Property | Type | Description | |
---|---|---|---|
focusedUnit | Transform | ||
gameManager | GameManager, | ||
germanicChaseEnabled | bool | ||
units | List |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
Start ( ) : void | ||
UnitClick ( GameObject g ) : void | ||
Update ( ) : void | ||
UpdateGUIScores ( ) : void |
Method | Description | |
---|---|---|
BattleSceneManager ( ) : System.Collections | ||
CheckWinningConditions ( ) : void | ||
StopAllActivity ( ) : void |