메소드 | 설명 | |
---|---|---|
AudioQueueSynth ( int samplingRate, int bufferLength ) : System | ||
play ( ) : void | ||
stop ( bool shouldStopImmediate ) : void |
메소드 | 설명 | |
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_audioQueue_OutputCompleted ( object sender, OutputCompletedEventArgs e ) : void | ||
outputCallback ( |
||
prepareAudioQueue ( ) : void |
public AudioQueueSynth ( int samplingRate, int bufferLength ) : System | ||
samplingRate | int | |
bufferLength | int | |
리턴 | System |