C# Класс UnityEngine.ParticleSystemRenderer

Наследование: Renderer
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Private Properties

Свойство Тип Описание
GetMeshes int
INTERNAL_get_pivot void
INTERNAL_set_pivot void
Internal_GetEnabledVertexStreams ParticleSystemVertexStreams
Internal_GetMeshCount int
Internal_SetVertexStreams void
SetMeshes void

Открытые методы

Метод Описание
AreVertexStreamsEnabled ( ParticleSystemVertexStreams streams ) : bool

Query whether the particle system renderer uses a particular set of vertex streams.

DisableVertexStreams ( ParticleSystemVertexStreams streams ) : void

Disable a set of vertex shader streams on the particle system renderer. The position stream is always enabled, and any attempts to remove it will be ignored.

EnableVertexStreams ( ParticleSystemVertexStreams streams ) : void

Enable a set of vertex shader streams on the particle system renderer.

GetEnabledVertexStreams ( ParticleSystemVertexStreams streams ) : ParticleSystemVertexStreams

Query whether the particle system renderer uses a particular set of vertex streams.

SetMeshes ( Mesh meshes ) : void

Set an array of meshes used as particles instead of a billboarded texture.

Приватные методы

Метод Описание
GetMeshes ( Mesh meshes ) : int
INTERNAL_get_pivot ( Vector3 &value ) : void
INTERNAL_set_pivot ( Vector3 &value ) : void
Internal_GetEnabledVertexStreams ( ParticleSystemVertexStreams streams ) : ParticleSystemVertexStreams
Internal_GetMeshCount ( ) : int
Internal_SetVertexStreams ( ParticleSystemVertexStreams streams, bool enabled ) : void
SetMeshes ( Mesh meshes, int size ) : void

Описание методов

AreVertexStreamsEnabled() публичный Метод

Query whether the particle system renderer uses a particular set of vertex streams.

public AreVertexStreamsEnabled ( ParticleSystemVertexStreams streams ) : bool
streams ParticleSystemVertexStreams Streams to query.
Результат bool

DisableVertexStreams() публичный Метод

Disable a set of vertex shader streams on the particle system renderer. The position stream is always enabled, and any attempts to remove it will be ignored.

public DisableVertexStreams ( ParticleSystemVertexStreams streams ) : void
streams ParticleSystemVertexStreams Streams to disable.
Результат void

EnableVertexStreams() публичный Метод

Enable a set of vertex shader streams on the particle system renderer.

public EnableVertexStreams ( ParticleSystemVertexStreams streams ) : void
streams ParticleSystemVertexStreams Streams to enable.
Результат void

GetEnabledVertexStreams() публичный Метод

Query whether the particle system renderer uses a particular set of vertex streams.

public GetEnabledVertexStreams ( ParticleSystemVertexStreams streams ) : ParticleSystemVertexStreams
streams ParticleSystemVertexStreams Streams to query.
Результат ParticleSystemVertexStreams

SetMeshes() публичный Метод

Set an array of meshes used as particles instead of a billboarded texture.

public SetMeshes ( Mesh meshes ) : void
meshes Mesh Array of meshes to be used.
Результат void