C# Класс hds.ServerPackets

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Открытые методы

Метод Описание
sendAttribute ( WorldClient client, UInt16 attributeValue, byte type ) : void
sendChatMessage ( WorldClient fromClient, string message, UInt32 charId, string handle, string scope ) : void
sendDeleteViewPacket ( WorldClient client, UInt16 viewIdToDelete ) : void
sendEXPCurrent ( WorldClient client, UInt32 exp ) : void
sendEmotePerform ( WorldClient client, UInt32 emoteID ) : void
sendFactionName ( WorldClient client, UInt32 factionID, string factionName ) : void
sendISCurrent ( WorldClient client, UInt16 innerStrengthValue ) : void
sendInfoCurrent ( WorldClient client, UInt32 info ) : void
sendInventoryItemAdd ( UInt16 freeSlot, UInt32 itemId, ushort amount, UInt16 type, WorldClient client ) : void
sendInventoryItemDelete ( ) : void
sendInventoryItemMove ( UInt16 sourceSlot, UInt16 destSlot, WorldClient client ) : void
sendMarketPlaceList ( WorldClient client ) : void
sendMissionAbort ( WorldClient client ) : void
sendMissionAccept ( WorldClient client, UInt16 contactId, ushort missionId ) : void
sendMissionDownloadMap ( ) : void
sendMissionInfo ( WorldClient client ) : void
sendMissionList ( UInt16 contactId, uint orgID, WorldClient client ) : void
sendMoodChange ( WorldClient client, byte moodByte ) : void
sendPlayFXOnView ( UInt16 viewId, WorldClient client, byte animation, UInt16 incrementCounter ) : void
sendPlayerAnimation ( WorldClient client, String hexAnimation ) : void
sendPlayerAttributes ( WorldClient client ) : void
sendPlayerFriendList ( WorldClient client ) : void
sendPlayerSpawn ( WorldClient receiverClient, WorldClient otherClient, UInt16 viewId ) : void
sendSaveCharDataMessage ( WorldClient client, string handle ) : void
sendSetMissionObjective ( ushort id, ushort state, string missionObjective, WorldClient client ) : void
sendSystemChatMessage ( WorldClient client, string message, string type ) : void
sendTeamCreation ( WorldClient client, string missionTeamName ) : void
sendTeamInvitation ( WorldClient client, string inviterCharname, string missionTeamName ) : void

Описание методов

sendAttribute() публичный Метод

public sendAttribute ( WorldClient client, UInt16 attributeValue, byte type ) : void
client WorldClient
attributeValue System.UInt16
type byte
Результат void

sendChatMessage() публичный Метод

public sendChatMessage ( WorldClient fromClient, string message, UInt32 charId, string handle, string scope ) : void
fromClient WorldClient
message string
charId System.UInt32
handle string
scope string
Результат void

sendDeleteViewPacket() публичный Метод

public sendDeleteViewPacket ( WorldClient client, UInt16 viewIdToDelete ) : void
client WorldClient
viewIdToDelete System.UInt16
Результат void

sendEXPCurrent() публичный Метод

public sendEXPCurrent ( WorldClient client, UInt32 exp ) : void
client WorldClient
exp System.UInt32
Результат void

sendEmotePerform() публичный Метод

public sendEmotePerform ( WorldClient client, UInt32 emoteID ) : void
client WorldClient
emoteID System.UInt32
Результат void

sendFactionName() публичный Метод

public sendFactionName ( WorldClient client, UInt32 factionID, string factionName ) : void
client WorldClient
factionID System.UInt32
factionName string
Результат void

sendISCurrent() публичный Метод

public sendISCurrent ( WorldClient client, UInt16 innerStrengthValue ) : void
client WorldClient
innerStrengthValue System.UInt16
Результат void

sendInfoCurrent() публичный Метод

public sendInfoCurrent ( WorldClient client, UInt32 info ) : void
client WorldClient
info System.UInt32
Результат void

sendInventoryItemAdd() публичный Метод

public sendInventoryItemAdd ( UInt16 freeSlot, UInt32 itemId, ushort amount, UInt16 type, WorldClient client ) : void
freeSlot System.UInt16
itemId System.UInt32
amount ushort
type System.UInt16
client WorldClient
Результат void

sendInventoryItemDelete() публичный Метод

public sendInventoryItemDelete ( ) : void
Результат void

sendInventoryItemMove() публичный Метод

public sendInventoryItemMove ( UInt16 sourceSlot, UInt16 destSlot, WorldClient client ) : void
sourceSlot System.UInt16
destSlot System.UInt16
client WorldClient
Результат void

sendMarketPlaceList() публичный Метод

public sendMarketPlaceList ( WorldClient client ) : void
client WorldClient
Результат void

sendMissionAbort() публичный Метод

public sendMissionAbort ( WorldClient client ) : void
client WorldClient
Результат void

sendMissionAccept() публичный Метод

public sendMissionAccept ( WorldClient client, UInt16 contactId, ushort missionId ) : void
client WorldClient
contactId System.UInt16
missionId ushort
Результат void

sendMissionDownloadMap() публичный Метод

public sendMissionDownloadMap ( ) : void
Результат void

sendMissionInfo() публичный Метод

public sendMissionInfo ( WorldClient client ) : void
client WorldClient
Результат void

sendMissionList() публичный Метод

public sendMissionList ( UInt16 contactId, uint orgID, WorldClient client ) : void
contactId System.UInt16
orgID uint
client WorldClient
Результат void

sendMoodChange() публичный Метод

public sendMoodChange ( WorldClient client, byte moodByte ) : void
client WorldClient
moodByte byte
Результат void

sendPlayFXOnView() публичный Метод

public sendPlayFXOnView ( UInt16 viewId, WorldClient client, byte animation, UInt16 incrementCounter ) : void
viewId System.UInt16
client WorldClient
animation byte
incrementCounter System.UInt16
Результат void

sendPlayerAnimation() публичный Метод

public sendPlayerAnimation ( WorldClient client, String hexAnimation ) : void
client WorldClient
hexAnimation String
Результат void

sendPlayerAttributes() публичный Метод

public sendPlayerAttributes ( WorldClient client ) : void
client WorldClient
Результат void

sendPlayerFriendList() публичный Метод

public sendPlayerFriendList ( WorldClient client ) : void
client WorldClient
Результат void

sendPlayerSpawn() публичный Метод

public sendPlayerSpawn ( WorldClient receiverClient, WorldClient otherClient, UInt16 viewId ) : void
receiverClient WorldClient
otherClient WorldClient
viewId System.UInt16
Результат void

sendSaveCharDataMessage() публичный Метод

public sendSaveCharDataMessage ( WorldClient client, string handle ) : void
client WorldClient
handle string
Результат void

sendSetMissionObjective() публичный Метод

public sendSetMissionObjective ( ushort id, ushort state, string missionObjective, WorldClient client ) : void
id ushort
state ushort
missionObjective string
client WorldClient
Результат void

sendSystemChatMessage() публичный Метод

public sendSystemChatMessage ( WorldClient client, string message, string type ) : void
client WorldClient
message string
type string
Результат void

sendTeamCreation() публичный Метод

public sendTeamCreation ( WorldClient client, string missionTeamName ) : void
client WorldClient
missionTeamName string
Результат void

sendTeamInvitation() публичный Метод

public sendTeamInvitation ( WorldClient client, string inviterCharname, string missionTeamName ) : void
client WorldClient
inviterCharname string
missionTeamName string
Результат void