C# Class ExampleCode, spil_event_unity_plugin

Inheritance: MonoBehaviour
显示文件 Open project: spilgames/spil_event_unity_plugin Class Usage Examples

Public Methods

Method Description
AdAvailableHandler ( enumAdType adType ) : void
AdFinishedHandler ( SpilAdFinishedResponse response ) : void
AdNotAvailableHandler ( enumAdType adType ) : void
AdStartedHandler ( ) : void
AttachListeners ( ) : void
Awake ( ) : void
RequestMoreApps ( ) : void
RequestRewardVideo ( ) : void

Private Methods

Method Description
PlayerDataErrorHandler ( SpilErrorMessage errorMessage ) : void
PlayerDataUpdatedHandler ( string reason, PlayerDataUpdatedData updatedData ) : void
SpilGameDataAvailableHandler ( ) : void
SpilGameDataErrorHandler ( SpilErrorMessage errorMessage ) : void

Method Details

AdAvailableHandler() public method

public AdAvailableHandler ( enumAdType adType ) : void
adType enumAdType
return void

AdFinishedHandler() public method

public AdFinishedHandler ( SpilAdFinishedResponse response ) : void
response SpilGames.Unity.Utils.SpilAdFinishedResponse
return void

AdNotAvailableHandler() public method

public AdNotAvailableHandler ( enumAdType adType ) : void
adType enumAdType
return void

AdStartedHandler() public method

public AdStartedHandler ( ) : void
return void

AttachListeners() public method

public AttachListeners ( ) : void
return void

Awake() public method

public Awake ( ) : void
return void

RequestMoreApps() public method

public RequestMoreApps ( ) : void
return void

RequestRewardVideo() public method

public RequestRewardVideo ( ) : void
return void