C# Класс UnityEngine.GUITargetAttribute

Наследование: System.Attribute
Показать файл Открыть проект Примеры использования класса

Открытые методы

Метод Описание
GUITargetAttribute ( ) : System

Default constructor initializes the attribute for OnGUI to be called for all available displays.

GUITargetAttribute ( int displayIndex ) : System

Default constructor initializes the attribute for OnGUI to be called for all available displays.

GUITargetAttribute ( int displayIndex, int displayIndex1 ) : System

Default constructor initializes the attribute for OnGUI to be called for all available displays.

Приватные методы

Метод Описание
GetGUITargetAttrValue ( System klass, string methodName ) : int

Описание методов

GUITargetAttribute() публичный Метод

Default constructor initializes the attribute for OnGUI to be called for all available displays.

public GUITargetAttribute ( ) : System
Результат System

GUITargetAttribute() публичный Метод

Default constructor initializes the attribute for OnGUI to be called for all available displays.

public GUITargetAttribute ( int displayIndex ) : System
displayIndex int Display index.
Результат System

GUITargetAttribute() публичный Метод

Default constructor initializes the attribute for OnGUI to be called for all available displays.

public GUITargetAttribute ( int displayIndex, int displayIndex1 ) : System
displayIndex int Display index.
displayIndex1 int Display index.
Результат System