Property | Type | Description | |
---|---|---|---|
TimeScale | float |
Method | Description | |
---|---|---|
KillCoroutine ( int coId ) : bool | ||
PauseCoroutine ( int coId ) : bool | ||
PlayCoroutine ( IEnumerator coFunc ) : int | ||
ResumeCoroutine ( int coId ) : bool | ||
_NewCoroutine ( IEnumerator coFunc ) : CCoroutineWrapper |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
Update ( ) : void | ||
_HandleCustomRoutine ( int coId, CCoroutineWrapper coWrapper, CFiberBase, wait ) : IEnumerator | ||
_HandleUnityCoroutine ( CCoroutineWrapper coWrapper, Coroutine co ) : IEnumerator | ||
_HandleUnityYieldInstruction ( int coId, CCoroutineWrapper coWrapper, |
public PlayCoroutine ( IEnumerator coFunc ) : int | ||
coFunc | IEnumerator | |
return | int |
public _NewCoroutine ( IEnumerator coFunc ) : CCoroutineWrapper | ||
coFunc | IEnumerator | |
return | CCoroutineWrapper |