C# Class BossPartLogic, wepwep

Inheritance: MonoBehaviour
显示文件 Open project: encephalopathy/wepwep

Public Properties

Property Type Description
boss GameObject
damageModifier int
explosion GameObject
health int

Public Methods

Method Description
Die ( ) : void
OnTriggerEnter ( Collider theCollision ) : void
Start ( ) : void
Update ( ) : void
doDamage ( int amount ) : void

Method Details

Die() public method

public Die ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider theCollision ) : void
theCollision Collider
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

doDamage() public method

public doDamage ( int amount ) : void
amount int
return void

Property Details

boss public_oe property

public GameObject boss
return GameObject

damageModifier public_oe property

public int damageModifier
return int

explosion public_oe property

public GameObject explosion
return GameObject

health public_oe property

public int health
return int