Метод |
Описание |
|
OpponentCards ( ) : List |
|
|
PlayerCards ( ) : List |
|
|
UpdateCardsPlayableStatus ( List cards ) : void |
|
|
cleanupChooseCards ( ChooseModel chooseModel ) : void |
|
|
onBuff ( CardBuffModel cardBuff ) : void |
|
|
onCardActivated ( ActivateModel act ) : void |
|
|
onCardDestroyed ( CardModel card ) : void |
|
|
onCardDiscarded ( CardModel card ) : void |
|
|
onCardDrawn ( CardModel card ) : void |
|
|
onCardDrawnShown ( CardModel card ) : void |
|
|
onCardGiven ( CardModel card ) : void |
|
|
onCardHovered ( CardModel card ) : void |
|
|
onCardSelected ( CardSelectedModel cardModel ) : void |
|
|
onDestroyCard ( int cardId ) : void |
|
|
onPlayerResourceSet ( SetPlayerResourceModel resource ) : void |
|
|
onQueueProcessComplete ( int t ) : void |
|
|
onTurnEnded ( GameTurnModel turns ) : void |
|
|