Свойство | Тип | Описание | |
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CopyCard | |||
CopyPiece | PieceModel | ||
GetCurrent | |||
addGenericHistory | void | ||
onPieceAttacked | void | ||
onPieceBuff | void | ||
onPieceHealthChanged | void | ||
onQpc | void | ||
onSpawnPiece | void | ||
onSpellPlayed | void | ||
onTurnEnd | void | ||
pushHistory | IEnumerator |
Метод | Описание | |
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OnRegister ( ) : void | ||
onArmor ( |
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onAttrChange ( |
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onCharmed ( |
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onCode ( |
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onDestroyed ( |
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onRemove ( ) : void | ||
onStatusChange ( |
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onTransformed ( |
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onUnsummon ( |
Метод | Описание | |
---|---|---|
CopyCard ( |
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CopyPiece ( PieceModel src ) : PieceModel | ||
GetCurrent ( int activatingPieceId, HistoryItemType type, int player ) : |
Get or create the current history item for the activating piece Id which the history items are grouped by If one doesn't exist, create it with the player and type passed
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addGenericHistory ( int pieceId, int activatingPieceId ) : void | ||
onPieceAttacked ( |
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onPieceBuff ( |
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onPieceHealthChanged ( |
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onQpc ( int t ) : void | ||
onSpawnPiece ( |
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onSpellPlayed ( |
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onTurnEnd ( |
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pushHistory ( List |
public onArmor ( |
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m | ||
Результат | void |
public onAttrChange ( |
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m | ||
Результат | void |
public onCharmed ( |
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m | ||
Результат | void |
public onCode ( |
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m | ||
k | ||
Результат | void |
public onDestroyed ( |
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m | ||
k | ||
Результат | void |
public onStatusChange ( |
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m | ||
Результат | void |
public onTransformed ( |
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m | ||
Результат | void |
public onUnsummon ( |
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m | ||
Результат | void |