프로퍼티 | 타입 | 설명 | |
---|---|---|---|
focusedUnit | Transform | ||
gameManager | GameManager, | ||
germanicChaseEnabled | bool | ||
units | List |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
Start ( ) : void | ||
UnitClick ( GameObject g ) : void | ||
Update ( ) : void | ||
UpdateGUIScores ( ) : void |
메소드 | 설명 | |
---|---|---|
BattleSceneManager ( ) : System.Collections | ||
CheckWinningConditions ( ) : void | ||
StopAllActivity ( ) : void |