C# Class BossCinder, Demonology

Inheritance: MonoBehaviour
显示文件 Open project: Qlevine20/Demonology

Public Properties

Property Type Description
initialDelay float
speed float

Public Methods

Method Description
FadeOut ( ) : IEnumerator
Fire ( float num ) : IEnumerator
LateUpdate ( ) : void
OnTriggerEnter2D ( Collider2D other ) : void
Start ( ) : void
StartCo ( ) : void
Update ( ) : void

Private Methods

Method Description
SmartMove ( Vector3 oldPos, Vector3 moveToPos, float moveDist ) : void

Method Details

FadeOut() public method

public FadeOut ( ) : IEnumerator
return IEnumerator

Fire() public method

public Fire ( float num ) : IEnumerator
num float
return IEnumerator

LateUpdate() public method

public LateUpdate ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

StartCo() public method

public StartCo ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

initialDelay public_oe property

public float initialDelay
return float

speed public_oe property

public float speed
return float