Property | Type | Description | |
---|---|---|---|
p0 | Vector3 |
Method | Description | |
---|---|---|
DerivOnBezier ( Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t ) : Vector3 | ||
DerivOnBezier ( Vector3 p0, Vector3 p1, Vector3 p2, float t ) : Vector3 | ||
GetDirection ( float t ) : Vector3 | ||
GetPoint ( float t ) : Vector3 | ||
GetTWithRealDistance ( Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t0, float dist ) : float | ||
PointOnBezier ( Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t ) : Vector3 | ||
PointOnBezier ( Vector3 p0, Vector3 p1, Vector3 p2, float t ) : Vector3 | ||
Reset ( ) : void |
public static DerivOnBezier ( Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t ) : Vector3 | ||
p0 | Vector3 | |
p1 | Vector3 | |
p2 | Vector3 | |
p3 | Vector3 | |
t | float | |
return | Vector3 |
public static DerivOnBezier ( Vector3 p0, Vector3 p1, Vector3 p2, float t ) : Vector3 | ||
p0 | Vector3 | |
p1 | Vector3 | |
p2 | Vector3 | |
t | float | |
return | Vector3 |
public static GetTWithRealDistance ( Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t0, float dist ) : float | ||
p0 | Vector3 | |
p1 | Vector3 | |
p2 | Vector3 | |
p3 | Vector3 | |
t0 | float | |
dist | float | |
return | float |
public static PointOnBezier ( Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t ) : Vector3 | ||
p0 | Vector3 | |
p1 | Vector3 | |
p2 | Vector3 | |
p3 | Vector3 | |
t | float | |
return | Vector3 |
public static PointOnBezier ( Vector3 p0, Vector3 p1, Vector3 p2, float t ) : Vector3 | ||
p0 | Vector3 | |
p1 | Vector3 | |
p2 | Vector3 | |
t | float | |
return | Vector3 |