Method | Description | |
---|---|---|
EnemyAdapter ( ) : UnityEngine | ||
MarkAsAttacking ( Unit, other ) : void | ||
MarkAsDefending ( Unit, other ) : void | ||
MarkAsDestroyed ( ) : void | ||
MarkAsFinished ( ) : void | ||
MarkAsFriendly ( ) : void | ||
MarkAsReachableEnemy ( ) : void | ||
MarkAsSelected ( ) : void | ||
UnMark ( ) : void |
Method | Description | |
---|---|---|
EnemyUnitAttacked ( object sender, AttackEventArgs, e ) : void | ||
EnemyUnitDestroyed ( object sender, AttackEventArgs, e ) : void | ||
Jerk ( Unit, other ) : IEnumerator |
public MarkAsAttacking ( Unit, other ) : void | ||
other | Unit, | |
return | void |
public MarkAsDefending ( Unit, other ) : void | ||
other | Unit, | |
return | void |