C# Класс WaveEngine.Components.GameActions.PlaySoundGameAction

A game action to play a sound
Наследование: GameAction, IUpdatableGameAction
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Открытые методы

Метод Описание
PlaySoundGameAction ( IGameAction parent, SoundInfo soundInfo, float volume = 1, bool loop = false ) : System

Initializes a new instance of the PlaySoundGameAction class.

PlaySoundGameAction ( SoundInfo soundInfo, Scene scene = null, float volume = 1, bool loop = false ) : System

Initializes a new instance of the PlaySoundGameAction class.

Update ( System.TimeSpan gameTime ) : void

Update the game action

Защищенные методы

Метод Описание
PerformCancel ( ) : void

Perform cancel

PerformRun ( ) : void

Perform Run actions

PerformSkip ( ) : bool

Skip the action

Описание методов

PerformCancel() защищенный Метод

Perform cancel
protected PerformCancel ( ) : void
Результат void

PerformRun() защищенный Метод

Perform Run actions
protected PerformRun ( ) : void
Результат void

PerformSkip() защищенный Метод

Skip the action
protected PerformSkip ( ) : bool
Результат bool

PlaySoundGameAction() публичный Метод

Initializes a new instance of the PlaySoundGameAction class.
public PlaySoundGameAction ( IGameAction parent, SoundInfo soundInfo, float volume = 1, bool loop = false ) : System
parent IGameAction The parent task.
soundInfo SoundInfo The sound info to play
volume float The sound volume
loop bool The sound loop is enabled
Результат System

PlaySoundGameAction() публичный Метод

Initializes a new instance of the PlaySoundGameAction class.
public PlaySoundGameAction ( SoundInfo soundInfo, Scene scene = null, float volume = 1, bool loop = false ) : System
soundInfo SoundInfo The sound info to play
scene Scene The scene.
volume float The sound volume
loop bool The sound loop is enabled
Результат System

Update() публичный Метод

Update the game action
public Update ( System.TimeSpan gameTime ) : void
gameTime System.TimeSpan The gameTime.
Результат void