Свойство | Тип | Описание |
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Метод | Описание | |
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Add ( string name, |
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BSActorCollection ( |
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Clear ( ) : void | ||
Dispose ( ) : void | ||
Enable ( bool enabl ) : void | ||
ForEachActor ( Action |
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HasActor ( string name ) : bool | ||
Refresh ( ) : void | ||
Release ( ) : void | ||
RemoveAndRelease ( string name ) : bool | ||
RemoveBodyDependencies ( ) : void | ||
TryGetActor ( string actorName, |
public Add ( string name, |
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name | string | |
actor | ||
Результат | void |
public BSActorCollection ( |
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physicsScene | ||
Результат | System |
public RemoveAndRelease ( string name ) : bool | ||
name | string | |
Результат | bool |
public TryGetActor ( string actorName, |
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actorName | string | |
theActor | ||
Результат | bool |