C# Class EnemyAdapter

Inheritance: ShadowWorldUnit
Show file Open project: TheJP/GlobalGameJam2016 Class Usage Examples

Public Methods

Method Description
EnemyAdapter ( ) : UnityEngine
MarkAsAttacking ( Unit, other ) : void
MarkAsDefending ( Unit, other ) : void
MarkAsDestroyed ( ) : void
MarkAsFinished ( ) : void
MarkAsFriendly ( ) : void
MarkAsReachableEnemy ( ) : void
MarkAsSelected ( ) : void
UnMark ( ) : void

Private Methods

Method Description
EnemyUnitAttacked ( object sender, AttackEventArgs, e ) : void
EnemyUnitDestroyed ( object sender, AttackEventArgs, e ) : void
Jerk ( Unit, other ) : IEnumerator

Method Details

EnemyAdapter() public method

public EnemyAdapter ( ) : UnityEngine
return UnityEngine

MarkAsAttacking() public method

public MarkAsAttacking ( Unit, other ) : void
other Unit,
return void

MarkAsDefending() public method

public MarkAsDefending ( Unit, other ) : void
other Unit,
return void

MarkAsDestroyed() public method

public MarkAsDestroyed ( ) : void
return void

MarkAsFinished() public method

public MarkAsFinished ( ) : void
return void

MarkAsFriendly() public method

public MarkAsFriendly ( ) : void
return void

MarkAsReachableEnemy() public method

public MarkAsReachableEnemy ( ) : void
return void

MarkAsSelected() public method

public MarkAsSelected ( ) : void
return void

UnMark() public method

public UnMark ( ) : void
return void