Метод | Описание | |
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FinishedStartup ( ) : void | ||
GetSystemEstateName ( int estateID ) : string | ||
Initialize ( IConfigSource config, IRegistryCore registry ) : void | ||
Start ( IConfigSource config, IRegistryCore registry ) : void |
Метод | Описание | |
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CreateEstateCommand ( IScene scene, string cmd ) : void |
Creates a new estate.
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DeleteEstateCommand ( IScene scene, string cmd ) : void |
Deletes an estate.
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HandleResetMainlandEstate ( IScene scene, string cmd ) : void | ||
HandleResetSystemEstate ( IScene scene, string cmd ) : void | ||
SetEstateNameCommand ( IScene scene, string cmd ) : void |
Sets(renames) an existing estate name.
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SetEstateOwnerCommand ( IScene scene, string cmd ) : void |
Sets the estate owner.
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Метод | Описание | |
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AddCommands ( ) : void | ||
CheckGridOwnerEstate ( ) : void |
Checks for the grid owner estate on initial startup.
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CheckSystemEstateInfo ( int estateID, string estateName, UUID ownerUUID ) : void |
Checks for a valid system estate. Adds or corrects if required
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EstateLinkRegionCommand ( IScene scene, string cmd ) : void |
Link a region to an estate.
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EstateUnLinkRegionCommand ( IScene scene, string cmd ) : void |
Un-link a region from an estate region.
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ShowEstateRegionsCommand ( IScene scene, string cmd ) : void |
Shows estate regions.
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ShowEstatesCommand ( IScene scene, string cmd ) : void |
Shows details of all estates.
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UpdateConsoleRegionEstate ( string regionName, WhiteCore.Framework.SceneInfo.EstateSettings estateSettings ) : void | ||
UpdateSystemEstates ( IEstateConnector estateConnector, WhiteCore.Framework.SceneInfo.EstateSettings eS, int newEstateID ) : void |
Correct the system estate ID and update any linked regions.
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protected CreateEstateCommand ( IScene scene, string cmd ) : void | ||
scene | IScene | Scene. |
cmd | string | Cmd. |
Результат | void |
protected DeleteEstateCommand ( IScene scene, string cmd ) : void | ||
scene | IScene | Scene. |
cmd | string | Cmd. |
Результат | void |
public GetSystemEstateName ( int estateID ) : string | ||
estateID | int | |
Результат | string |
protected HandleResetMainlandEstate ( IScene scene, string cmd ) : void | ||
scene | IScene | |
cmd | string | |
Результат | void |
protected HandleResetSystemEstate ( IScene scene, string cmd ) : void | ||
scene | IScene | |
cmd | string | |
Результат | void |
public Initialize ( IConfigSource config, IRegistryCore registry ) : void | ||
config | IConfigSource | |
registry | IRegistryCore | |
Результат | void |
protected SetEstateNameCommand ( IScene scene, string cmd ) : void | ||
scene | IScene | Scene. |
cmd | string | Cmd. |
Результат | void |
protected SetEstateOwnerCommand ( IScene scene, string cmd ) : void | ||
scene | IScene | Scene. |
cmd | string | Cmd. |
Результат | void |
public Start ( IConfigSource config, IRegistryCore registry ) : void | ||
config | IConfigSource | |
registry | IRegistryCore | |
Результат | void |