C# Класс ZeromaruPlugins.GodMode

Наследование: System.MarshalByRefObject, IPluginUpdate, IPluginPlayerHurt, IPluginPlayerKillMe
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Открытые методы

Метод Описание
GodMode ( ) : System
OnPlayerHurt ( Player player, PlayerDeathReason damageSource, int damage, int hitDirection, bool pvp, bool quiet, bool crit, int cooldownCounter, double &result ) : bool
OnPlayerKillMe ( Player player, PlayerDeathReason damageSource, double dmg, int hitDirection, bool pvp ) : bool
OnUpdate ( ) : void

Описание методов

GodMode() публичный Метод

public GodMode ( ) : System
Результат System

OnPlayerHurt() публичный Метод

public OnPlayerHurt ( Player player, PlayerDeathReason damageSource, int damage, int hitDirection, bool pvp, bool quiet, bool crit, int cooldownCounter, double &result ) : bool
player Terraria.Player
damageSource PlayerDeathReason
damage int
hitDirection int
pvp bool
quiet bool
crit bool
cooldownCounter int
result double
Результат bool

OnPlayerKillMe() публичный Метод

public OnPlayerKillMe ( Player player, PlayerDeathReason damageSource, double dmg, int hitDirection, bool pvp ) : bool
player Terraria.Player
damageSource PlayerDeathReason
dmg double
hitDirection int
pvp bool
Результат bool

OnUpdate() публичный Метод

public OnUpdate ( ) : void
Результат void