Свойство | Type | Description | |
---|---|---|---|
boss | GameObject | ||
damageModifier | int | ||
explosion | GameObject | ||
health | int |
Méthode | Description | |
---|---|---|
Die ( ) : void | ||
OnTriggerEnter ( Collider theCollision ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
doDamage ( int amount ) : void |
public OnTriggerEnter ( Collider theCollision ) : void | ||
theCollision | Collider | |
Résultat | void |