Méthode |
Description |
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OpponentCards ( ) : List |
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PlayerCards ( ) : List |
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UpdateCardsPlayableStatus ( List cards ) : void |
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cleanupChooseCards ( ChooseModel chooseModel ) : void |
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onBuff ( CardBuffModel cardBuff ) : void |
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onCardActivated ( ActivateModel act ) : void |
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onCardDestroyed ( CardModel card ) : void |
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onCardDiscarded ( CardModel card ) : void |
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onCardDrawn ( CardModel card ) : void |
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onCardDrawnShown ( CardModel card ) : void |
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onCardGiven ( CardModel card ) : void |
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onCardHovered ( CardModel card ) : void |
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onCardSelected ( CardSelectedModel cardModel ) : void |
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onDestroyCard ( int cardId ) : void |
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onPlayerResourceSet ( SetPlayerResourceModel resource ) : void |
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onQueueProcessComplete ( int t ) : void |
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onTurnEnded ( GameTurnModel turns ) : void |
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