C# Class hds.ServerPackets

ファイルを表示 Open project: hdneo/mxo-hd Class Usage Examples

Public Methods

Method Description
sendAttribute ( WorldClient client, UInt16 attributeValue, byte type ) : void
sendChatMessage ( WorldClient fromClient, string message, UInt32 charId, string handle, string scope ) : void
sendDeleteViewPacket ( WorldClient client, UInt16 viewIdToDelete ) : void
sendEXPCurrent ( WorldClient client, UInt32 exp ) : void
sendEmotePerform ( WorldClient client, UInt32 emoteID ) : void
sendFactionName ( WorldClient client, UInt32 factionID, string factionName ) : void
sendISCurrent ( WorldClient client, UInt16 innerStrengthValue ) : void
sendInfoCurrent ( WorldClient client, UInt32 info ) : void
sendInventoryItemAdd ( UInt16 freeSlot, UInt32 itemId, ushort amount, UInt16 type, WorldClient client ) : void
sendInventoryItemDelete ( ) : void
sendInventoryItemMove ( UInt16 sourceSlot, UInt16 destSlot, WorldClient client ) : void
sendMarketPlaceList ( WorldClient client ) : void
sendMissionAbort ( WorldClient client ) : void
sendMissionAccept ( WorldClient client, UInt16 contactId, ushort missionId ) : void
sendMissionDownloadMap ( ) : void
sendMissionInfo ( WorldClient client ) : void
sendMissionList ( UInt16 contactId, uint orgID, WorldClient client ) : void
sendMoodChange ( WorldClient client, byte moodByte ) : void
sendPlayFXOnView ( UInt16 viewId, WorldClient client, byte animation, UInt16 incrementCounter ) : void
sendPlayerAnimation ( WorldClient client, String hexAnimation ) : void
sendPlayerAttributes ( WorldClient client ) : void
sendPlayerFriendList ( WorldClient client ) : void
sendPlayerSpawn ( WorldClient receiverClient, WorldClient otherClient, UInt16 viewId ) : void
sendSaveCharDataMessage ( WorldClient client, string handle ) : void
sendSetMissionObjective ( ushort id, ushort state, string missionObjective, WorldClient client ) : void
sendSystemChatMessage ( WorldClient client, string message, string type ) : void
sendTeamCreation ( WorldClient client, string missionTeamName ) : void
sendTeamInvitation ( WorldClient client, string inviterCharname, string missionTeamName ) : void

Method Details

sendAttribute() public method

public sendAttribute ( WorldClient client, UInt16 attributeValue, byte type ) : void
client WorldClient
attributeValue System.UInt16
type byte
return void

sendChatMessage() public method

public sendChatMessage ( WorldClient fromClient, string message, UInt32 charId, string handle, string scope ) : void
fromClient WorldClient
message string
charId System.UInt32
handle string
scope string
return void

sendDeleteViewPacket() public method

public sendDeleteViewPacket ( WorldClient client, UInt16 viewIdToDelete ) : void
client WorldClient
viewIdToDelete System.UInt16
return void

sendEXPCurrent() public method

public sendEXPCurrent ( WorldClient client, UInt32 exp ) : void
client WorldClient
exp System.UInt32
return void

sendEmotePerform() public method

public sendEmotePerform ( WorldClient client, UInt32 emoteID ) : void
client WorldClient
emoteID System.UInt32
return void

sendFactionName() public method

public sendFactionName ( WorldClient client, UInt32 factionID, string factionName ) : void
client WorldClient
factionID System.UInt32
factionName string
return void

sendISCurrent() public method

public sendISCurrent ( WorldClient client, UInt16 innerStrengthValue ) : void
client WorldClient
innerStrengthValue System.UInt16
return void

sendInfoCurrent() public method

public sendInfoCurrent ( WorldClient client, UInt32 info ) : void
client WorldClient
info System.UInt32
return void

sendInventoryItemAdd() public method

public sendInventoryItemAdd ( UInt16 freeSlot, UInt32 itemId, ushort amount, UInt16 type, WorldClient client ) : void
freeSlot System.UInt16
itemId System.UInt32
amount ushort
type System.UInt16
client WorldClient
return void

sendInventoryItemDelete() public method

public sendInventoryItemDelete ( ) : void
return void

sendInventoryItemMove() public method

public sendInventoryItemMove ( UInt16 sourceSlot, UInt16 destSlot, WorldClient client ) : void
sourceSlot System.UInt16
destSlot System.UInt16
client WorldClient
return void

sendMarketPlaceList() public method

public sendMarketPlaceList ( WorldClient client ) : void
client WorldClient
return void

sendMissionAbort() public method

public sendMissionAbort ( WorldClient client ) : void
client WorldClient
return void

sendMissionAccept() public method

public sendMissionAccept ( WorldClient client, UInt16 contactId, ushort missionId ) : void
client WorldClient
contactId System.UInt16
missionId ushort
return void

sendMissionDownloadMap() public method

public sendMissionDownloadMap ( ) : void
return void

sendMissionInfo() public method

public sendMissionInfo ( WorldClient client ) : void
client WorldClient
return void

sendMissionList() public method

public sendMissionList ( UInt16 contactId, uint orgID, WorldClient client ) : void
contactId System.UInt16
orgID uint
client WorldClient
return void

sendMoodChange() public method

public sendMoodChange ( WorldClient client, byte moodByte ) : void
client WorldClient
moodByte byte
return void

sendPlayFXOnView() public method

public sendPlayFXOnView ( UInt16 viewId, WorldClient client, byte animation, UInt16 incrementCounter ) : void
viewId System.UInt16
client WorldClient
animation byte
incrementCounter System.UInt16
return void

sendPlayerAnimation() public method

public sendPlayerAnimation ( WorldClient client, String hexAnimation ) : void
client WorldClient
hexAnimation String
return void

sendPlayerAttributes() public method

public sendPlayerAttributes ( WorldClient client ) : void
client WorldClient
return void

sendPlayerFriendList() public method

public sendPlayerFriendList ( WorldClient client ) : void
client WorldClient
return void

sendPlayerSpawn() public method

public sendPlayerSpawn ( WorldClient receiverClient, WorldClient otherClient, UInt16 viewId ) : void
receiverClient WorldClient
otherClient WorldClient
viewId System.UInt16
return void

sendSaveCharDataMessage() public method

public sendSaveCharDataMessage ( WorldClient client, string handle ) : void
client WorldClient
handle string
return void

sendSetMissionObjective() public method

public sendSetMissionObjective ( ushort id, ushort state, string missionObjective, WorldClient client ) : void
id ushort
state ushort
missionObjective string
client WorldClient
return void

sendSystemChatMessage() public method

public sendSystemChatMessage ( WorldClient client, string message, string type ) : void
client WorldClient
message string
type string
return void

sendTeamCreation() public method

public sendTeamCreation ( WorldClient client, string missionTeamName ) : void
client WorldClient
missionTeamName string
return void

sendTeamInvitation() public method

public sendTeamInvitation ( WorldClient client, string inviterCharname, string missionTeamName ) : void
client WorldClient
inviterCharname string
missionTeamName string
return void