Метод | Описание | |
---|---|---|
Direction ( ) : System | ||
Direction ( |
||
Direction ( UnityEngine.Vector3d v3d, bool isEuler ) : System | ||
GetSuffix ( string suffixName ) : object | ||
RedefineUp ( UnityEngine.Vector3d up ) : void | ||
ToString ( ) : string | ||
TryOperation ( string op, object other, bool reverseOrder ) : object | ||
operator ( ) : |
public Direction ( |
||
q | ||
Результат | System |
public Direction ( UnityEngine.Vector3d v3d, bool isEuler ) : System | ||
v3d | UnityEngine.Vector3d | |
isEuler | bool | |
Результат | System |
public GetSuffix ( string suffixName ) : object | ||
suffixName | string | |
Результат | object |
public RedefineUp ( UnityEngine.Vector3d up ) : void | ||
up | UnityEngine.Vector3d | |
Результат | void |
public TryOperation ( string op, object other, bool reverseOrder ) : object | ||
op | string | |
other | object | |
reverseOrder | bool | |
Результат | object |