Метод | Описание | |
---|---|---|
AudioQueueSynth ( int samplingRate, int bufferLength ) : System | ||
play ( ) : void | ||
stop ( bool shouldStopImmediate ) : void |
Метод | Описание | |
---|---|---|
_audioQueue_OutputCompleted ( object sender, OutputCompletedEventArgs e ) : void | ||
outputCallback ( |
||
prepareAudioQueue ( ) : void |
public AudioQueueSynth ( int samplingRate, int bufferLength ) : System | ||
samplingRate | int | |
bufferLength | int | |
Результат | System |
public stop ( bool shouldStopImmediate ) : void | ||
shouldStopImmediate | bool | |
Результат | void |