C# Class ZeromaruPlugins.GodMode

Inheritance: System.MarshalByRefObject, IPluginUpdate, IPluginPlayerHurt, IPluginPlayerKillMe
Mostra file Open project: dougbenham/TerrariaPatcher

Public Methods

Method Description
GodMode ( ) : System
OnPlayerHurt ( Player player, PlayerDeathReason damageSource, int damage, int hitDirection, bool pvp, bool quiet, bool crit, int cooldownCounter, double &result ) : bool
OnPlayerKillMe ( Player player, PlayerDeathReason damageSource, double dmg, int hitDirection, bool pvp ) : bool
OnUpdate ( ) : void

Method Details

GodMode() public method

public GodMode ( ) : System
return System

OnPlayerHurt() public method

public OnPlayerHurt ( Player player, PlayerDeathReason damageSource, int damage, int hitDirection, bool pvp, bool quiet, bool crit, int cooldownCounter, double &result ) : bool
player Terraria.Player
damageSource PlayerDeathReason
damage int
hitDirection int
pvp bool
quiet bool
crit bool
cooldownCounter int
result double
return bool

OnPlayerKillMe() public method

public OnPlayerKillMe ( Player player, PlayerDeathReason damageSource, double dmg, int hitDirection, bool pvp ) : bool
player Terraria.Player
damageSource PlayerDeathReason
dmg double
hitDirection int
pvp bool
return bool

OnUpdate() public method

public OnUpdate ( ) : void
return void