C# Class Universe.Physics.BulletSPlugin.BSActorCollection

Exibir arquivo Open project: Virtual-Universe/Virtual-Universe Class Usage Examples

Private Properties

Property Type Description

Public Methods

Method Description
Add ( string name, BSActor actor ) : void
BSActorCollection ( BSScene physicsScene ) : System
Clear ( ) : void
Dispose ( ) : void
Enable ( bool enabl ) : void
ForEachActor ( Action act ) : void
HasActor ( string name ) : bool
Refresh ( ) : void
Release ( ) : void
RemoveAndRelease ( string name ) : bool
RemoveBodyDependencies ( ) : void
TryGetActor ( string actorName, BSActor &theActor ) : bool

Method Details

Add() public method

public Add ( string name, BSActor actor ) : void
name string
actor BSActor
return void

BSActorCollection() public method

public BSActorCollection ( BSScene physicsScene ) : System
physicsScene BSScene
return System

Clear() public method

public Clear ( ) : void
return void

Dispose() public method

public Dispose ( ) : void
return void

Enable() public method

public Enable ( bool enabl ) : void
enabl bool
return void

ForEachActor() public method

public ForEachActor ( Action act ) : void
act Action
return void

HasActor() public method

public HasActor ( string name ) : bool
name string
return bool

Refresh() public method

public Refresh ( ) : void
return void

Release() public method

public Release ( ) : void
return void

RemoveAndRelease() public method

public RemoveAndRelease ( string name ) : bool
name string
return bool

RemoveBodyDependencies() public method

public RemoveBodyDependencies ( ) : void
return void

TryGetActor() public method

public TryGetActor ( string actorName, BSActor &theActor ) : bool
actorName string
theActor BSActor
return bool