C# 클래스 FuseSDK, FuseSDKUnity

파일 보기 프로젝트 열기: fusepowered/FuseSDKUnity 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
AndroidAppID string
GCM_SenderID string
StartAutomatically bool
androidIAB bool
androidUnibill bool
editorSessions bool
iOSAppID string
iosStoreKit bool
iosUnibill bool
logging bool
registerForPushNotifications bool
soomlaStore bool
standaloneSessions bool

공개 메소드들

메소드 설명
AcceptFriend ( string fuseId ) : void
AddFriend ( string fuseId ) : void
Connected ( ) : bool
DataEnabled ( ) : bool
DeviceLogin ( string alias ) : void
DisableData ( ) : void
DisplayNotifications ( ) : void
EmailLogin ( string email, string alias ) : void
EnableData ( ) : void
FacebookLogin ( string facebookId, string name, string accessToken ) : void
FriendsPushNotification ( string message ) : void
FuseLog ( string str ) : void
FuseLogin ( string fuseId, string alias ) : void
GameCenterLogin ( ) : void
GamesPlayed ( ) : int
GetFriendsList ( ) : List
GetFuseId ( ) : string
GetGameConfiguration ( ) : string>.Dictionary
GetGameConfigurationValue ( string key ) : string
GetIAPOfferInfoForZone ( string zoneId ) : IAPOfferInfo
GetOriginalAccountAlias ( ) : string
GetOriginalAccountId ( ) : string
GetOriginalAccountType ( ) : AccountType,
GetRewardedInfoForZone ( string zoneId ) : RewardedInfo
GetVGOfferInfoForZone ( string zoneId ) : VGOfferInfo
GooglePlayLogin ( string alias, string token ) : void
Internal_StartSession ( string appID, bool registerForPush, bool enableCrashDetection = true ) : void
Internal_StartSession ( string appID, string gcmSenderID = null ) : void
IsAdAvailableForZoneID ( string zoneId ) : bool
IsNotificationAvailable ( ) : bool
LibraryVersion ( ) : string
ManualRegisterForPushNotifications ( string _ ) : void
MigrateFriends ( string fuseId ) : void
PreloadAdForZoneID ( string zoneId ) : void
RegisterAge ( int age ) : void
RegisterAndroidInAppPurchase ( IAPState purchaseState, string purchaseToken, string productId, string orderId, DateTime purchaseTime, string developerPayload, double price, string currency ) : void
RegisterAndroidInAppPurchase ( IAPState purchaseState, string purchaseToken, string productId, string orderId, long purchaseTime, string developerPayload, double price, string currency ) : void
RegisterBirthday ( int year, int month, int day ) : void
RegisterCurrency ( int currencyType, int balance ) : bool
RegisterCustomEvent ( int eventNumber, int value ) : bool
RegisterCustomEvent ( int eventNumber, string value ) : bool
RegisterGender ( Gender gender ) : void
RegisterIOSInAppPurchase ( string productId, string transactionId, byte transactionReceipt, IAPState transactionState ) : void
RegisterIOSInAppPurchaseList ( IStoreController unityStoreController ) : void

Register the price and currency that a user is using to make iOS in-app purchases.

After receiving the list of in-app purchases from Apple, this method can be called to record the localized item information. This overload is meant to be called from Unity's IStoreListener.OnInitialized callback passing in the first (controller) parameter.

RegisterIOSInAppPurchaseList ( Product products ) : void
RegisterIOSInAppPurchaseList ( ProductCollection unityProducts ) : void

Register the price and currency that a user is using to make iOS in-app purchases.

After receiving the list of in-app purchases from Apple, this method can be called to record the localized item information. This overload is meant to be called from Unity's IStoreListener.OnInitialized callback passing in the ProductCollection which you can get from the IStoreListener using the products property.

RegisterLevel ( int level ) : void
RegisterParentalConsent ( bool consentGranted ) : void
RegisterUnibillPurchase ( string productID, byte receipt ) : void
RegisterUnityInAppPurchase ( Product product ) : void

Records an in-app purchase in the Fuse system made using the Unity IAP plugin.

This function is meant to be called from Unity's IStoreListener.ProcessPurchase function passing in the purchasedProduct property of the PurchaseEventArgs parameter.

RegisterUnityInAppPurchase ( PurchaseEventArgs args ) : void

Records an in-app purchase in the Fuse system made using the Unity IAP plugin.

This function is meant to be called from Unity's IStoreListener.ProcessPurchase function passing in the PurchaseEventArgs parameter.

RegisterVirtualGoodsPurchase ( int virtualgoodID, int currencyAmount, int currencyID ) : void
RejectFriend ( string fuseId ) : void
RemoveFriend ( string fuseId ) : void
SetRewardedVideoUserID ( string userID ) : void
ShowAdForZoneID ( String zoneId, string>.Dictionary options = null ) : void
StartSession ( ) : void
StartSession ( System adClickedWithURLHandler ) : void

Start a session manually providing and adClickHandler.

When an ad click handler is set, certain ad types will no longer automatically open the play store or a browser when clicked. Instead the link will be provided in the adClickedWithURLHandler's parameter.

TwitterLogin ( string twitterId, string alias ) : void
UTCTimeFromServer ( ) : void
UpdateFriendsListFromServer ( ) : void
UserPushNotification ( string fuseId, string message ) : void
ZoneHasIAPOffer ( string zoneId ) : bool
ZoneHasRewarded ( string zoneId ) : bool
ZoneHasVirtualGoodsOffer ( string zoneId ) : bool

비공개 메소드들

메소드 설명
Awake ( ) : void
DeserializeFriendsList ( string friendList ) : List
GetGameData ( ) : int
GetGameDataForFuseId ( string fuseId, string key ) : int
Native_AcceptFriend ( string fuseId ) : void
Native_AddFriend ( string fuseId ) : void
Native_Connected ( ) : bool
Native_DataEnabled ( ) : bool
Native_DeviceLogin ( string alias ) : void
Native_DisableData ( ) : void
Native_DisplayNotifications ( ) : void
Native_EmailLogin ( string email, string alias ) : void
Native_EnableData ( ) : void
Native_FacebookLogin ( string facebookId, string name, string accessToken ) : void
Native_FriendsPushNotification ( string message ) : void
Native_FuseLogin ( string fuseId, string alias ) : void
Native_GameCenterLogin ( ) : void
Native_GamesPlayed ( ) : int
Native_GetFuseId ( ) : string
Native_GetGameConfigurationValue ( string key ) : string
Native_GetGameData ( string fuseId, string key, string keys, int length ) : int
Native_GetIAPOfferInfoForZoneID ( string zoneId ) : string
Native_GetOriginalAccountAlias ( ) : string
Native_GetOriginalAccountId ( ) : string
Native_GetOriginalAccountType ( ) : int
Native_GetRewardedInfoForZone ( string zoneId ) : string
Native_GetVirtualGoodsOfferInfoForZoneID ( string zoneId ) : string
Native_GooglePlayLogin ( string alias, string token ) : void
Native_IsAdAvailableForZoneID ( string zoneId ) : bool
Native_IsNotificationAvailable ( ) : bool
Native_LibraryVersion ( ) : string
Native_MigrateFriends ( string fuseId ) : void
Native_PreloadAdForZone ( string zoneId ) : void
Native_ReceivedRemoteNotification ( string notificationId ) : void
Native_RegisterAge ( int age ) : void
Native_RegisterBirthday ( int year, int month, int day ) : void
Native_RegisterCurrency ( int type, int balance ) : bool
Native_RegisterCustomEventInt ( int eventNumber, int value ) : bool
Native_RegisterCustomEventString ( int eventNumber, string value ) : bool
Native_RegisterEventVariable ( string name, string paramName, string paramValue, string variableName, double variableValue ) : bool
Native_RegisterEventWithDictionary ( string message, string paramName, string paramValue, string keys, double values, int numEntries ) : bool
Native_RegisterGender ( int gender ) : void
Native_RegisterInAppPurchase ( string productId, string transactionId, byte transactionReceiptBuffer, int transactionReceiptLength, int transactionState ) : void
Native_RegisterInAppPurchaseList ( string productId, string priceLocale, float price, int numEntries ) : void
Native_RegisterLevel ( int level ) : void
Native_RegisterParentalConsent ( bool consentGranted ) : void
Native_RegisterPushToken ( byte token, int size ) : void
Native_RegisterUnibillPurchase ( string productID, byte receipt, int receiptLength ) : void
Native_RegisterVirtualGoodsPurchase ( int virtualgoodID, int currencyAmount, int currencyID ) : void
Native_RejectFriend ( string fuseId ) : void
Native_RemoveFriend ( string fuseId ) : void
Native_SetGameData ( string fuseId, string key, string varKeys, string varValues, int length ) : int
Native_SetRewardedVideoUserID ( string userID ) : void
Native_SetUnityGameObject ( string gameObjectName ) : void
Native_ShowAdForZoneID ( string zoneId, string optionKeys, string optionValues, int numOptions ) : void
Native_StartSession ( string gameId, bool registerForPush, bool handleAdURLs, bool enableCrashDetection ) : void
Native_TimeFromServer ( ) : void
Native_TwitterLogin ( string twitterId, string alias ) : void
Native_UpdateFriendsListFromServer ( ) : void
Native_UserPushNotification ( string fuseId, string message ) : void
Native_ZoneHasIAPOffer ( string zoneId ) : bool
Native_ZoneHasRewarded ( string zoneId ) : bool
Native_ZoneHasVirtualGoodsOffer ( string zoneId ) : bool
OnAccountLoginComplete ( int type, string accountId ) : void
OnAccountLoginError ( string accountId, int error ) : void
OnAdAvailabilityResponse ( int available, int error ) : void
OnAdClickedWithURL ( string url ) : void
OnAdDeclined ( ) : void
OnAdDidShow ( int networkId, int mediaType ) : void
OnAdFailedToDisplay ( ) : void
OnAdWillClose ( ) : void
OnApplicationPause ( bool pausing ) : void
OnDestroy ( ) : void
OnFriendAccepted ( string fuseId, int error ) : void
OnFriendAdded ( string fuseId, int error ) : void
OnFriendRejected ( string fuseId, int error ) : void
OnFriendRemoved ( string fuseId, int error ) : void
OnFriendsListError ( int error ) : void
OnFriendsListUpdated ( List friends ) : void
OnFriendsMigrated ( string fuseId, int error ) : void
OnGameConfigurationReceived ( ) : void
OnGameDataError ( int error, int requestId ) : void
OnGameDataReceived ( string fuseId, string dataKey, string>.Dictionary data, int requestId ) : void
OnGameDataSetAcknowledged ( int requestId ) : void
OnIAPOfferAccepted ( IAPOfferInfo offerInfo ) : void
OnNotificationAction ( string action ) : void
OnNotificationWillClose ( ) : void
OnPurchaseVerification ( int verified, string transactionId, string originalTransactionId ) : void
OnRewardedAdCompleted ( RewardedInfo rewardInfo ) : void
OnSessionLoginError ( int error ) : void
OnSessionStartReceived ( ) : void
OnTimeUpdated ( DateTime time ) : void
OnVirtualGoodsOfferAccepted ( VGOfferInfo offerInfo ) : void
RegisterEvent ( string name, string>.Dictionary parameters ) : bool
RegisterEvent ( string name, string paramName, string paramValue, Hashtable variables ) : bool
RegisterEvent ( string name, string paramName, string paramValue, string variableName, double variableValue ) : bool
RegisterEvents ( ) : void
SetGameData ( string>.Dictionary data, string fuseId = "", string key = "" ) : int
SetupPushNotifications ( ) : IEnumerator
SetupPushNotifications ( string gcmSenderID ) : void
Start ( ) : void
_AccountLoginComplete ( string param ) : void
_AccountLoginError ( string param ) : void
_AdAvailabilityResponse ( string param ) : void
_AdClickedWithURL ( string url ) : void
_AdDeclined ( string param ) : void
_AdDidShow ( string param ) : void
_AdFailedToDisplay ( string _ ) : void
_AdWillClose ( string _ ) : void
_CB_AccountLoginComplete ( string param ) : void
_CB_AccountLoginError ( string param ) : void
_CB_AdAvailabilityResponse ( string param ) : void
_CB_AdDeclined ( string param ) : void
_CB_AdDidShow ( string param ) : void
_CB_AdFailedToDisplay ( string _ ) : void
_CB_AdWillClose ( string param ) : void
_CB_FriendAccepted ( string param ) : void
_CB_FriendAdded ( string param ) : void
_CB_FriendRejected ( string param ) : void
_CB_FriendRemoved ( string param ) : void
_CB_FriendsListError ( string param ) : void
_CB_FriendsListUpdated ( string param ) : void
_CB_FriendsMigrated ( string param ) : void
_CB_GameConfigurationReceived ( string param ) : void
_CB_GameDataError ( string param ) : void
_CB_GameDataReceived ( string param ) : void
_CB_GameDataSetAcknowledged ( string requestId ) : void
_CB_HandleAdClickWithURL ( string url ) : void
_CB_IAPOfferAccepted ( string param ) : void
_CB_NotificationAction ( string param ) : void
_CB_NotificationWillClose ( string param ) : void
_CB_PurchaseVerification ( string param ) : void
_CB_RewardedAdCompleted ( string param ) : void
_CB_SessionLoginError ( string param ) : void
_CB_SessionStartReceived ( string param ) : void
_CB_TimeUpdated ( string param ) : void
_CB_VirtualGoodsOfferAccepted ( string param ) : void
_FriendAccepted ( string param ) : void
_FriendAdded ( string param ) : void
_FriendRejected ( string param ) : void
_FriendRemoved ( string param ) : void
_FriendsListError ( string error ) : void
_FriendsListUpdated ( string _ ) : void
_FriendsMigrated ( string param ) : void
_GameConfigurationReceived ( string _ ) : void
_GameDataError ( string param ) : void
_GameDataReceived ( string param ) : void
_GameDataSetAcknowledged ( string requestId ) : void
_IAPOfferAccepted ( string param ) : void
_NotificationAction ( string action ) : void
_NotificationWillClose ( string _ ) : void
_PurchaseVerification ( string param ) : void
_RewardedAdCompleted ( string param ) : void
_SessionLoginError ( string error ) : void
_SessionStartReceived ( string _ ) : void
_StartSession ( string gameId ) : void
_StartSession ( string gameId, bool handleAdURLs ) : void
_StartSession ( string gameId, bool registerForPush, bool handleAdURLs, bool enableCrashDetection ) : void
_TimeUpdated ( string timestamp ) : void
_VirtualGoodsOfferAccepted ( string param ) : void
__AdWillCloseMoneybackGuaranteeR ( ) : void
__WaitForAdWillClose ( float timeout ) : IEnumerator

메소드 상세

AcceptFriend() 공개 정적인 메소드

public static AcceptFriend ( string fuseId ) : void
fuseId string
리턴 void

AddFriend() 공개 정적인 메소드

public static AddFriend ( string fuseId ) : void
fuseId string
리턴 void

Connected() 공개 정적인 메소드

public static Connected ( ) : bool
리턴 bool

DataEnabled() 공개 정적인 메소드

public static DataEnabled ( ) : bool
리턴 bool

DeviceLogin() 공개 정적인 메소드

public static DeviceLogin ( string alias ) : void
alias string
리턴 void

DisableData() 공개 정적인 메소드

public static DisableData ( ) : void
리턴 void

DisplayNotifications() 공개 정적인 메소드

public static DisplayNotifications ( ) : void
리턴 void

EmailLogin() 공개 정적인 메소드

public static EmailLogin ( string email, string alias ) : void
email string
alias string
리턴 void

EnableData() 공개 정적인 메소드

public static EnableData ( ) : void
리턴 void

FacebookLogin() 공개 정적인 메소드

public static FacebookLogin ( string facebookId, string name, string accessToken ) : void
facebookId string
name string
accessToken string
리턴 void

FriendsPushNotification() 공개 정적인 메소드

public static FriendsPushNotification ( string message ) : void
message string
리턴 void

FuseLog() 공개 정적인 메소드

public static FuseLog ( string str ) : void
str string
리턴 void

FuseLogin() 공개 정적인 메소드

public static FuseLogin ( string fuseId, string alias ) : void
fuseId string
alias string
리턴 void

GameCenterLogin() 공개 정적인 메소드

public static GameCenterLogin ( ) : void
리턴 void

GamesPlayed() 공개 정적인 메소드

public static GamesPlayed ( ) : int
리턴 int

GetFriendsList() 공개 정적인 메소드

public static GetFriendsList ( ) : List
리턴 List

GetFuseId() 공개 정적인 메소드

public static GetFuseId ( ) : string
리턴 string

GetGameConfiguration() 공개 정적인 메소드

public static GetGameConfiguration ( ) : string>.Dictionary
리턴 string>.Dictionary

GetGameConfigurationValue() 공개 정적인 메소드

public static GetGameConfigurationValue ( string key ) : string
key string
리턴 string

GetIAPOfferInfoForZone() 공개 정적인 메소드

public static GetIAPOfferInfoForZone ( string zoneId ) : IAPOfferInfo
zoneId string
리턴 IAPOfferInfo

GetOriginalAccountAlias() 공개 정적인 메소드

public static GetOriginalAccountAlias ( ) : string
리턴 string

GetOriginalAccountId() 공개 정적인 메소드

public static GetOriginalAccountId ( ) : string
리턴 string

GetOriginalAccountType() 공개 정적인 메소드

public static GetOriginalAccountType ( ) : AccountType,
리턴 AccountType,

GetRewardedInfoForZone() 공개 정적인 메소드

public static GetRewardedInfoForZone ( string zoneId ) : RewardedInfo
zoneId string
리턴 RewardedInfo

GetVGOfferInfoForZone() 공개 정적인 메소드

public static GetVGOfferInfoForZone ( string zoneId ) : VGOfferInfo
zoneId string
리턴 VGOfferInfo

GooglePlayLogin() 공개 정적인 메소드

public static GooglePlayLogin ( string alias, string token ) : void
alias string
token string
리턴 void

Internal_StartSession() 공개 정적인 메소드

public static Internal_StartSession ( string appID, bool registerForPush, bool enableCrashDetection = true ) : void
appID string
registerForPush bool
enableCrashDetection bool
리턴 void

Internal_StartSession() 공개 정적인 메소드

public static Internal_StartSession ( string appID, string gcmSenderID = null ) : void
appID string
gcmSenderID string
리턴 void

IsAdAvailableForZoneID() 공개 정적인 메소드

public static IsAdAvailableForZoneID ( string zoneId ) : bool
zoneId string
리턴 bool

IsNotificationAvailable() 공개 정적인 메소드

public static IsNotificationAvailable ( ) : bool
리턴 bool

LibraryVersion() 공개 정적인 메소드

public static LibraryVersion ( ) : string
리턴 string

ManualRegisterForPushNotifications() 공개 정적인 메소드

public static ManualRegisterForPushNotifications ( string _ ) : void
_ string
리턴 void

MigrateFriends() 공개 정적인 메소드

public static MigrateFriends ( string fuseId ) : void
fuseId string
리턴 void

PreloadAdForZoneID() 공개 정적인 메소드

public static PreloadAdForZoneID ( string zoneId ) : void
zoneId string
리턴 void

RegisterAge() 공개 정적인 메소드

public static RegisterAge ( int age ) : void
age int
리턴 void

RegisterAndroidInAppPurchase() 공개 정적인 메소드

public static RegisterAndroidInAppPurchase ( IAPState purchaseState, string purchaseToken, string productId, string orderId, DateTime purchaseTime, string developerPayload, double price, string currency ) : void
purchaseState IAPState
purchaseToken string
productId string
orderId string
purchaseTime DateTime
developerPayload string
price double
currency string
리턴 void

RegisterAndroidInAppPurchase() 공개 정적인 메소드

public static RegisterAndroidInAppPurchase ( IAPState purchaseState, string purchaseToken, string productId, string orderId, long purchaseTime, string developerPayload, double price, string currency ) : void
purchaseState IAPState
purchaseToken string
productId string
orderId string
purchaseTime long
developerPayload string
price double
currency string
리턴 void

RegisterBirthday() 공개 정적인 메소드

public static RegisterBirthday ( int year, int month, int day ) : void
year int
month int
day int
리턴 void

RegisterCurrency() 공개 정적인 메소드

public static RegisterCurrency ( int currencyType, int balance ) : bool
currencyType int
balance int
리턴 bool

RegisterCustomEvent() 공개 정적인 메소드

public static RegisterCustomEvent ( int eventNumber, int value ) : bool
eventNumber int
value int
리턴 bool

RegisterCustomEvent() 공개 정적인 메소드

public static RegisterCustomEvent ( int eventNumber, string value ) : bool
eventNumber int
value string
리턴 bool

RegisterGender() 공개 정적인 메소드

public static RegisterGender ( Gender gender ) : void
gender Gender
리턴 void

RegisterIOSInAppPurchase() 공개 정적인 메소드

public static RegisterIOSInAppPurchase ( string productId, string transactionId, byte transactionReceipt, IAPState transactionState ) : void
productId string
transactionId string
transactionReceipt byte
transactionState IAPState
리턴 void

RegisterIOSInAppPurchaseList() 공개 정적인 메소드

Register the price and currency that a user is using to make iOS in-app purchases.
After receiving the list of in-app purchases from Apple, this method can be called to record the localized item information. This overload is meant to be called from Unity's IStoreListener.OnInitialized callback passing in the first (controller) parameter.
public static RegisterIOSInAppPurchaseList ( IStoreController unityStoreController ) : void
unityStoreController IStoreController The IStoreController provided by Unity's IStoreListener.OnInitialized callback.
리턴 void

RegisterIOSInAppPurchaseList() 공개 정적인 메소드

public static RegisterIOSInAppPurchaseList ( Product products ) : void
products Product
리턴 void

RegisterIOSInAppPurchaseList() 공개 정적인 메소드

Register the price and currency that a user is using to make iOS in-app purchases.
After receiving the list of in-app purchases from Apple, this method can be called to record the localized item information. This overload is meant to be called from Unity's IStoreListener.OnInitialized callback passing in the ProductCollection which you can get from the IStoreListener using the products property.
public static RegisterIOSInAppPurchaseList ( ProductCollection unityProducts ) : void
unityProducts ProductCollection A collection containing all the products registered with Unity.
리턴 void

RegisterLevel() 공개 정적인 메소드

public static RegisterLevel ( int level ) : void
level int
리턴 void

RegisterParentalConsent() 공개 정적인 메소드

public static RegisterParentalConsent ( bool consentGranted ) : void
consentGranted bool
리턴 void

RegisterUnibillPurchase() 공개 정적인 메소드

public static RegisterUnibillPurchase ( string productID, byte receipt ) : void
productID string
receipt byte
리턴 void

RegisterUnityInAppPurchase() 공개 정적인 메소드

Records an in-app purchase in the Fuse system made using the Unity IAP plugin.
This function is meant to be called from Unity's IStoreListener.ProcessPurchase function passing in the purchasedProduct property of the PurchaseEventArgs parameter.
public static RegisterUnityInAppPurchase ( Product product ) : void
product Product The product that was purchased.
리턴 void

RegisterUnityInAppPurchase() 공개 정적인 메소드

Records an in-app purchase in the Fuse system made using the Unity IAP plugin.
This function is meant to be called from Unity's IStoreListener.ProcessPurchase function passing in the PurchaseEventArgs parameter.
public static RegisterUnityInAppPurchase ( PurchaseEventArgs args ) : void
args PurchaseEventArgs The parameter of Unity's IStoreListener.ProcessPurchase that contains information about the purchase.
리턴 void

RegisterVirtualGoodsPurchase() 공개 정적인 메소드

public static RegisterVirtualGoodsPurchase ( int virtualgoodID, int currencyAmount, int currencyID ) : void
virtualgoodID int
currencyAmount int
currencyID int
리턴 void

RejectFriend() 공개 정적인 메소드

public static RejectFriend ( string fuseId ) : void
fuseId string
리턴 void

RemoveFriend() 공개 정적인 메소드

public static RemoveFriend ( string fuseId ) : void
fuseId string
리턴 void

SetRewardedVideoUserID() 공개 정적인 메소드

public static SetRewardedVideoUserID ( string userID ) : void
userID string
리턴 void

ShowAdForZoneID() 공개 정적인 메소드

public static ShowAdForZoneID ( String zoneId, string>.Dictionary options = null ) : void
zoneId String
options string>.Dictionary
리턴 void

StartSession() 공개 정적인 메소드

public static StartSession ( ) : void
리턴 void

StartSession() 공개 정적인 메소드

Start a session manually providing and adClickHandler.
When an ad click handler is set, certain ad types will no longer automatically open the play store or a browser when clicked. Instead the link will be provided in the adClickedWithURLHandler's parameter.
public static StartSession ( System adClickedWithURLHandler ) : void
adClickedWithURLHandler System The function to be called when certain ad types are clicked.
리턴 void

TwitterLogin() 공개 정적인 메소드

public static TwitterLogin ( string twitterId, string alias ) : void
twitterId string
alias string
리턴 void

UTCTimeFromServer() 공개 정적인 메소드

public static UTCTimeFromServer ( ) : void
리턴 void

UpdateFriendsListFromServer() 공개 정적인 메소드

public static UpdateFriendsListFromServer ( ) : void
리턴 void

UserPushNotification() 공개 정적인 메소드

public static UserPushNotification ( string fuseId, string message ) : void
fuseId string
message string
리턴 void

ZoneHasIAPOffer() 공개 정적인 메소드

public static ZoneHasIAPOffer ( string zoneId ) : bool
zoneId string
리턴 bool

ZoneHasRewarded() 공개 정적인 메소드

public static ZoneHasRewarded ( string zoneId ) : bool
zoneId string
리턴 bool

ZoneHasVirtualGoodsOffer() 공개 정적인 메소드

public static ZoneHasVirtualGoodsOffer ( string zoneId ) : bool
zoneId string
리턴 bool

프로퍼티 상세

AndroidAppID 공개적으로 프로퍼티

public string AndroidAppID
리턴 string

GCM_SenderID 공개적으로 프로퍼티

public string GCM_SenderID
리턴 string

StartAutomatically 공개적으로 프로퍼티

public bool StartAutomatically
리턴 bool

androidIAB 공개적으로 프로퍼티

public bool androidIAB
리턴 bool

androidUnibill 공개적으로 프로퍼티

public bool androidUnibill
리턴 bool

editorSessions 공개적으로 프로퍼티

public bool editorSessions
리턴 bool

iOSAppID 공개적으로 프로퍼티

public string iOSAppID
리턴 string

iosStoreKit 공개적으로 프로퍼티

public bool iosStoreKit
리턴 bool

iosUnibill 공개적으로 프로퍼티

public bool iosUnibill
리턴 bool

logging 공개적으로 프로퍼티

public bool logging
리턴 bool

registerForPushNotifications 공개적으로 프로퍼티

public bool registerForPushNotifications
리턴 bool

soomlaStore 공개적으로 프로퍼티

public bool soomlaStore
리턴 bool

standaloneSessions 공개적으로 프로퍼티

public bool standaloneSessions
리턴 bool