Method | Description | |
---|---|---|
AK_SPEAKER_SETUP_CONVERT_TO_SUPPORTED ( uint &io_uChannelMask ) : void | ||
AK_SPEAKER_SETUP_FIX_LEFT_TO_CENTER ( uint &io_uChannelMask ) : void | ||
AK_SPEAKER_SETUP_FIX_REAR_TO_SIDE ( uint &io_uChannelMask ) : void | ||
AddBasePath ( string in_pszBasePath ) : AKRESULT | ||
AddOutputCaptureMarker ( string in_MarkerText ) : AKRESULT | ||
AddPlayerMotionDevice ( byte in_iPlayerID, uint in_iCompanyID, uint in_iDeviceID ) : AKRESULT | ||
AddPlayerMotionDevice ( byte in_iPlayerID, uint in_iCompanyID, uint in_iDeviceID, IntPtr in_pDevice ) : AKRESULT | ||
AddPlayerMotionDevice ( byte in_iPlayerID, uint in_iCompanyID, uint in_iDeviceID, IntPtr in_pDevice, uint in_uSize ) : AKRESULT | ||
AddSecondaryOutput ( uint in_iOutputID, AkAudioOutputType in_iDeviceType, uint in_uListenerMask ) : AKRESULT | ||
AddSecondaryOutput ( uint in_iOutputID, AkAudioOutputType in_iDeviceType, uint in_uListenerMask, uint in_uOutputFlags ) : AKRESULT | ||
AddSecondaryOutput ( uint in_iOutputID, AkAudioOutputType in_iDeviceType, uint in_uListenerMask, uint in_uOutputFlags, uint in_audioDeviceShareset ) : AKRESULT | ||
BackToSideChannels ( uint in_uChannelMask ) : uint | ||
CancelBankCallbackCookie ( object in_pCookie ) : void | ||
CancelEventCallback ( uint in_playingID ) : void | ||
CancelEventCallbackCookie ( object in_pCookie ) : void | ||
ChannelMaskFromNumChannels ( uint in_uNumChannels ) : uint | ||
ChannelMaskToNumChannels ( uint in_uChannelMask ) : uint | ||
ClearBanks ( ) : AKRESULT | ||
ClearPreparedEvents ( ) : AKRESULT | ||
DynamicSequenceBreak ( uint in_playingID ) : AKRESULT | ||
DynamicSequenceClose ( uint in_playingID ) : AKRESULT | ||
DynamicSequenceLockPlaylist ( uint in_playingID ) : Playlist | ||
DynamicSequenceOpen ( UnityEngine in_gameObjectID ) : uint | ||
DynamicSequenceOpen ( UnityEngine in_gameObjectID, uint in_uFlags ) : uint | ||
DynamicSequenceOpen ( UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie ) : uint | ||
DynamicSequenceOpen ( UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, DynamicSequenceType in_eDynamicSequenceType ) : uint | ||
DynamicSequencePause ( uint in_playingID ) : AKRESULT | ||
DynamicSequencePause ( uint in_playingID, int in_uTransitionDuration ) : AKRESULT | ||
DynamicSequencePause ( uint in_playingID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
DynamicSequencePlay ( uint in_playingID ) : AKRESULT | ||
DynamicSequencePlay ( uint in_playingID, int in_uTransitionDuration ) : AKRESULT | ||
DynamicSequencePlay ( uint in_playingID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
DynamicSequenceResume ( uint in_playingID ) : AKRESULT | ||
DynamicSequenceResume ( uint in_playingID, int in_uTransitionDuration ) : AKRESULT | ||
DynamicSequenceResume ( uint in_playingID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
DynamicSequenceStop ( uint in_playingID ) : AKRESULT | ||
DynamicSequenceStop ( uint in_playingID, int in_uTransitionDuration ) : AKRESULT | ||
DynamicSequenceStop ( uint in_playingID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
DynamicSequenceUnlockPlaylist ( uint in_playingID ) : AKRESULT | ||
ExecuteActionOnEvent ( string in_pszEventName, AkActionOnEventType in_ActionType ) : AKRESULT | ||
ExecuteActionOnEvent ( string in_pszEventName, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID ) : AKRESULT | ||
ExecuteActionOnEvent ( string in_pszEventName, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID, int in_uTransitionDuration ) : AKRESULT | ||
ExecuteActionOnEvent ( string in_pszEventName, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
ExecuteActionOnEvent ( string in_pszEventName, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve, uint in_PlayingID ) : AKRESULT | ||
ExecuteActionOnEvent ( uint in_eventID, AkActionOnEventType in_ActionType ) : AKRESULT | ||
ExecuteActionOnEvent ( uint in_eventID, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID ) : AKRESULT | ||
ExecuteActionOnEvent ( uint in_eventID, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID, int in_uTransitionDuration ) : AKRESULT | ||
ExecuteActionOnEvent ( uint in_eventID, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
ExecuteActionOnEvent ( uint in_eventID, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve, uint in_PlayingID ) : AKRESULT | ||
GetActiveListeners ( UnityEngine in_GameObjectID, uint &out_ruListenerMask ) : AKRESULT | ||
GetAudioSettings ( AkAudioSettings out_audioSettings ) : AKRESULT | ||
GetBackgroundMusicMute ( ) : bool | ||
GetBufferStatusForPinnedEvent ( string in_pszEventName, float &out_fPercentBuffered, int &out_bCachePinnedMemoryFull ) : AKRESULT | ||
GetBufferStatusForPinnedEvent ( uint in_eventID, float &out_fPercentBuffered, int &out_bCachePinnedMemoryFull ) : AKRESULT | ||
GetCustomPropertyValue ( uint in_ObjectID, uint in_uPropID, float &out_fValue ) : AKRESULT | ||
GetCustomPropertyValue ( uint in_ObjectID, uint in_uPropID, int &out_iValue ) : AKRESULT | ||
GetDefaultDeviceSettings ( AkDeviceSettings out_settings ) : void | ||
GetDefaultInitSettings ( AkInitSettings out_settings ) : void | ||
GetDefaultMusicSettings ( AkMusicSettings out_settings ) : void | ||
GetDefaultPlatformInitSettings ( AkPlatformInitSettings out_settings ) : void | ||
GetDefaultStreamSettings ( AkStreamMgrSettings out_settings ) : void | ||
GetDeviceIDFromName ( string in_szToken ) : uint | ||
GetEventIDFromPlayingID ( uint in_playingID ) : uint | ||
GetGameObjectAuxSendValues ( UnityEngine in_gameObjectID, AkAuxSendArray out_paAuxSendValues, uint &io_ruNumSendValues ) : AKRESULT | ||
GetGameObjectDryLevelValue ( UnityEngine in_gameObjectID, float &out_rfControlValue ) : AKRESULT | ||
GetGameObjectFromPlayingID ( uint in_playingID ) : uint | ||
GetIDFromString ( string in_pszString ) : uint | ||
GetIsGameObjectActive ( UnityEngine in_GameObjId ) : bool | ||
GetListenerPosition ( uint in_uIndex, AkTransform out_rPosition ) : AKRESULT | ||
GetMajorMinorVersion ( ) : uint | ||
GetMaxRadius ( UnityEngine in_GameObjId ) : float | ||
GetNumNonZeroBits ( uint in_uWord ) : uint | ||
GetObjectObstructionAndOcclusion ( UnityEngine in_ObjectID, uint in_uListener, float &out_rfObstructionLevel, float &out_rfOcclusionLevel ) : AKRESULT | ||
GetPanningRule ( int &out_ePanningRule ) : AKRESULT | ||
GetPanningRule ( int &out_ePanningRule, AkAudioOutputType in_eOutputType ) : AKRESULT | ||
GetPanningRule ( int &out_ePanningRule, AkAudioOutputType in_eOutputType, uint in_iOutputID ) : AKRESULT | ||
GetPlayingIDsFromGameObject ( UnityEngine in_GameObjId, uint &io_ruNumIDs, uint out_aPlayingIDs ) : AKRESULT | ||
GetPlayingSegmentInfo ( uint in_PlayingID, AkSegmentInfo out_segmentInfo ) : AKRESULT | ||
GetPlayingSegmentInfo ( uint in_PlayingID, AkSegmentInfo out_segmentInfo, bool in_bExtrapolate ) : AKRESULT | ||
GetPosition ( UnityEngine in_GameObjectID, AkTransform out_rPosition ) : AKRESULT | ||
GetPositioningInfo ( uint in_ObjectID, AkPositioningInfo out_rPositioningInfo ) : AKRESULT | ||
GetRTPCValue ( string in_pszRtpcName, UnityEngine in_gameObjectID, uint in_playingID, float &out_rValue, int &io_rValueType ) : AKRESULT | ||
GetRTPCValue ( uint in_rtpcID, UnityEngine in_gameObjectID, uint in_playingID, float &out_rValue, int &io_rValueType ) : AKRESULT | ||
GetSourceMultiplePlayPositions ( uint in_PlayingID, uint out_audioNodeID, uint out_mediaID, int out_msTime, uint &io_pcPositions, bool in_bExtrapolate ) : AKRESULT | ||
GetSourcePlayPosition ( uint in_PlayingID, int &out_puPosition ) : AKRESULT | ||
GetSourcePlayPosition ( uint in_PlayingID, int &out_puPosition, bool in_bExtrapolate ) : AKRESULT | ||
GetSourceStreamBuffering ( uint in_PlayingID, int &out_buffering, int &out_bIsBuffering ) : AKRESULT | ||
GetSpeakerAngles ( float io_pfSpeakerAngles, uint &io_uNumAngles, float &out_fHeightAngle ) : AKRESULT | ||
GetSpeakerAngles ( float io_pfSpeakerAngles, uint &io_uNumAngles, float &out_fHeightAngle, AkAudioOutputType in_eOutputType ) : AKRESULT | ||
GetSpeakerAngles ( float io_pfSpeakerAngles, uint &io_uNumAngles, float &out_fHeightAngle, AkAudioOutputType in_eOutputType, uint in_iOutputID ) : AKRESULT | ||
GetSpeakerConfiguration ( ) : AkChannelConfig | ||
GetSpeakerConfiguration ( AkAudioOutputType in_eOutputType ) : AkChannelConfig | ||
GetSpeakerConfiguration ( AkAudioOutputType in_eOutputType, uint in_iOutputID ) : AkChannelConfig | ||
GetState ( string in_pstrStateGroupName, uint &out_rState ) : AKRESULT | ||
GetState ( uint in_stateGroup, uint &out_rState ) : AKRESULT | ||
GetSubminorBuildVersion ( ) : uint | ||
GetSwitch ( string in_pstrSwitchGroupName, UnityEngine in_GameObj, uint &out_rSwitchState ) : AKRESULT | ||
GetSwitch ( uint in_switchGroup, UnityEngine in_gameObjectID, uint &out_rSwitchState ) : AKRESULT | ||
GetTimeStamp ( ) : int | ||
GetWindowsDeviceName ( int index, uint &out_uDeviceID ) : string | ||
HasHeightChannels ( uint in_uChannelMask ) : bool | ||
HasSideAndRearChannels ( uint in_uChannelMask ) : bool | ||
HasStrictlyOnePairOfSurroundChannels ( uint in_uChannelMask ) : bool | ||
HasSurroundChannels ( uint in_uChannelMask ) : bool | ||
Init ( AkMemSettings in_pMemSettings, AkStreamMgrSettings in_pStmSettings, AkDeviceSettings in_pDefaultDeviceSettings, AkInitSettings in_pSettings, AkPlatformInitSettings in_pPlatformSettings, AkMusicSettings in_pMusicSettings, uint in_preparePoolSizeByte ) : AKRESULT | ||
IsAkGameObjectRegistered ( UnityEngine in_gameObject ) : bool | ||
IsInitialized ( ) : bool | ||
LoadAndDecodeBank ( string in_pszString, bool in_bSaveDecodedBank, uint &out_bankID ) : AKRESULT | ||
LoadAndDecodeBankFromMemory ( IntPtr in_BankData, uint in_BankDataSize, bool in_bSaveDecodedBank, string in_DecodedBankName, bool in_bIsLanguageSpecific, uint &out_bankID ) : AKRESULT | ||
LoadBank ( IntPtr in_pInMemoryBankPtr, uint in_uInMemoryBankSize, AkCallbackManager in_pfnBankCallback, object in_pCookie, int in_uPoolForBankMedia, uint &out_bankID ) : AKRESULT | ||
LoadBank ( IntPtr in_pInMemoryBankPtr, uint in_uInMemoryBankSize, AkCallbackManager in_pfnBankCallback, object in_pCookie, uint &out_bankID ) : AKRESULT | ||
LoadBank ( IntPtr in_pInMemoryBankPtr, uint in_uInMemoryBankSize, int in_uPoolForBankMedia, uint &out_bankID ) : AKRESULT | ||
LoadBank ( IntPtr in_pInMemoryBankPtr, uint in_uInMemoryBankSize, uint &out_bankID ) : AKRESULT | ||
LoadBank ( string in_pszString, AkCallbackManager in_pfnBankCallback, object in_pCookie, int in_memPoolId, uint &out_bankID ) : AKRESULT | ||
LoadBank ( string in_pszString, int in_memPoolId, uint &out_bankID ) : AKRESULT | ||
LoadBank ( uint in_bankID, AkCallbackManager in_pfnBankCallback, object in_pCookie, int in_memPoolId ) : AKRESULT | ||
LoadBank ( uint in_bankID, int in_memPoolId ) : AKRESULT | ||
LoadFilePackage ( string in_pszFilePackageName, uint &out_uPackageID, int in_memPoolID ) : AKRESULT | ||
MuteBackgroundMusic ( bool in_bMute ) : void | ||
PinEventInStreamCache ( string in_pszEventName, char in_uActivePriority, char in_uInactivePriority ) : AKRESULT | ||
PinEventInStreamCache ( string in_pszEventName, sbyte in_uActivePriority, sbyte in_uInactivePriority ) : AKRESULT | ||
PinEventInStreamCache ( uint in_eventID, char in_uActivePriority, char in_uInactivePriority ) : AKRESULT | ||
PinEventInStreamCache ( uint in_eventID, sbyte in_uActivePriority, sbyte in_uInactivePriority ) : AKRESULT | ||
PostCode ( ErrorCode in_eError, ErrorLevel in_eErrorLevel ) : AKRESULT | ||
PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID ) : uint | ||
PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID, uint in_uFlags ) : uint | ||
PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie ) : uint | ||
PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, uint in_cExternals ) : uint | ||
PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources ) : uint | ||
PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources, uint in_PlayingID ) : uint | ||
PostEvent ( uint in_eventID, UnityEngine in_gameObjectID ) : uint | ||
PostEvent ( uint in_eventID, UnityEngine in_gameObjectID, uint in_uFlags ) : uint | ||
PostEvent ( uint in_eventID, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie ) : uint | ||
PostEvent ( uint in_eventID, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, uint in_cExternals ) : uint | ||
PostEvent ( uint in_eventID, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources ) : uint | ||
PostEvent ( uint in_eventID, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources, uint in_PlayingID ) : uint | ||
PostMIDIOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, AkMIDIPost in_pPosts, ushort in_uNumPosts ) : AKRESULT | ||
PostString ( string in_pszError, ErrorLevel in_eErrorLevel ) : AKRESULT | ||
PostTrigger ( string in_pszTrigger, UnityEngine in_gameObjectID ) : AKRESULT | ||
PostTrigger ( uint in_triggerID, UnityEngine in_gameObjectID ) : AKRESULT | ||
PrepareBank ( PreparationType in_PreparationType, string in_pszString ) : AKRESULT | ||
PrepareBank ( PreparationType in_PreparationType, string in_pszString, AkBankContent in_uFlags ) : AKRESULT | ||
PrepareBank ( PreparationType in_PreparationType, string in_pszString, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
PrepareBank ( PreparationType in_PreparationType, string in_pszString, AkCallbackManager in_pfnBankCallback, object in_pCookie, AkBankContent in_uFlags ) : AKRESULT | ||
PrepareBank ( PreparationType in_PreparationType, uint in_bankID ) : AKRESULT | ||
PrepareBank ( PreparationType in_PreparationType, uint in_bankID, AkBankContent in_uFlags ) : AKRESULT | ||
PrepareBank ( PreparationType in_PreparationType, uint in_bankID, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
PrepareBank ( PreparationType in_PreparationType, uint in_bankID, AkCallbackManager in_pfnBankCallback, object in_pCookie, AkBankContent in_uFlags ) : AKRESULT | ||
PrepareEvent ( PreparationType in_PreparationType, string in_ppszString, uint in_uNumEvent ) : AKRESULT | ||
PrepareEvent ( PreparationType in_PreparationType, string in_ppszString, uint in_uNumEvent, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
PrepareEvent ( PreparationType in_PreparationType, uint in_pEventID, uint in_uNumEvent ) : AKRESULT | ||
PrepareEvent ( PreparationType in_PreparationType, uint in_pEventID, uint in_uNumEvent, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
PrepareGameSyncs ( PreparationType in_PreparationType, AkGroupType in_eGameSyncType, string in_pszGroupName, string in_ppszGameSyncName, uint in_uNumGameSyncs ) : AKRESULT | ||
PrepareGameSyncs ( PreparationType in_PreparationType, AkGroupType in_eGameSyncType, string in_pszGroupName, string in_ppszGameSyncName, uint in_uNumGameSyncs, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
PrepareGameSyncs ( PreparationType in_PreparationType, AkGroupType in_eGameSyncType, uint in_GroupID, uint in_paGameSyncID, uint in_uNumGameSyncs ) : AKRESULT | ||
PrepareGameSyncs ( PreparationType in_PreparationType, AkGroupType in_eGameSyncType, uint in_GroupID, uint in_paGameSyncID, uint in_uNumGameSyncs, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
QueryAudioObjectIDs ( string in_pszEventName, uint &io_ruNumItems, AkObjectInfo out_aObjectInfos ) : AKRESULT | ||
QueryAudioObjectIDs ( uint in_eventID, uint &io_ruNumItems, AkObjectInfo out_aObjectInfos ) : AKRESULT | ||
RegisterGameObj ( UnityEngine in_gameObjectID ) : AKRESULT | ||
RegisterGameObj ( UnityEngine in_gameObjectID, string in_pszObjName ) : AKRESULT | ||
RegisterGameObj ( UnityEngine in_gameObjectID, string in_pszObjName, uint in_uListenerMask ) : AKRESULT | ||
RegisterGameObj ( UnityEngine in_gameObjectID, uint in_uListenerMask ) : AKRESULT | ||
RegisterGameObjInternal ( int in_GameObj ) : AKRESULT | ||
RegisterGameObjInternal_WithMask ( int in_GameObj, uint in_ulListenerMask ) : AKRESULT | ||
RegisterGameObjInternal_WithName ( int in_GameObj, string in_pszObjName ) : AKRESULT | ||
RegisterGameObjInternal_WithName_WithMask ( int in_GameObj, string in_pszObjName, uint in_ulListenerMask ) : AKRESULT | ||
RegisterPluginDLL ( string in_DllName ) : AKRESULT | ||
RemovePlayerMotionDevice ( byte in_iPlayerID, uint in_iCompanyID, uint in_iDeviceID ) : void | ||
RemoveSecondaryOutput ( uint in_iOutputID, AkAudioOutputType in_iDeviceType ) : AKRESULT | ||
RenderAudio ( ) : AKRESULT | ||
RenderAudio ( bool in_bAllowSyncRender ) : AKRESULT | ||
ResetRTPCValue ( string in_pszRtpcName ) : AKRESULT | ||
ResetRTPCValue ( string in_pszRtpcName, UnityEngine in_gameObjectID ) : AKRESULT | ||
ResetRTPCValue ( string in_pszRtpcName, UnityEngine in_gameObjectID, int in_uValueChangeDuration ) : AKRESULT | ||
ResetRTPCValue ( string in_pszRtpcName, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
ResetRTPCValue ( string in_pszRtpcName, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve, bool in_bBypassInternalValueInterpolation ) : AKRESULT | ||
ResetRTPCValue ( uint in_rtpcID ) : AKRESULT | ||
ResetRTPCValue ( uint in_rtpcID, UnityEngine in_gameObjectID ) : AKRESULT | ||
ResetRTPCValue ( uint in_rtpcID, UnityEngine in_gameObjectID, int in_uValueChangeDuration ) : AKRESULT | ||
ResetRTPCValue ( uint in_rtpcID, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
ResetRTPCValue ( uint in_rtpcID, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve, bool in_bBypassInternalValueInterpolation ) : AKRESULT | ||
ResolveDialogueEvent ( uint in_eventID, uint in_aArgumentValues, uint in_uNumArguments ) : uint | ||
ResolveDialogueEvent ( uint in_eventID, uint in_aArgumentValues, uint in_uNumArguments, uint in_idSequence ) : uint | ||
SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, float in_fPercent ) : AKRESULT | ||
SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, float in_fPercent, bool in_bSeekToNearestMarker ) : AKRESULT | ||
SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, float in_fPercent, bool in_bSeekToNearestMarker, uint in_PlayingID ) : AKRESULT | ||
SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, int in_iPosition ) : AKRESULT | ||
SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, int in_iPosition, bool in_bSeekToNearestMarker ) : AKRESULT | ||
SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, int in_iPosition, bool in_bSeekToNearestMarker, uint in_PlayingID ) : AKRESULT | ||
SeekOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, float in_fPercent ) : AKRESULT | ||
SeekOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, float in_fPercent, bool in_bSeekToNearestMarker ) : AKRESULT | ||
SeekOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, float in_fPercent, bool in_bSeekToNearestMarker, uint in_PlayingID ) : AKRESULT | ||
SeekOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, int in_iPosition ) : AKRESULT | ||
SeekOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, int in_iPosition, bool in_bSeekToNearestMarker ) : AKRESULT | ||
SeekOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, int in_iPosition, bool in_bSeekToNearestMarker, uint in_PlayingID ) : AKRESULT | ||
SendPluginCustomGameData ( uint in_busID, uint in_uFXIndex, IntPtr in_pData, uint in_uSizeInBytes ) : AKRESULT | ||
SetActiveListeners ( UnityEngine in_GameObjectID, uint in_uListenerMask ) : AKRESULT | ||
SetActorMixerEffect ( uint in_audioNodeID, uint in_uFXIndex, uint in_shareSetID ) : AKRESULT | ||
SetAttenuationScalingFactor ( UnityEngine in_GameObjectID, float in_fAttenuationScalingFactor ) : AKRESULT | ||
SetBankLoadIOSettings ( float in_fThroughput, char in_priority ) : AKRESULT | ||
SetBankLoadIOSettings ( float in_fThroughput, sbyte in_priority ) : AKRESULT | ||
SetBasePath ( string in_pszBasePath ) : AKRESULT | ||
SetBusConfig ( string in_pszBusName, AkChannelConfig in_channelConfig ) : AKRESULT | ||
SetBusConfig ( uint in_audioNodeID, AkChannelConfig in_channelConfig ) : AKRESULT | ||
SetBusEffect ( string in_pszBusName, uint in_uFXIndex, uint in_shareSetID ) : AKRESULT | ||
SetBusEffect ( uint in_audioNodeID, uint in_uFXIndex, uint in_shareSetID ) : AKRESULT | ||
SetCurrentLanguage ( string in_pszAudioSrcPath ) : AKRESULT | ||
SetDecodedBankPath ( string in_DecodedPath ) : uint | ||
SetGameName ( string in_GameName ) : uint | ||
SetGameObjectAuxSendValues ( UnityEngine in_gameObjectID, AkAuxSendArray in_aAuxSendValues, uint in_uNumSendValues ) : AKRESULT | ||
SetGameObjectOutputBusVolume ( UnityEngine in_gameObjectID, float in_fControlValue ) : AKRESULT | ||
SetListenerPipeline ( uint in_uIndex, bool in_bAudio, bool in_bMotion ) : AKRESULT | ||
SetListenerPosition ( float FrontX, float FrontY, float FrontZ, float TopX, float TopY, float TopZ, float PosX, float PosY, float PosZ, uint in_ulListenerIndex ) : AKRESULT | ||
SetListenerScalingFactor ( uint in_uListenerIndex, float in_fListenerScalingFactor ) : AKRESULT | ||
SetListenerSpatialization ( uint in_uIndex, bool in_bSpatialized, AkChannelConfig in_channelConfig ) : AKRESULT | ||
SetListenerSpatialization ( uint in_uIndex, bool in_bSpatialized, AkChannelConfig in_channelConfig, float in_pVolumeOffsets ) : AKRESULT | ||
SetMaxNumVoicesLimit ( ushort in_maxNumberVoices ) : AKRESULT | ||
SetMedia ( AkSourceSettings in_pSourceSettings, uint in_uNumSourceSettings ) : AKRESULT | ||
SetMixer ( string in_pszBusName, uint in_shareSetID ) : AKRESULT | ||
SetMixer ( uint in_audioNodeID, uint in_shareSetID ) : AKRESULT | ||
SetMultiplePositions ( UnityEngine in_GameObjectID, AkChannelEmitterArray in_pPositions, ushort in_NumPositions ) : AKRESULT | ||
SetMultiplePositions ( UnityEngine in_GameObjectID, AkChannelEmitterArray in_pPositions, ushort in_NumPositions, MultiPositionType in_eMultiPositionType ) : AKRESULT | ||
SetMultiplePositions ( UnityEngine in_GameObjectID, AkPositionArray in_pPositions, ushort in_NumPositions ) : AKRESULT | ||
SetMultiplePositions ( UnityEngine in_GameObjectID, AkPositionArray in_pPositions, ushort in_NumPositions, MultiPositionType in_eMultiPositionType ) : AKRESULT | ||
SetObjectObstructionAndOcclusion ( UnityEngine in_ObjectID, uint in_uListener, float in_fObstructionLevel, float in_fOcclusionLevel ) : AKRESULT | ||
SetObjectPosition ( UnityEngine in_gameObjectID, float PosX, float PosY, float PosZ, float FrontX, float FrontY, float FrontZ ) : AKRESULT | ||
SetObjectPosition ( UnityEngine in_GameObjectID, float PosX, float PosY, float PosZ, float FrontX, float FrontY, float FrontZ, float TopX, float TopY, float TopZ ) : AKRESULT | ||
SetPanningRule ( AkPanningRule in_ePanningRule ) : AKRESULT | ||
SetPanningRule ( AkPanningRule in_ePanningRule, AkAudioOutputType in_eOutputType ) : AKRESULT | ||
SetPanningRule ( AkPanningRule in_ePanningRule, AkAudioOutputType in_eOutputType, uint in_iOutputID ) : AKRESULT | ||
SetPlayerListener ( byte in_iPlayerID, byte in_iListener ) : void | ||
SetPlayerVolume ( byte in_iPlayerID, float in_fVolume ) : void | ||
SetRTPCValue ( string in_pszRtpcName, float in_value ) : AKRESULT | ||
SetRTPCValue ( string in_pszRtpcName, float in_value, UnityEngine in_gameObjectID ) : AKRESULT | ||
SetRTPCValue ( string in_pszRtpcName, float in_value, UnityEngine in_gameObjectID, int in_uValueChangeDuration ) : AKRESULT | ||
SetRTPCValue ( string in_pszRtpcName, float in_value, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
SetRTPCValue ( string in_pszRtpcName, float in_value, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve, bool in_bBypassInternalValueInterpolation ) : AKRESULT | ||
SetRTPCValue ( uint in_rtpcID, float in_value ) : AKRESULT | ||
SetRTPCValue ( uint in_rtpcID, float in_value, UnityEngine in_gameObjectID ) : AKRESULT | ||
SetRTPCValue ( uint in_rtpcID, float in_value, UnityEngine in_gameObjectID, int in_uValueChangeDuration ) : AKRESULT | ||
SetRTPCValue ( uint in_rtpcID, float in_value, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
SetRTPCValue ( uint in_rtpcID, float in_value, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve, bool in_bBypassInternalValueInterpolation ) : AKRESULT | ||
SetRTPCValueByPlayingID ( string in_pszRtpcName, float in_value, uint in_playingID ) : AKRESULT | ||
SetRTPCValueByPlayingID ( string in_pszRtpcName, float in_value, uint in_playingID, int in_uValueChangeDuration ) : AKRESULT | ||
SetRTPCValueByPlayingID ( string in_pszRtpcName, float in_value, uint in_playingID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
SetRTPCValueByPlayingID ( string in_pszRtpcName, float in_value, uint in_playingID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve, bool in_bBypassInternalValueInterpolation ) : AKRESULT | ||
SetRTPCValueByPlayingID ( uint in_rtpcID, float in_value, uint in_playingID ) : AKRESULT | ||
SetRTPCValueByPlayingID ( uint in_rtpcID, float in_value, uint in_playingID, int in_uValueChangeDuration ) : AKRESULT | ||
SetRTPCValueByPlayingID ( uint in_rtpcID, float in_value, uint in_playingID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
SetRTPCValueByPlayingID ( uint in_rtpcID, float in_value, uint in_playingID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve, bool in_bBypassInternalValueInterpolation ) : AKRESULT | ||
SetRandomSeed ( uint in_uSeed ) : void | ||
SetSecondaryOutputVolume ( uint in_iOutputID, AkAudioOutputType in_iDeviceType, float in_fVolume ) : AKRESULT | ||
SetSpeakerAngles ( float in_pfSpeakerAngles, uint in_uNumAngles, float in_fHeightAngle ) : AKRESULT | ||
SetSpeakerAngles ( float in_pfSpeakerAngles, uint in_uNumAngles, float in_fHeightAngle, AkAudioOutputType in_eOutputType ) : AKRESULT | ||
SetSpeakerAngles ( float in_pfSpeakerAngles, uint in_uNumAngles, float in_fHeightAngle, AkAudioOutputType in_eOutputType, uint in_iOutputID ) : AKRESULT | ||
SetState ( string in_pszStateGroup, string in_pszState ) : AKRESULT | ||
SetState ( uint in_stateGroup, uint in_state ) : AKRESULT | ||
SetSwitch ( string in_pszSwitchGroup, string in_pszSwitchState, UnityEngine in_gameObjectID ) : AKRESULT | ||
SetSwitch ( uint in_switchGroup, uint in_switchState, UnityEngine in_gameObjectID ) : AKRESULT | ||
SetVolumeThreshold ( float in_fVolumeThresholdDB ) : AKRESULT | ||
StartOutputCapture ( string in_CaptureFileName ) : AKRESULT | ||
StartProfilerCapture ( string in_CaptureFileName ) : AKRESULT | ||
StdChannelIndexToDisplayIndex ( AkChannelOrdering in_eOrdering, uint in_uChannelMask, uint in_uChannelIdx ) : uint | ||
StopAll ( ) : void | ||
StopAll ( UnityEngine in_gameObjectID ) : void | ||
StopMIDIOnEvent ( ) : AKRESULT | ||
StopMIDIOnEvent ( uint in_eventID ) : AKRESULT | ||
StopMIDIOnEvent ( uint in_eventID, UnityEngine in_gameObjectID ) : AKRESULT | ||
StopOutputCapture ( ) : AKRESULT | ||
StopPlayingID ( uint in_playingID ) : void | ||
StopPlayingID ( uint in_playingID, int in_uTransitionDuration ) : void | ||
StopPlayingID ( uint in_playingID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : void | ||
StopProfilerCapture ( ) : AKRESULT | ||
Suspend ( ) : AKRESULT | ||
Suspend ( bool in_bRenderAnyway ) : AKRESULT | ||
Term ( ) : void | ||
UnloadAllFilePackages ( ) : AKRESULT | ||
UnloadBank ( string in_pszString, IntPtr in_pInMemoryBankPtr ) : AKRESULT | ||
UnloadBank ( string in_pszString, IntPtr in_pInMemoryBankPtr, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
UnloadBank ( string in_pszString, IntPtr in_pInMemoryBankPtr, int &out_pMemPoolId ) : AKRESULT | ||
UnloadBank ( uint in_bankID, IntPtr in_pInMemoryBankPtr ) : AKRESULT | ||
UnloadBank ( uint in_bankID, IntPtr in_pInMemoryBankPtr, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
UnloadBank ( uint in_bankID, IntPtr in_pInMemoryBankPtr, int &out_pMemPoolId ) : AKRESULT | ||
UnloadFilePackage ( uint in_uPackageID ) : AKRESULT | ||
UnpinEventInStreamCache ( string in_pszEventName ) : AKRESULT | ||
UnpinEventInStreamCache ( uint in_eventID ) : AKRESULT | ||
UnregisterAllGameObj ( ) : AKRESULT | ||
UnregisterGameObj ( UnityEngine in_gameObjectID ) : AKRESULT | ||
UnregisterGameObjInternal ( int in_GameObj ) : AKRESULT | ||
UnsetMedia ( AkSourceSettings in_pSourceSettings, uint in_uNumSourceSettings ) : AKRESULT | ||
VirtualAllocHook ( IntPtr in_pMemAddress, uint in_size, uint in_dwAllocationType, uint in_dwProtect ) : IntPtr | ||
VirtualFreeHook ( IntPtr in_pMemAddress, uint in_size, uint in_dwFreeType ) : void | ||
WakeupFromSuspend ( ) : AKRESULT |
Method | Description | |
---|---|---|
AutoRegisterAkGameObj ( UnityEngine in_gameObject, AkAutoObject &autoObject ) : int |
public static AK_SPEAKER_SETUP_CONVERT_TO_SUPPORTED ( uint &io_uChannelMask ) : void | ||
io_uChannelMask | uint | |
return | void |
public static AK_SPEAKER_SETUP_FIX_LEFT_TO_CENTER ( uint &io_uChannelMask ) : void | ||
io_uChannelMask | uint | |
return | void |
public static AK_SPEAKER_SETUP_FIX_REAR_TO_SIDE ( uint &io_uChannelMask ) : void | ||
io_uChannelMask | uint | |
return | void |
public static AddBasePath ( string in_pszBasePath ) : AKRESULT | ||
in_pszBasePath | string | |
return | AKRESULT |
public static AddOutputCaptureMarker ( string in_MarkerText ) : AKRESULT | ||
in_MarkerText | string | |
return | AKRESULT |
public static AddPlayerMotionDevice ( byte in_iPlayerID, uint in_iCompanyID, uint in_iDeviceID ) : AKRESULT | ||
in_iPlayerID | byte | |
in_iCompanyID | uint | |
in_iDeviceID | uint | |
return | AKRESULT |
public static AddPlayerMotionDevice ( byte in_iPlayerID, uint in_iCompanyID, uint in_iDeviceID, IntPtr in_pDevice ) : AKRESULT | ||
in_iPlayerID | byte | |
in_iCompanyID | uint | |
in_iDeviceID | uint | |
in_pDevice | IntPtr | |
return | AKRESULT |
public static AddPlayerMotionDevice ( byte in_iPlayerID, uint in_iCompanyID, uint in_iDeviceID, IntPtr in_pDevice, uint in_uSize ) : AKRESULT | ||
in_iPlayerID | byte | |
in_iCompanyID | uint | |
in_iDeviceID | uint | |
in_pDevice | IntPtr | |
in_uSize | uint | |
return | AKRESULT |
public static AddSecondaryOutput ( uint in_iOutputID, AkAudioOutputType in_iDeviceType, uint in_uListenerMask ) : AKRESULT | ||
in_iOutputID | uint | |
in_iDeviceType | AkAudioOutputType | |
in_uListenerMask | uint | |
return | AKRESULT |
public static AddSecondaryOutput ( uint in_iOutputID, AkAudioOutputType in_iDeviceType, uint in_uListenerMask, uint in_uOutputFlags ) : AKRESULT | ||
in_iOutputID | uint | |
in_iDeviceType | AkAudioOutputType | |
in_uListenerMask | uint | |
in_uOutputFlags | uint | |
return | AKRESULT |
public static AddSecondaryOutput ( uint in_iOutputID, AkAudioOutputType in_iDeviceType, uint in_uListenerMask, uint in_uOutputFlags, uint in_audioDeviceShareset ) : AKRESULT | ||
in_iOutputID | uint | |
in_iDeviceType | AkAudioOutputType | |
in_uListenerMask | uint | |
in_uOutputFlags | uint | |
in_audioDeviceShareset | uint | |
return | AKRESULT |
public static BackToSideChannels ( uint in_uChannelMask ) : uint | ||
in_uChannelMask | uint | |
return | uint |
public static CancelBankCallbackCookie ( object in_pCookie ) : void | ||
in_pCookie | object | |
return | void |
public static CancelEventCallback ( uint in_playingID ) : void | ||
in_playingID | uint | |
return | void |
public static CancelEventCallbackCookie ( object in_pCookie ) : void | ||
in_pCookie | object | |
return | void |
public static ChannelMaskFromNumChannels ( uint in_uNumChannels ) : uint | ||
in_uNumChannels | uint | |
return | uint |
public static ChannelMaskToNumChannels ( uint in_uChannelMask ) : uint | ||
in_uChannelMask | uint | |
return | uint |
public static ClearPreparedEvents ( ) : AKRESULT | ||
return | AKRESULT |
public static DynamicSequenceBreak ( uint in_playingID ) : AKRESULT | ||
in_playingID | uint | |
return | AKRESULT |
public static DynamicSequenceClose ( uint in_playingID ) : AKRESULT | ||
in_playingID | uint | |
return | AKRESULT |
public static DynamicSequenceLockPlaylist ( uint in_playingID ) : Playlist | ||
in_playingID | uint | |
return | Playlist |
public static DynamicSequenceOpen ( UnityEngine in_gameObjectID ) : uint | ||
in_gameObjectID | UnityEngine | |
return | uint |
public static DynamicSequenceOpen ( UnityEngine in_gameObjectID, uint in_uFlags ) : uint | ||
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
return | uint |
public static DynamicSequenceOpen ( UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie ) : uint | ||
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
in_pfnCallback | AkCallbackManager | |
in_pCookie | object | |
return | uint |
public static DynamicSequenceOpen ( UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, DynamicSequenceType in_eDynamicSequenceType ) : uint | ||
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
in_pfnCallback | AkCallbackManager | |
in_pCookie | object | |
in_eDynamicSequenceType | DynamicSequenceType | |
return | uint |
public static DynamicSequencePause ( uint in_playingID ) : AKRESULT | ||
in_playingID | uint | |
return | AKRESULT |
public static DynamicSequencePause ( uint in_playingID, int in_uTransitionDuration ) : AKRESULT | ||
in_playingID | uint | |
in_uTransitionDuration | int | |
return | AKRESULT |
public static DynamicSequencePause ( uint in_playingID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
in_playingID | uint | |
in_uTransitionDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | AKRESULT |
public static DynamicSequencePlay ( uint in_playingID ) : AKRESULT | ||
in_playingID | uint | |
return | AKRESULT |
public static DynamicSequencePlay ( uint in_playingID, int in_uTransitionDuration ) : AKRESULT | ||
in_playingID | uint | |
in_uTransitionDuration | int | |
return | AKRESULT |
public static DynamicSequencePlay ( uint in_playingID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
in_playingID | uint | |
in_uTransitionDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | AKRESULT |
public static DynamicSequenceResume ( uint in_playingID ) : AKRESULT | ||
in_playingID | uint | |
return | AKRESULT |
public static DynamicSequenceResume ( uint in_playingID, int in_uTransitionDuration ) : AKRESULT | ||
in_playingID | uint | |
in_uTransitionDuration | int | |
return | AKRESULT |
public static DynamicSequenceResume ( uint in_playingID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
in_playingID | uint | |
in_uTransitionDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | AKRESULT |
public static DynamicSequenceStop ( uint in_playingID ) : AKRESULT | ||
in_playingID | uint | |
return | AKRESULT |
public static DynamicSequenceStop ( uint in_playingID, int in_uTransitionDuration ) : AKRESULT | ||
in_playingID | uint | |
in_uTransitionDuration | int | |
return | AKRESULT |
public static DynamicSequenceStop ( uint in_playingID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
in_playingID | uint | |
in_uTransitionDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | AKRESULT |
public static DynamicSequenceUnlockPlaylist ( uint in_playingID ) : AKRESULT | ||
in_playingID | uint | |
return | AKRESULT |
public static ExecuteActionOnEvent ( string in_pszEventName, AkActionOnEventType in_ActionType ) : AKRESULT | ||
in_pszEventName | string | |
in_ActionType | AkActionOnEventType | |
return | AKRESULT |
public static ExecuteActionOnEvent ( string in_pszEventName, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID ) : AKRESULT | ||
in_pszEventName | string | |
in_ActionType | AkActionOnEventType | |
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static ExecuteActionOnEvent ( string in_pszEventName, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID, int in_uTransitionDuration ) : AKRESULT | ||
in_pszEventName | string | |
in_ActionType | AkActionOnEventType | |
in_gameObjectID | UnityEngine | |
in_uTransitionDuration | int | |
return | AKRESULT |
public static ExecuteActionOnEvent ( string in_pszEventName, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
in_pszEventName | string | |
in_ActionType | AkActionOnEventType | |
in_gameObjectID | UnityEngine | |
in_uTransitionDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | AKRESULT |
public static ExecuteActionOnEvent ( string in_pszEventName, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve, uint in_PlayingID ) : AKRESULT | ||
in_pszEventName | string | |
in_ActionType | AkActionOnEventType | |
in_gameObjectID | UnityEngine | |
in_uTransitionDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
in_PlayingID | uint | |
return | AKRESULT |
public static ExecuteActionOnEvent ( uint in_eventID, AkActionOnEventType in_ActionType ) : AKRESULT | ||
in_eventID | uint | |
in_ActionType | AkActionOnEventType | |
return | AKRESULT |
public static ExecuteActionOnEvent ( uint in_eventID, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID ) : AKRESULT | ||
in_eventID | uint | |
in_ActionType | AkActionOnEventType | |
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static ExecuteActionOnEvent ( uint in_eventID, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID, int in_uTransitionDuration ) : AKRESULT | ||
in_eventID | uint | |
in_ActionType | AkActionOnEventType | |
in_gameObjectID | UnityEngine | |
in_uTransitionDuration | int | |
return | AKRESULT |
public static ExecuteActionOnEvent ( uint in_eventID, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
in_eventID | uint | |
in_ActionType | AkActionOnEventType | |
in_gameObjectID | UnityEngine | |
in_uTransitionDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | AKRESULT |
public static ExecuteActionOnEvent ( uint in_eventID, AkActionOnEventType in_ActionType, UnityEngine in_gameObjectID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve, uint in_PlayingID ) : AKRESULT | ||
in_eventID | uint | |
in_ActionType | AkActionOnEventType | |
in_gameObjectID | UnityEngine | |
in_uTransitionDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
in_PlayingID | uint | |
return | AKRESULT |
public static GetActiveListeners ( UnityEngine in_GameObjectID, uint &out_ruListenerMask ) : AKRESULT | ||
in_GameObjectID | UnityEngine | |
out_ruListenerMask | uint | |
return | AKRESULT |
public static GetAudioSettings ( AkAudioSettings out_audioSettings ) : AKRESULT | ||
out_audioSettings | AkAudioSettings | |
return | AKRESULT |
public static GetBackgroundMusicMute ( ) : bool | ||
return | bool |
public static GetBufferStatusForPinnedEvent ( string in_pszEventName, float &out_fPercentBuffered, int &out_bCachePinnedMemoryFull ) : AKRESULT | ||
in_pszEventName | string | |
out_fPercentBuffered | float | |
out_bCachePinnedMemoryFull | int | |
return | AKRESULT |
public static GetBufferStatusForPinnedEvent ( uint in_eventID, float &out_fPercentBuffered, int &out_bCachePinnedMemoryFull ) : AKRESULT | ||
in_eventID | uint | |
out_fPercentBuffered | float | |
out_bCachePinnedMemoryFull | int | |
return | AKRESULT |
public static GetCustomPropertyValue ( uint in_ObjectID, uint in_uPropID, float &out_fValue ) : AKRESULT | ||
in_ObjectID | uint | |
in_uPropID | uint | |
out_fValue | float | |
return | AKRESULT |
public static GetCustomPropertyValue ( uint in_ObjectID, uint in_uPropID, int &out_iValue ) : AKRESULT | ||
in_ObjectID | uint | |
in_uPropID | uint | |
out_iValue | int | |
return | AKRESULT |
public static GetDefaultDeviceSettings ( AkDeviceSettings out_settings ) : void | ||
out_settings | AkDeviceSettings | |
return | void |
public static GetDefaultInitSettings ( AkInitSettings out_settings ) : void | ||
out_settings | AkInitSettings | |
return | void |
public static GetDefaultMusicSettings ( AkMusicSettings out_settings ) : void | ||
out_settings | AkMusicSettings | |
return | void |
public static GetDefaultPlatformInitSettings ( AkPlatformInitSettings out_settings ) : void | ||
out_settings | AkPlatformInitSettings | |
return | void |
public static GetDefaultStreamSettings ( AkStreamMgrSettings out_settings ) : void | ||
out_settings | AkStreamMgrSettings | |
return | void |
public static GetDeviceIDFromName ( string in_szToken ) : uint | ||
in_szToken | string | |
return | uint |
public static GetEventIDFromPlayingID ( uint in_playingID ) : uint | ||
in_playingID | uint | |
return | uint |
public static GetGameObjectAuxSendValues ( UnityEngine in_gameObjectID, AkAuxSendArray out_paAuxSendValues, uint &io_ruNumSendValues ) : AKRESULT | ||
in_gameObjectID | UnityEngine | |
out_paAuxSendValues | AkAuxSendArray | |
io_ruNumSendValues | uint | |
return | AKRESULT |
public static GetGameObjectDryLevelValue ( UnityEngine in_gameObjectID, float &out_rfControlValue ) : AKRESULT | ||
in_gameObjectID | UnityEngine | |
out_rfControlValue | float | |
return | AKRESULT |
public static GetGameObjectFromPlayingID ( uint in_playingID ) : uint | ||
in_playingID | uint | |
return | uint |
public static GetIDFromString ( string in_pszString ) : uint | ||
in_pszString | string | |
return | uint |
public static GetIsGameObjectActive ( UnityEngine in_GameObjId ) : bool | ||
in_GameObjId | UnityEngine | |
return | bool |
public static GetListenerPosition ( uint in_uIndex, AkTransform out_rPosition ) : AKRESULT | ||
in_uIndex | uint | |
out_rPosition | AkTransform | |
return | AKRESULT |
public static GetMajorMinorVersion ( ) : uint | ||
return | uint |
public static GetMaxRadius ( UnityEngine in_GameObjId ) : float | ||
in_GameObjId | UnityEngine | |
return | float |
public static GetNumNonZeroBits ( uint in_uWord ) : uint | ||
in_uWord | uint | |
return | uint |
public static GetObjectObstructionAndOcclusion ( UnityEngine in_ObjectID, uint in_uListener, float &out_rfObstructionLevel, float &out_rfOcclusionLevel ) : AKRESULT | ||
in_ObjectID | UnityEngine | |
in_uListener | uint | |
out_rfObstructionLevel | float | |
out_rfOcclusionLevel | float | |
return | AKRESULT |
public static GetPanningRule ( int &out_ePanningRule ) : AKRESULT | ||
out_ePanningRule | int | |
return | AKRESULT |
public static GetPanningRule ( int &out_ePanningRule, AkAudioOutputType in_eOutputType ) : AKRESULT | ||
out_ePanningRule | int | |
in_eOutputType | AkAudioOutputType | |
return | AKRESULT |
public static GetPanningRule ( int &out_ePanningRule, AkAudioOutputType in_eOutputType, uint in_iOutputID ) : AKRESULT | ||
out_ePanningRule | int | |
in_eOutputType | AkAudioOutputType | |
in_iOutputID | uint | |
return | AKRESULT |
public static GetPlayingIDsFromGameObject ( UnityEngine in_GameObjId, uint &io_ruNumIDs, uint out_aPlayingIDs ) : AKRESULT | ||
in_GameObjId | UnityEngine | |
io_ruNumIDs | uint | |
out_aPlayingIDs | uint | |
return | AKRESULT |
public static GetPlayingSegmentInfo ( uint in_PlayingID, AkSegmentInfo out_segmentInfo ) : AKRESULT | ||
in_PlayingID | uint | |
out_segmentInfo | AkSegmentInfo | |
return | AKRESULT |
public static GetPlayingSegmentInfo ( uint in_PlayingID, AkSegmentInfo out_segmentInfo, bool in_bExtrapolate ) : AKRESULT | ||
in_PlayingID | uint | |
out_segmentInfo | AkSegmentInfo | |
in_bExtrapolate | bool | |
return | AKRESULT |
public static GetPosition ( UnityEngine in_GameObjectID, AkTransform out_rPosition ) : AKRESULT | ||
in_GameObjectID | UnityEngine | |
out_rPosition | AkTransform | |
return | AKRESULT |
public static GetPositioningInfo ( uint in_ObjectID, AkPositioningInfo out_rPositioningInfo ) : AKRESULT | ||
in_ObjectID | uint | |
out_rPositioningInfo | AkPositioningInfo | |
return | AKRESULT |
public static GetRTPCValue ( string in_pszRtpcName, UnityEngine in_gameObjectID, uint in_playingID, float &out_rValue, int &io_rValueType ) : AKRESULT | ||
in_pszRtpcName | string | |
in_gameObjectID | UnityEngine | |
in_playingID | uint | |
out_rValue | float | |
io_rValueType | int | |
return | AKRESULT |
public static GetRTPCValue ( uint in_rtpcID, UnityEngine in_gameObjectID, uint in_playingID, float &out_rValue, int &io_rValueType ) : AKRESULT | ||
in_rtpcID | uint | |
in_gameObjectID | UnityEngine | |
in_playingID | uint | |
out_rValue | float | |
io_rValueType | int | |
return | AKRESULT |
public static GetSourceMultiplePlayPositions ( uint in_PlayingID, uint out_audioNodeID, uint out_mediaID, int out_msTime, uint &io_pcPositions, bool in_bExtrapolate ) : AKRESULT | ||
in_PlayingID | uint | |
out_audioNodeID | uint | |
out_mediaID | uint | |
out_msTime | int | |
io_pcPositions | uint | |
in_bExtrapolate | bool | |
return | AKRESULT |
public static GetSourcePlayPosition ( uint in_PlayingID, int &out_puPosition ) : AKRESULT | ||
in_PlayingID | uint | |
out_puPosition | int | |
return | AKRESULT |
public static GetSourcePlayPosition ( uint in_PlayingID, int &out_puPosition, bool in_bExtrapolate ) : AKRESULT | ||
in_PlayingID | uint | |
out_puPosition | int | |
in_bExtrapolate | bool | |
return | AKRESULT |
public static GetSourceStreamBuffering ( uint in_PlayingID, int &out_buffering, int &out_bIsBuffering ) : AKRESULT | ||
in_PlayingID | uint | |
out_buffering | int | |
out_bIsBuffering | int | |
return | AKRESULT |
public static GetSpeakerAngles ( float io_pfSpeakerAngles, uint &io_uNumAngles, float &out_fHeightAngle ) : AKRESULT | ||
io_pfSpeakerAngles | float | |
io_uNumAngles | uint | |
out_fHeightAngle | float | |
return | AKRESULT |
public static GetSpeakerAngles ( float io_pfSpeakerAngles, uint &io_uNumAngles, float &out_fHeightAngle, AkAudioOutputType in_eOutputType ) : AKRESULT | ||
io_pfSpeakerAngles | float | |
io_uNumAngles | uint | |
out_fHeightAngle | float | |
in_eOutputType | AkAudioOutputType | |
return | AKRESULT |
public static GetSpeakerAngles ( float io_pfSpeakerAngles, uint &io_uNumAngles, float &out_fHeightAngle, AkAudioOutputType in_eOutputType, uint in_iOutputID ) : AKRESULT | ||
io_pfSpeakerAngles | float | |
io_uNumAngles | uint | |
out_fHeightAngle | float | |
in_eOutputType | AkAudioOutputType | |
in_iOutputID | uint | |
return | AKRESULT |
public static GetSpeakerConfiguration ( ) : AkChannelConfig | ||
return | AkChannelConfig |
public static GetSpeakerConfiguration ( AkAudioOutputType in_eOutputType ) : AkChannelConfig | ||
in_eOutputType | AkAudioOutputType | |
return | AkChannelConfig |
public static GetSpeakerConfiguration ( AkAudioOutputType in_eOutputType, uint in_iOutputID ) : AkChannelConfig | ||
in_eOutputType | AkAudioOutputType | |
in_iOutputID | uint | |
return | AkChannelConfig |
public static GetState ( string in_pstrStateGroupName, uint &out_rState ) : AKRESULT | ||
in_pstrStateGroupName | string | |
out_rState | uint | |
return | AKRESULT |
public static GetState ( uint in_stateGroup, uint &out_rState ) : AKRESULT | ||
in_stateGroup | uint | |
out_rState | uint | |
return | AKRESULT |
public static GetSubminorBuildVersion ( ) : uint | ||
return | uint |
public static GetSwitch ( string in_pstrSwitchGroupName, UnityEngine in_GameObj, uint &out_rSwitchState ) : AKRESULT | ||
in_pstrSwitchGroupName | string | |
in_GameObj | UnityEngine | |
out_rSwitchState | uint | |
return | AKRESULT |
public static GetSwitch ( uint in_switchGroup, UnityEngine in_gameObjectID, uint &out_rSwitchState ) : AKRESULT | ||
in_switchGroup | uint | |
in_gameObjectID | UnityEngine | |
out_rSwitchState | uint | |
return | AKRESULT |
public static GetWindowsDeviceName ( int index, uint &out_uDeviceID ) : string | ||
index | int | |
out_uDeviceID | uint | |
return | string |
public static HasHeightChannels ( uint in_uChannelMask ) : bool | ||
in_uChannelMask | uint | |
return | bool |
public static HasSideAndRearChannels ( uint in_uChannelMask ) : bool | ||
in_uChannelMask | uint | |
return | bool |
public static HasStrictlyOnePairOfSurroundChannels ( uint in_uChannelMask ) : bool | ||
in_uChannelMask | uint | |
return | bool |
public static HasSurroundChannels ( uint in_uChannelMask ) : bool | ||
in_uChannelMask | uint | |
return | bool |
public static Init ( AkMemSettings in_pMemSettings, AkStreamMgrSettings in_pStmSettings, AkDeviceSettings in_pDefaultDeviceSettings, AkInitSettings in_pSettings, AkPlatformInitSettings in_pPlatformSettings, AkMusicSettings in_pMusicSettings, uint in_preparePoolSizeByte ) : AKRESULT | ||
in_pMemSettings | AkMemSettings | |
in_pStmSettings | AkStreamMgrSettings | |
in_pDefaultDeviceSettings | AkDeviceSettings | |
in_pSettings | AkInitSettings | |
in_pPlatformSettings | AkPlatformInitSettings | |
in_pMusicSettings | AkMusicSettings | |
in_preparePoolSizeByte | uint | |
return | AKRESULT |
public static IsAkGameObjectRegistered ( UnityEngine in_gameObject ) : bool | ||
in_gameObject | UnityEngine | |
return | bool |
public static LoadAndDecodeBank ( string in_pszString, bool in_bSaveDecodedBank, uint &out_bankID ) : AKRESULT | ||
in_pszString | string | |
in_bSaveDecodedBank | bool | |
out_bankID | uint | |
return | AKRESULT |
public static LoadAndDecodeBankFromMemory ( IntPtr in_BankData, uint in_BankDataSize, bool in_bSaveDecodedBank, string in_DecodedBankName, bool in_bIsLanguageSpecific, uint &out_bankID ) : AKRESULT | ||
in_BankData | IntPtr | |
in_BankDataSize | uint | |
in_bSaveDecodedBank | bool | |
in_DecodedBankName | string | |
in_bIsLanguageSpecific | bool | |
out_bankID | uint | |
return | AKRESULT |
public static LoadBank ( IntPtr in_pInMemoryBankPtr, uint in_uInMemoryBankSize, AkCallbackManager in_pfnBankCallback, object in_pCookie, int in_uPoolForBankMedia, uint &out_bankID ) : AKRESULT | ||
in_pInMemoryBankPtr | IntPtr | |
in_uInMemoryBankSize | uint | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
in_uPoolForBankMedia | int | |
out_bankID | uint | |
return | AKRESULT |
public static LoadBank ( IntPtr in_pInMemoryBankPtr, uint in_uInMemoryBankSize, AkCallbackManager in_pfnBankCallback, object in_pCookie, uint &out_bankID ) : AKRESULT | ||
in_pInMemoryBankPtr | IntPtr | |
in_uInMemoryBankSize | uint | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
out_bankID | uint | |
return | AKRESULT |
public static LoadBank ( IntPtr in_pInMemoryBankPtr, uint in_uInMemoryBankSize, int in_uPoolForBankMedia, uint &out_bankID ) : AKRESULT | ||
in_pInMemoryBankPtr | IntPtr | |
in_uInMemoryBankSize | uint | |
in_uPoolForBankMedia | int | |
out_bankID | uint | |
return | AKRESULT |
public static LoadBank ( IntPtr in_pInMemoryBankPtr, uint in_uInMemoryBankSize, uint &out_bankID ) : AKRESULT | ||
in_pInMemoryBankPtr | IntPtr | |
in_uInMemoryBankSize | uint | |
out_bankID | uint | |
return | AKRESULT |
public static LoadBank ( string in_pszString, AkCallbackManager in_pfnBankCallback, object in_pCookie, int in_memPoolId, uint &out_bankID ) : AKRESULT | ||
in_pszString | string | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
in_memPoolId | int | |
out_bankID | uint | |
return | AKRESULT |
public static LoadBank ( string in_pszString, int in_memPoolId, uint &out_bankID ) : AKRESULT | ||
in_pszString | string | |
in_memPoolId | int | |
out_bankID | uint | |
return | AKRESULT |
public static LoadBank ( uint in_bankID, AkCallbackManager in_pfnBankCallback, object in_pCookie, int in_memPoolId ) : AKRESULT | ||
in_bankID | uint | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
in_memPoolId | int | |
return | AKRESULT |
public static LoadBank ( uint in_bankID, int in_memPoolId ) : AKRESULT | ||
in_bankID | uint | |
in_memPoolId | int | |
return | AKRESULT |
public static LoadFilePackage ( string in_pszFilePackageName, uint &out_uPackageID, int in_memPoolID ) : AKRESULT | ||
in_pszFilePackageName | string | |
out_uPackageID | uint | |
in_memPoolID | int | |
return | AKRESULT |
public static MuteBackgroundMusic ( bool in_bMute ) : void | ||
in_bMute | bool | |
return | void |
public static PinEventInStreamCache ( string in_pszEventName, char in_uActivePriority, char in_uInactivePriority ) : AKRESULT | ||
in_pszEventName | string | |
in_uActivePriority | char | |
in_uInactivePriority | char | |
return | AKRESULT |
public static PinEventInStreamCache ( string in_pszEventName, sbyte in_uActivePriority, sbyte in_uInactivePriority ) : AKRESULT | ||
in_pszEventName | string | |
in_uActivePriority | sbyte | |
in_uInactivePriority | sbyte | |
return | AKRESULT |
public static PinEventInStreamCache ( uint in_eventID, char in_uActivePriority, char in_uInactivePriority ) : AKRESULT | ||
in_eventID | uint | |
in_uActivePriority | char | |
in_uInactivePriority | char | |
return | AKRESULT |
public static PinEventInStreamCache ( uint in_eventID, sbyte in_uActivePriority, sbyte in_uInactivePriority ) : AKRESULT | ||
in_eventID | uint | |
in_uActivePriority | sbyte | |
in_uInactivePriority | sbyte | |
return | AKRESULT |
public static PostCode ( ErrorCode in_eError, ErrorLevel in_eErrorLevel ) : AKRESULT | ||
in_eError | ErrorCode | |
in_eErrorLevel | ErrorLevel | |
return | AKRESULT |
public static PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID ) : uint | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
return | uint |
public static PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID, uint in_uFlags ) : uint | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
return | uint |
public static PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie ) : uint | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
in_pfnCallback | AkCallbackManager | |
in_pCookie | object | |
return | uint |
public static PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, uint in_cExternals ) : uint | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
in_pfnCallback | AkCallbackManager | |
in_pCookie | object | |
in_cExternals | uint | |
return | uint |
public static PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources ) : uint | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
in_pfnCallback | AkCallbackManager | |
in_pCookie | object | |
in_cExternals | uint | |
in_pExternalSources | AkExternalSourceInfo | |
return | uint |
public static PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources, uint in_PlayingID ) : uint | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
in_pfnCallback | AkCallbackManager | |
in_pCookie | object | |
in_cExternals | uint | |
in_pExternalSources | AkExternalSourceInfo | |
in_PlayingID | uint | |
return | uint |
public static PostEvent ( uint in_eventID, UnityEngine in_gameObjectID ) : uint | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
return | uint |
public static PostEvent ( uint in_eventID, UnityEngine in_gameObjectID, uint in_uFlags ) : uint | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
return | uint |
public static PostEvent ( uint in_eventID, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie ) : uint | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
in_pfnCallback | AkCallbackManager | |
in_pCookie | object | |
return | uint |
public static PostEvent ( uint in_eventID, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, uint in_cExternals ) : uint | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
in_pfnCallback | AkCallbackManager | |
in_pCookie | object | |
in_cExternals | uint | |
return | uint |
public static PostEvent ( uint in_eventID, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources ) : uint | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
in_pfnCallback | AkCallbackManager | |
in_pCookie | object | |
in_cExternals | uint | |
in_pExternalSources | AkExternalSourceInfo | |
return | uint |
public static PostEvent ( uint in_eventID, UnityEngine in_gameObjectID, uint in_uFlags, AkCallbackManager in_pfnCallback, object in_pCookie, uint in_cExternals, AkExternalSourceInfo in_pExternalSources, uint in_PlayingID ) : uint | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
in_uFlags | uint | |
in_pfnCallback | AkCallbackManager | |
in_pCookie | object | |
in_cExternals | uint | |
in_pExternalSources | AkExternalSourceInfo | |
in_PlayingID | uint | |
return | uint |
public static PostMIDIOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, AkMIDIPost in_pPosts, ushort in_uNumPosts ) : AKRESULT | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
in_pPosts | AkMIDIPost | |
in_uNumPosts | ushort | |
return | AKRESULT |
public static PostString ( string in_pszError, ErrorLevel in_eErrorLevel ) : AKRESULT | ||
in_pszError | string | |
in_eErrorLevel | ErrorLevel | |
return | AKRESULT |
public static PostTrigger ( string in_pszTrigger, UnityEngine in_gameObjectID ) : AKRESULT | ||
in_pszTrigger | string | |
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static PostTrigger ( uint in_triggerID, UnityEngine in_gameObjectID ) : AKRESULT | ||
in_triggerID | uint | |
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static PrepareBank ( PreparationType in_PreparationType, string in_pszString ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_pszString | string | |
return | AKRESULT |
public static PrepareBank ( PreparationType in_PreparationType, string in_pszString, AkBankContent in_uFlags ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_pszString | string | |
in_uFlags | AkBankContent | |
return | AKRESULT |
public static PrepareBank ( PreparationType in_PreparationType, string in_pszString, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_pszString | string | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
return | AKRESULT |
public static PrepareBank ( PreparationType in_PreparationType, string in_pszString, AkCallbackManager in_pfnBankCallback, object in_pCookie, AkBankContent in_uFlags ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_pszString | string | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
in_uFlags | AkBankContent | |
return | AKRESULT |
public static PrepareBank ( PreparationType in_PreparationType, uint in_bankID ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_bankID | uint | |
return | AKRESULT |
public static PrepareBank ( PreparationType in_PreparationType, uint in_bankID, AkBankContent in_uFlags ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_bankID | uint | |
in_uFlags | AkBankContent | |
return | AKRESULT |
public static PrepareBank ( PreparationType in_PreparationType, uint in_bankID, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_bankID | uint | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
return | AKRESULT |
public static PrepareBank ( PreparationType in_PreparationType, uint in_bankID, AkCallbackManager in_pfnBankCallback, object in_pCookie, AkBankContent in_uFlags ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_bankID | uint | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
in_uFlags | AkBankContent | |
return | AKRESULT |
public static PrepareEvent ( PreparationType in_PreparationType, string in_ppszString, uint in_uNumEvent ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_ppszString | string | |
in_uNumEvent | uint | |
return | AKRESULT |
public static PrepareEvent ( PreparationType in_PreparationType, string in_ppszString, uint in_uNumEvent, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_ppszString | string | |
in_uNumEvent | uint | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
return | AKRESULT |
public static PrepareEvent ( PreparationType in_PreparationType, uint in_pEventID, uint in_uNumEvent ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_pEventID | uint | |
in_uNumEvent | uint | |
return | AKRESULT |
public static PrepareEvent ( PreparationType in_PreparationType, uint in_pEventID, uint in_uNumEvent, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_pEventID | uint | |
in_uNumEvent | uint | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
return | AKRESULT |
public static PrepareGameSyncs ( PreparationType in_PreparationType, AkGroupType in_eGameSyncType, string in_pszGroupName, string in_ppszGameSyncName, uint in_uNumGameSyncs ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_eGameSyncType | AkGroupType | |
in_pszGroupName | string | |
in_ppszGameSyncName | string | |
in_uNumGameSyncs | uint | |
return | AKRESULT |
public static PrepareGameSyncs ( PreparationType in_PreparationType, AkGroupType in_eGameSyncType, string in_pszGroupName, string in_ppszGameSyncName, uint in_uNumGameSyncs, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_eGameSyncType | AkGroupType | |
in_pszGroupName | string | |
in_ppszGameSyncName | string | |
in_uNumGameSyncs | uint | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
return | AKRESULT |
public static PrepareGameSyncs ( PreparationType in_PreparationType, AkGroupType in_eGameSyncType, uint in_GroupID, uint in_paGameSyncID, uint in_uNumGameSyncs ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_eGameSyncType | AkGroupType | |
in_GroupID | uint | |
in_paGameSyncID | uint | |
in_uNumGameSyncs | uint | |
return | AKRESULT |
public static PrepareGameSyncs ( PreparationType in_PreparationType, AkGroupType in_eGameSyncType, uint in_GroupID, uint in_paGameSyncID, uint in_uNumGameSyncs, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
in_PreparationType | PreparationType | |
in_eGameSyncType | AkGroupType | |
in_GroupID | uint | |
in_paGameSyncID | uint | |
in_uNumGameSyncs | uint | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
return | AKRESULT |
public static QueryAudioObjectIDs ( string in_pszEventName, uint &io_ruNumItems, AkObjectInfo out_aObjectInfos ) : AKRESULT | ||
in_pszEventName | string | |
io_ruNumItems | uint | |
out_aObjectInfos | AkObjectInfo | |
return | AKRESULT |
public static QueryAudioObjectIDs ( uint in_eventID, uint &io_ruNumItems, AkObjectInfo out_aObjectInfos ) : AKRESULT | ||
in_eventID | uint | |
io_ruNumItems | uint | |
out_aObjectInfos | AkObjectInfo | |
return | AKRESULT |
public static RegisterGameObj ( UnityEngine in_gameObjectID ) : AKRESULT | ||
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static RegisterGameObj ( UnityEngine in_gameObjectID, string in_pszObjName ) : AKRESULT | ||
in_gameObjectID | UnityEngine | |
in_pszObjName | string | |
return | AKRESULT |
public static RegisterGameObj ( UnityEngine in_gameObjectID, string in_pszObjName, uint in_uListenerMask ) : AKRESULT | ||
in_gameObjectID | UnityEngine | |
in_pszObjName | string | |
in_uListenerMask | uint | |
return | AKRESULT |
public static RegisterGameObj ( UnityEngine in_gameObjectID, uint in_uListenerMask ) : AKRESULT | ||
in_gameObjectID | UnityEngine | |
in_uListenerMask | uint | |
return | AKRESULT |
public static RegisterGameObjInternal ( int in_GameObj ) : AKRESULT | ||
in_GameObj | int | |
return | AKRESULT |
public static RegisterGameObjInternal_WithMask ( int in_GameObj, uint in_ulListenerMask ) : AKRESULT | ||
in_GameObj | int | |
in_ulListenerMask | uint | |
return | AKRESULT |
public static RegisterGameObjInternal_WithName ( int in_GameObj, string in_pszObjName ) : AKRESULT | ||
in_GameObj | int | |
in_pszObjName | string | |
return | AKRESULT |
public static RegisterGameObjInternal_WithName_WithMask ( int in_GameObj, string in_pszObjName, uint in_ulListenerMask ) : AKRESULT | ||
in_GameObj | int | |
in_pszObjName | string | |
in_ulListenerMask | uint | |
return | AKRESULT |
public static RegisterPluginDLL ( string in_DllName ) : AKRESULT | ||
in_DllName | string | |
return | AKRESULT |
public static RemovePlayerMotionDevice ( byte in_iPlayerID, uint in_iCompanyID, uint in_iDeviceID ) : void | ||
in_iPlayerID | byte | |
in_iCompanyID | uint | |
in_iDeviceID | uint | |
return | void |
public static RemoveSecondaryOutput ( uint in_iOutputID, AkAudioOutputType in_iDeviceType ) : AKRESULT | ||
in_iOutputID | uint | |
in_iDeviceType | AkAudioOutputType | |
return | AKRESULT |
public static RenderAudio ( bool in_bAllowSyncRender ) : AKRESULT | ||
in_bAllowSyncRender | bool | |
return | AKRESULT |
public static ResetRTPCValue ( string in_pszRtpcName ) : AKRESULT | ||
in_pszRtpcName | string | |
return | AKRESULT |
public static ResetRTPCValue ( string in_pszRtpcName, UnityEngine in_gameObjectID ) : AKRESULT | ||
in_pszRtpcName | string | |
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static ResetRTPCValue ( string in_pszRtpcName, UnityEngine in_gameObjectID, int in_uValueChangeDuration ) : AKRESULT | ||
in_pszRtpcName | string | |
in_gameObjectID | UnityEngine | |
in_uValueChangeDuration | int | |
return | AKRESULT |
public static ResetRTPCValue ( string in_pszRtpcName, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
in_pszRtpcName | string | |
in_gameObjectID | UnityEngine | |
in_uValueChangeDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | AKRESULT |
public static ResetRTPCValue ( string in_pszRtpcName, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve, bool in_bBypassInternalValueInterpolation ) : AKRESULT | ||
in_pszRtpcName | string | |
in_gameObjectID | UnityEngine | |
in_uValueChangeDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
in_bBypassInternalValueInterpolation | bool | |
return | AKRESULT |
public static ResetRTPCValue ( uint in_rtpcID ) : AKRESULT | ||
in_rtpcID | uint | |
return | AKRESULT |
public static ResetRTPCValue ( uint in_rtpcID, UnityEngine in_gameObjectID ) : AKRESULT | ||
in_rtpcID | uint | |
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static ResetRTPCValue ( uint in_rtpcID, UnityEngine in_gameObjectID, int in_uValueChangeDuration ) : AKRESULT | ||
in_rtpcID | uint | |
in_gameObjectID | UnityEngine | |
in_uValueChangeDuration | int | |
return | AKRESULT |
public static ResetRTPCValue ( uint in_rtpcID, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
in_rtpcID | uint | |
in_gameObjectID | UnityEngine | |
in_uValueChangeDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | AKRESULT |
public static ResetRTPCValue ( uint in_rtpcID, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve, bool in_bBypassInternalValueInterpolation ) : AKRESULT | ||
in_rtpcID | uint | |
in_gameObjectID | UnityEngine | |
in_uValueChangeDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
in_bBypassInternalValueInterpolation | bool | |
return | AKRESULT |
public static ResolveDialogueEvent ( uint in_eventID, uint in_aArgumentValues, uint in_uNumArguments ) : uint | ||
in_eventID | uint | |
in_aArgumentValues | uint | |
in_uNumArguments | uint | |
return | uint |
public static ResolveDialogueEvent ( uint in_eventID, uint in_aArgumentValues, uint in_uNumArguments, uint in_idSequence ) : uint | ||
in_eventID | uint | |
in_aArgumentValues | uint | |
in_uNumArguments | uint | |
in_idSequence | uint | |
return | uint |
public static SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, float in_fPercent ) : AKRESULT | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_fPercent | float | |
return | AKRESULT |
public static SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, float in_fPercent, bool in_bSeekToNearestMarker ) : AKRESULT | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_fPercent | float | |
in_bSeekToNearestMarker | bool | |
return | AKRESULT |
public static SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, float in_fPercent, bool in_bSeekToNearestMarker, uint in_PlayingID ) : AKRESULT | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_fPercent | float | |
in_bSeekToNearestMarker | bool | |
in_PlayingID | uint | |
return | AKRESULT |
public static SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, int in_iPosition ) : AKRESULT | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_iPosition | int | |
return | AKRESULT |
public static SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, int in_iPosition, bool in_bSeekToNearestMarker ) : AKRESULT | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_iPosition | int | |
in_bSeekToNearestMarker | bool | |
return | AKRESULT |
public static SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, int in_iPosition, bool in_bSeekToNearestMarker, uint in_PlayingID ) : AKRESULT | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_iPosition | int | |
in_bSeekToNearestMarker | bool | |
in_PlayingID | uint | |
return | AKRESULT |
public static SeekOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, float in_fPercent ) : AKRESULT | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
in_fPercent | float | |
return | AKRESULT |
public static SeekOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, float in_fPercent, bool in_bSeekToNearestMarker ) : AKRESULT | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
in_fPercent | float | |
in_bSeekToNearestMarker | bool | |
return | AKRESULT |
public static SeekOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, float in_fPercent, bool in_bSeekToNearestMarker, uint in_PlayingID ) : AKRESULT | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
in_fPercent | float | |
in_bSeekToNearestMarker | bool | |
in_PlayingID | uint | |
return | AKRESULT |
public static SeekOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, int in_iPosition ) : AKRESULT | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
in_iPosition | int | |
return | AKRESULT |
public static SeekOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, int in_iPosition, bool in_bSeekToNearestMarker ) : AKRESULT | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
in_iPosition | int | |
in_bSeekToNearestMarker | bool | |
return | AKRESULT |
public static SeekOnEvent ( uint in_eventID, UnityEngine in_gameObjectID, int in_iPosition, bool in_bSeekToNearestMarker, uint in_PlayingID ) : AKRESULT | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
in_iPosition | int | |
in_bSeekToNearestMarker | bool | |
in_PlayingID | uint | |
return | AKRESULT |
public static SendPluginCustomGameData ( uint in_busID, uint in_uFXIndex, IntPtr in_pData, uint in_uSizeInBytes ) : AKRESULT | ||
in_busID | uint | |
in_uFXIndex | uint | |
in_pData | IntPtr | |
in_uSizeInBytes | uint | |
return | AKRESULT |
public static SetActiveListeners ( UnityEngine in_GameObjectID, uint in_uListenerMask ) : AKRESULT | ||
in_GameObjectID | UnityEngine | |
in_uListenerMask | uint | |
return | AKRESULT |
public static SetActorMixerEffect ( uint in_audioNodeID, uint in_uFXIndex, uint in_shareSetID ) : AKRESULT | ||
in_audioNodeID | uint | |
in_uFXIndex | uint | |
in_shareSetID | uint | |
return | AKRESULT |
public static SetAttenuationScalingFactor ( UnityEngine in_GameObjectID, float in_fAttenuationScalingFactor ) : AKRESULT | ||
in_GameObjectID | UnityEngine | |
in_fAttenuationScalingFactor | float | |
return | AKRESULT |
public static SetBankLoadIOSettings ( float in_fThroughput, char in_priority ) : AKRESULT | ||
in_fThroughput | float | |
in_priority | char | |
return | AKRESULT |
public static SetBankLoadIOSettings ( float in_fThroughput, sbyte in_priority ) : AKRESULT | ||
in_fThroughput | float | |
in_priority | sbyte | |
return | AKRESULT |
public static SetBasePath ( string in_pszBasePath ) : AKRESULT | ||
in_pszBasePath | string | |
return | AKRESULT |
public static SetBusConfig ( string in_pszBusName, AkChannelConfig in_channelConfig ) : AKRESULT | ||
in_pszBusName | string | |
in_channelConfig | AkChannelConfig | |
return | AKRESULT |
public static SetBusConfig ( uint in_audioNodeID, AkChannelConfig in_channelConfig ) : AKRESULT | ||
in_audioNodeID | uint | |
in_channelConfig | AkChannelConfig | |
return | AKRESULT |
public static SetBusEffect ( string in_pszBusName, uint in_uFXIndex, uint in_shareSetID ) : AKRESULT | ||
in_pszBusName | string | |
in_uFXIndex | uint | |
in_shareSetID | uint | |
return | AKRESULT |
public static SetBusEffect ( uint in_audioNodeID, uint in_uFXIndex, uint in_shareSetID ) : AKRESULT | ||
in_audioNodeID | uint | |
in_uFXIndex | uint | |
in_shareSetID | uint | |
return | AKRESULT |
public static SetCurrentLanguage ( string in_pszAudioSrcPath ) : AKRESULT | ||
in_pszAudioSrcPath | string | |
return | AKRESULT |
public static SetDecodedBankPath ( string in_DecodedPath ) : uint | ||
in_DecodedPath | string | |
return | uint |
public static SetGameName ( string in_GameName ) : uint | ||
in_GameName | string | |
return | uint |
public static SetGameObjectAuxSendValues ( UnityEngine in_gameObjectID, AkAuxSendArray in_aAuxSendValues, uint in_uNumSendValues ) : AKRESULT | ||
in_gameObjectID | UnityEngine | |
in_aAuxSendValues | AkAuxSendArray | |
in_uNumSendValues | uint | |
return | AKRESULT |
public static SetGameObjectOutputBusVolume ( UnityEngine in_gameObjectID, float in_fControlValue ) : AKRESULT | ||
in_gameObjectID | UnityEngine | |
in_fControlValue | float | |
return | AKRESULT |
public static SetListenerPipeline ( uint in_uIndex, bool in_bAudio, bool in_bMotion ) : AKRESULT | ||
in_uIndex | uint | |
in_bAudio | bool | |
in_bMotion | bool | |
return | AKRESULT |
public static SetListenerPosition ( float FrontX, float FrontY, float FrontZ, float TopX, float TopY, float TopZ, float PosX, float PosY, float PosZ, uint in_ulListenerIndex ) : AKRESULT | ||
FrontX | float | |
FrontY | float | |
FrontZ | float | |
TopX | float | |
TopY | float | |
TopZ | float | |
PosX | float | |
PosY | float | |
PosZ | float | |
in_ulListenerIndex | uint | |
return | AKRESULT |
public static SetListenerScalingFactor ( uint in_uListenerIndex, float in_fListenerScalingFactor ) : AKRESULT | ||
in_uListenerIndex | uint | |
in_fListenerScalingFactor | float | |
return | AKRESULT |
public static SetListenerSpatialization ( uint in_uIndex, bool in_bSpatialized, AkChannelConfig in_channelConfig ) : AKRESULT | ||
in_uIndex | uint | |
in_bSpatialized | bool | |
in_channelConfig | AkChannelConfig | |
return | AKRESULT |
public static SetListenerSpatialization ( uint in_uIndex, bool in_bSpatialized, AkChannelConfig in_channelConfig, float in_pVolumeOffsets ) : AKRESULT | ||
in_uIndex | uint | |
in_bSpatialized | bool | |
in_channelConfig | AkChannelConfig | |
in_pVolumeOffsets | float | |
return | AKRESULT |
public static SetMaxNumVoicesLimit ( ushort in_maxNumberVoices ) : AKRESULT | ||
in_maxNumberVoices | ushort | |
return | AKRESULT |
public static SetMedia ( AkSourceSettings in_pSourceSettings, uint in_uNumSourceSettings ) : AKRESULT | ||
in_pSourceSettings | AkSourceSettings | |
in_uNumSourceSettings | uint | |
return | AKRESULT |
public static SetMixer ( string in_pszBusName, uint in_shareSetID ) : AKRESULT | ||
in_pszBusName | string | |
in_shareSetID | uint | |
return | AKRESULT |
public static SetMixer ( uint in_audioNodeID, uint in_shareSetID ) : AKRESULT | ||
in_audioNodeID | uint | |
in_shareSetID | uint | |
return | AKRESULT |
public static SetMultiplePositions ( UnityEngine in_GameObjectID, AkChannelEmitterArray in_pPositions, ushort in_NumPositions ) : AKRESULT | ||
in_GameObjectID | UnityEngine | |
in_pPositions | AkChannelEmitterArray | |
in_NumPositions | ushort | |
return | AKRESULT |
public static SetMultiplePositions ( UnityEngine in_GameObjectID, AkChannelEmitterArray in_pPositions, ushort in_NumPositions, MultiPositionType in_eMultiPositionType ) : AKRESULT | ||
in_GameObjectID | UnityEngine | |
in_pPositions | AkChannelEmitterArray | |
in_NumPositions | ushort | |
in_eMultiPositionType | MultiPositionType | |
return | AKRESULT |
public static SetMultiplePositions ( UnityEngine in_GameObjectID, AkPositionArray in_pPositions, ushort in_NumPositions ) : AKRESULT | ||
in_GameObjectID | UnityEngine | |
in_pPositions | AkPositionArray | |
in_NumPositions | ushort | |
return | AKRESULT |
public static SetMultiplePositions ( UnityEngine in_GameObjectID, AkPositionArray in_pPositions, ushort in_NumPositions, MultiPositionType in_eMultiPositionType ) : AKRESULT | ||
in_GameObjectID | UnityEngine | |
in_pPositions | AkPositionArray | |
in_NumPositions | ushort | |
in_eMultiPositionType | MultiPositionType | |
return | AKRESULT |
public static SetObjectObstructionAndOcclusion ( UnityEngine in_ObjectID, uint in_uListener, float in_fObstructionLevel, float in_fOcclusionLevel ) : AKRESULT | ||
in_ObjectID | UnityEngine | |
in_uListener | uint | |
in_fObstructionLevel | float | |
in_fOcclusionLevel | float | |
return | AKRESULT |
public static SetObjectPosition ( UnityEngine in_gameObjectID, float PosX, float PosY, float PosZ, float FrontX, float FrontY, float FrontZ ) : AKRESULT | ||
in_gameObjectID | UnityEngine | |
PosX | float | |
PosY | float | |
PosZ | float | |
FrontX | float | |
FrontY | float | |
FrontZ | float | |
return | AKRESULT |
public static SetObjectPosition ( UnityEngine in_GameObjectID, float PosX, float PosY, float PosZ, float FrontX, float FrontY, float FrontZ, float TopX, float TopY, float TopZ ) : AKRESULT | ||
in_GameObjectID | UnityEngine | |
PosX | float | |
PosY | float | |
PosZ | float | |
FrontX | float | |
FrontY | float | |
FrontZ | float | |
TopX | float | |
TopY | float | |
TopZ | float | |
return | AKRESULT |
public static SetPanningRule ( AkPanningRule in_ePanningRule ) : AKRESULT | ||
in_ePanningRule | AkPanningRule | |
return | AKRESULT |
public static SetPanningRule ( AkPanningRule in_ePanningRule, AkAudioOutputType in_eOutputType ) : AKRESULT | ||
in_ePanningRule | AkPanningRule | |
in_eOutputType | AkAudioOutputType | |
return | AKRESULT |
public static SetPanningRule ( AkPanningRule in_ePanningRule, AkAudioOutputType in_eOutputType, uint in_iOutputID ) : AKRESULT | ||
in_ePanningRule | AkPanningRule | |
in_eOutputType | AkAudioOutputType | |
in_iOutputID | uint | |
return | AKRESULT |
public static SetPlayerListener ( byte in_iPlayerID, byte in_iListener ) : void | ||
in_iPlayerID | byte | |
in_iListener | byte | |
return | void |
public static SetPlayerVolume ( byte in_iPlayerID, float in_fVolume ) : void | ||
in_iPlayerID | byte | |
in_fVolume | float | |
return | void |
public static SetRTPCValue ( string in_pszRtpcName, float in_value ) : AKRESULT | ||
in_pszRtpcName | string | |
in_value | float | |
return | AKRESULT |
public static SetRTPCValue ( string in_pszRtpcName, float in_value, UnityEngine in_gameObjectID ) : AKRESULT | ||
in_pszRtpcName | string | |
in_value | float | |
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static SetRTPCValue ( string in_pszRtpcName, float in_value, UnityEngine in_gameObjectID, int in_uValueChangeDuration ) : AKRESULT | ||
in_pszRtpcName | string | |
in_value | float | |
in_gameObjectID | UnityEngine | |
in_uValueChangeDuration | int | |
return | AKRESULT |
public static SetRTPCValue ( string in_pszRtpcName, float in_value, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
in_pszRtpcName | string | |
in_value | float | |
in_gameObjectID | UnityEngine | |
in_uValueChangeDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | AKRESULT |
public static SetRTPCValue ( string in_pszRtpcName, float in_value, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve, bool in_bBypassInternalValueInterpolation ) : AKRESULT | ||
in_pszRtpcName | string | |
in_value | float | |
in_gameObjectID | UnityEngine | |
in_uValueChangeDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
in_bBypassInternalValueInterpolation | bool | |
return | AKRESULT |
public static SetRTPCValue ( uint in_rtpcID, float in_value ) : AKRESULT | ||
in_rtpcID | uint | |
in_value | float | |
return | AKRESULT |
public static SetRTPCValue ( uint in_rtpcID, float in_value, UnityEngine in_gameObjectID ) : AKRESULT | ||
in_rtpcID | uint | |
in_value | float | |
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static SetRTPCValue ( uint in_rtpcID, float in_value, UnityEngine in_gameObjectID, int in_uValueChangeDuration ) : AKRESULT | ||
in_rtpcID | uint | |
in_value | float | |
in_gameObjectID | UnityEngine | |
in_uValueChangeDuration | int | |
return | AKRESULT |
public static SetRTPCValue ( uint in_rtpcID, float in_value, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
in_rtpcID | uint | |
in_value | float | |
in_gameObjectID | UnityEngine | |
in_uValueChangeDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | AKRESULT |
public static SetRTPCValue ( uint in_rtpcID, float in_value, UnityEngine in_gameObjectID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve, bool in_bBypassInternalValueInterpolation ) : AKRESULT | ||
in_rtpcID | uint | |
in_value | float | |
in_gameObjectID | UnityEngine | |
in_uValueChangeDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
in_bBypassInternalValueInterpolation | bool | |
return | AKRESULT |
public static SetRTPCValueByPlayingID ( string in_pszRtpcName, float in_value, uint in_playingID ) : AKRESULT | ||
in_pszRtpcName | string | |
in_value | float | |
in_playingID | uint | |
return | AKRESULT |
public static SetRTPCValueByPlayingID ( string in_pszRtpcName, float in_value, uint in_playingID, int in_uValueChangeDuration ) : AKRESULT | ||
in_pszRtpcName | string | |
in_value | float | |
in_playingID | uint | |
in_uValueChangeDuration | int | |
return | AKRESULT |
public static SetRTPCValueByPlayingID ( string in_pszRtpcName, float in_value, uint in_playingID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
in_pszRtpcName | string | |
in_value | float | |
in_playingID | uint | |
in_uValueChangeDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | AKRESULT |
public static SetRTPCValueByPlayingID ( string in_pszRtpcName, float in_value, uint in_playingID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve, bool in_bBypassInternalValueInterpolation ) : AKRESULT | ||
in_pszRtpcName | string | |
in_value | float | |
in_playingID | uint | |
in_uValueChangeDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
in_bBypassInternalValueInterpolation | bool | |
return | AKRESULT |
public static SetRTPCValueByPlayingID ( uint in_rtpcID, float in_value, uint in_playingID ) : AKRESULT | ||
in_rtpcID | uint | |
in_value | float | |
in_playingID | uint | |
return | AKRESULT |
public static SetRTPCValueByPlayingID ( uint in_rtpcID, float in_value, uint in_playingID, int in_uValueChangeDuration ) : AKRESULT | ||
in_rtpcID | uint | |
in_value | float | |
in_playingID | uint | |
in_uValueChangeDuration | int | |
return | AKRESULT |
public static SetRTPCValueByPlayingID ( uint in_rtpcID, float in_value, uint in_playingID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve ) : AKRESULT | ||
in_rtpcID | uint | |
in_value | float | |
in_playingID | uint | |
in_uValueChangeDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | AKRESULT |
public static SetRTPCValueByPlayingID ( uint in_rtpcID, float in_value, uint in_playingID, int in_uValueChangeDuration, AkCurveInterpolation in_eFadeCurve, bool in_bBypassInternalValueInterpolation ) : AKRESULT | ||
in_rtpcID | uint | |
in_value | float | |
in_playingID | uint | |
in_uValueChangeDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
in_bBypassInternalValueInterpolation | bool | |
return | AKRESULT |
public static SetRandomSeed ( uint in_uSeed ) : void | ||
in_uSeed | uint | |
return | void |
public static SetSecondaryOutputVolume ( uint in_iOutputID, AkAudioOutputType in_iDeviceType, float in_fVolume ) : AKRESULT | ||
in_iOutputID | uint | |
in_iDeviceType | AkAudioOutputType | |
in_fVolume | float | |
return | AKRESULT |
public static SetSpeakerAngles ( float in_pfSpeakerAngles, uint in_uNumAngles, float in_fHeightAngle ) : AKRESULT | ||
in_pfSpeakerAngles | float | |
in_uNumAngles | uint | |
in_fHeightAngle | float | |
return | AKRESULT |
public static SetSpeakerAngles ( float in_pfSpeakerAngles, uint in_uNumAngles, float in_fHeightAngle, AkAudioOutputType in_eOutputType ) : AKRESULT | ||
in_pfSpeakerAngles | float | |
in_uNumAngles | uint | |
in_fHeightAngle | float | |
in_eOutputType | AkAudioOutputType | |
return | AKRESULT |
public static SetSpeakerAngles ( float in_pfSpeakerAngles, uint in_uNumAngles, float in_fHeightAngle, AkAudioOutputType in_eOutputType, uint in_iOutputID ) : AKRESULT | ||
in_pfSpeakerAngles | float | |
in_uNumAngles | uint | |
in_fHeightAngle | float | |
in_eOutputType | AkAudioOutputType | |
in_iOutputID | uint | |
return | AKRESULT |
public static SetState ( string in_pszStateGroup, string in_pszState ) : AKRESULT | ||
in_pszStateGroup | string | |
in_pszState | string | |
return | AKRESULT |
public static SetState ( uint in_stateGroup, uint in_state ) : AKRESULT | ||
in_stateGroup | uint | |
in_state | uint | |
return | AKRESULT |
public static SetSwitch ( string in_pszSwitchGroup, string in_pszSwitchState, UnityEngine in_gameObjectID ) : AKRESULT | ||
in_pszSwitchGroup | string | |
in_pszSwitchState | string | |
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static SetSwitch ( uint in_switchGroup, uint in_switchState, UnityEngine in_gameObjectID ) : AKRESULT | ||
in_switchGroup | uint | |
in_switchState | uint | |
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static SetVolumeThreshold ( float in_fVolumeThresholdDB ) : AKRESULT | ||
in_fVolumeThresholdDB | float | |
return | AKRESULT |
public static StartOutputCapture ( string in_CaptureFileName ) : AKRESULT | ||
in_CaptureFileName | string | |
return | AKRESULT |
public static StartProfilerCapture ( string in_CaptureFileName ) : AKRESULT | ||
in_CaptureFileName | string | |
return | AKRESULT |
public static StdChannelIndexToDisplayIndex ( AkChannelOrdering in_eOrdering, uint in_uChannelMask, uint in_uChannelIdx ) : uint | ||
in_eOrdering | AkChannelOrdering | |
in_uChannelMask | uint | |
in_uChannelIdx | uint | |
return | uint |
public static StopAll ( UnityEngine in_gameObjectID ) : void | ||
in_gameObjectID | UnityEngine | |
return | void |
public static StopMIDIOnEvent ( uint in_eventID ) : AKRESULT | ||
in_eventID | uint | |
return | AKRESULT |
public static StopMIDIOnEvent ( uint in_eventID, UnityEngine in_gameObjectID ) : AKRESULT | ||
in_eventID | uint | |
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static StopOutputCapture ( ) : AKRESULT | ||
return | AKRESULT |
public static StopPlayingID ( uint in_playingID ) : void | ||
in_playingID | uint | |
return | void |
public static StopPlayingID ( uint in_playingID, int in_uTransitionDuration ) : void | ||
in_playingID | uint | |
in_uTransitionDuration | int | |
return | void |
public static StopPlayingID ( uint in_playingID, int in_uTransitionDuration, AkCurveInterpolation in_eFadeCurve ) : void | ||
in_playingID | uint | |
in_uTransitionDuration | int | |
in_eFadeCurve | AkCurveInterpolation | |
return | void |
public static StopProfilerCapture ( ) : AKRESULT | ||
return | AKRESULT |
public static Suspend ( bool in_bRenderAnyway ) : AKRESULT | ||
in_bRenderAnyway | bool | |
return | AKRESULT |
public static UnloadAllFilePackages ( ) : AKRESULT | ||
return | AKRESULT |
public static UnloadBank ( string in_pszString, IntPtr in_pInMemoryBankPtr ) : AKRESULT | ||
in_pszString | string | |
in_pInMemoryBankPtr | IntPtr | |
return | AKRESULT |
public static UnloadBank ( string in_pszString, IntPtr in_pInMemoryBankPtr, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
in_pszString | string | |
in_pInMemoryBankPtr | IntPtr | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
return | AKRESULT |
public static UnloadBank ( string in_pszString, IntPtr in_pInMemoryBankPtr, int &out_pMemPoolId ) : AKRESULT | ||
in_pszString | string | |
in_pInMemoryBankPtr | IntPtr | |
out_pMemPoolId | int | |
return | AKRESULT |
public static UnloadBank ( uint in_bankID, IntPtr in_pInMemoryBankPtr ) : AKRESULT | ||
in_bankID | uint | |
in_pInMemoryBankPtr | IntPtr | |
return | AKRESULT |
public static UnloadBank ( uint in_bankID, IntPtr in_pInMemoryBankPtr, AkCallbackManager in_pfnBankCallback, object in_pCookie ) : AKRESULT | ||
in_bankID | uint | |
in_pInMemoryBankPtr | IntPtr | |
in_pfnBankCallback | AkCallbackManager | |
in_pCookie | object | |
return | AKRESULT |
public static UnloadBank ( uint in_bankID, IntPtr in_pInMemoryBankPtr, int &out_pMemPoolId ) : AKRESULT | ||
in_bankID | uint | |
in_pInMemoryBankPtr | IntPtr | |
out_pMemPoolId | int | |
return | AKRESULT |
public static UnloadFilePackage ( uint in_uPackageID ) : AKRESULT | ||
in_uPackageID | uint | |
return | AKRESULT |
public static UnpinEventInStreamCache ( string in_pszEventName ) : AKRESULT | ||
in_pszEventName | string | |
return | AKRESULT |
public static UnpinEventInStreamCache ( uint in_eventID ) : AKRESULT | ||
in_eventID | uint | |
return | AKRESULT |
public static UnregisterAllGameObj ( ) : AKRESULT | ||
return | AKRESULT |
public static UnregisterGameObj ( UnityEngine in_gameObjectID ) : AKRESULT | ||
in_gameObjectID | UnityEngine | |
return | AKRESULT |
public static UnregisterGameObjInternal ( int in_GameObj ) : AKRESULT | ||
in_GameObj | int | |
return | AKRESULT |
public static UnsetMedia ( AkSourceSettings in_pSourceSettings, uint in_uNumSourceSettings ) : AKRESULT | ||
in_pSourceSettings | AkSourceSettings | |
in_uNumSourceSettings | uint | |
return | AKRESULT |
public static VirtualAllocHook ( IntPtr in_pMemAddress, uint in_size, uint in_dwAllocationType, uint in_dwProtect ) : IntPtr | ||
in_pMemAddress | IntPtr | |
in_size | uint | |
in_dwAllocationType | uint | |
in_dwProtect | uint | |
return | IntPtr |
public static VirtualFreeHook ( IntPtr in_pMemAddress, uint in_size, uint in_dwFreeType ) : void | ||
in_pMemAddress | IntPtr | |
in_size | uint | |
in_dwFreeType | uint | |
return | void |
public static WakeupFromSuspend ( ) : AKRESULT | ||
return | AKRESULT |