

public static StartSession ( ) : void
return void

StartSession() public static method

Start a session manually providing and adClickHandler.
When an ad click handler is set, certain ad types will no longer automatically open the play store or a browser when clicked. Instead the link will be provided in the adClickedWithURLHandler's parameter.
public static StartSession ( System adClickedWithURLHandler ) : void
adClickedWithURLHandler System The function to be called when certain ad types are clicked.
return void

TwitterLogin() public static method

public static TwitterLogin ( string twitterId, string alias ) : void
twitterId string
alias string
return void

UTCTimeFromServer() public static method

public static UTCTimeFromServer ( ) : void
return void

UpdateFriendsListFromServer() public static method

public static UpdateFriendsListFromServer ( ) : void
return void

UserPushNotification() public static method

public static UserPushNotification ( string fuseId, string message ) : void
fuseId string
message string
return void

ZoneHasIAPOffer() public static method

public static ZoneHasIAPOffer ( string zoneId ) : bool
zoneId string
return bool

ZoneHasRewarded() public static method

public static ZoneHasRewarded ( string zoneId ) : bool
zoneId string
return bool

ZoneHasVirtualGoodsOffer() public static method

public static ZoneHasVirtualGoodsOffer ( string zoneId ) : bool
zoneId string
return bool

Property Details

AndroidAppID public_oe property

public string AndroidAppID
return string

GCM_SenderID public_oe property

public string GCM_SenderID
return string

StartAutomatically public_oe property

public bool StartAutomatically
return bool

androidIAB public_oe property

public bool androidIAB
return bool

androidUnibill public_oe property

public bool androidUnibill
return bool

editorSessions public_oe property

public bool editorSessions
return bool

iOSAppID public_oe property

public string iOSAppID
return string

iosStoreKit public_oe property

public bool iosStoreKit
return bool

iosUnibill public_oe property

public bool iosUnibill
return bool

logging public_oe property

public bool logging
return bool

registerForPushNotifications public_oe property

public bool registerForPushNotifications
return bool

soomlaStore public_oe property

public bool soomlaStore
return bool

standaloneSessions public_oe property

public bool standaloneSessions
return bool