C# Класс UnityPlatformer.BoxTrigger2D

Shortcut to create a Trigger2D, configure: BoxCollider2D and Rigidbody2D. *NOTE* BoxCollider2D and Rigidbody2D will be hidden.
Наследование: Trigger2D
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Открытые свойства

Свойство Тип Описание
collisionMask UnityEngine.LayerMask
onTriggerEnter2D OnTrigger
onTriggerExit2D OnTrigger
onTriggerStay2D OnTrigger

Открытые методы

Метод Описание
OnTriggerEnter2D ( Collider2D o ) : void
OnTriggerExit2D ( Collider2D o ) : void
OnTriggerStay2D ( Collider2D o ) : void
Start ( ) : void

Get/Create BoxCollider2D & Rigidbody2D, then configure

Приватные методы

Метод Описание
OnDrawGizmos ( ) : void

Описание методов

OnTriggerEnter2D() публичный Метод

public OnTriggerEnter2D ( Collider2D o ) : void
o UnityEngine.Collider2D
Результат void

OnTriggerExit2D() публичный Метод

public OnTriggerExit2D ( Collider2D o ) : void
o UnityEngine.Collider2D
Результат void

OnTriggerStay2D() публичный Метод

public OnTriggerStay2D ( Collider2D o ) : void
o UnityEngine.Collider2D
Результат void

Start() публичный Метод

Get/Create BoxCollider2D & Rigidbody2D, then configure
public Start ( ) : void
Результат void

Описание свойств

collisionMask публичное свойство

Allowed mask, if something in the mask collide, trigger will fire!
public LayerMask,UnityEngine collisionMask
Результат UnityEngine.LayerMask

onTriggerEnter2D публичное свойство

callback when OnTriggerEnter2D is called with a object that match collisionMask
public OnTrigger onTriggerEnter2D
Результат OnTrigger

onTriggerExit2D публичное свойство

callback when OnTriggerExit2D is called with a object that match collisionMask
public OnTrigger onTriggerExit2D
Результат OnTrigger

onTriggerStay2D публичное свойство

callback when OnTriggerStay2D is called with a object that match collisionMask
public OnTrigger onTriggerStay2D
Результат OnTrigger