Свойство | Тип | Описание | |
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GetRawMoveVector | System.Vector2 | ||
ProcessTouchEvents | bool |
Метод | Описание | |
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ActivateModule ( ) : void |
See BaseInputModule.
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DeactivateModule ( ) : void |
See BaseInputModule.
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IsModuleSupported ( ) : bool |
See BaseInputModule.
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Process ( ) : void |
See BaseInputModule.
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ShouldActivateModule ( ) : bool |
See BaseInputModule.
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UpdateModule ( ) : void |
See BaseInputModule.
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Метод | Описание | |
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ForceAutoSelect ( ) : bool | ||
ProcessMouseEvent ( ) : void |
Iterate through all the different mouse events.
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ProcessMouseEvent ( int id ) : void |
Iterate through all the different mouse events.
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ProcessMousePress ( |
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ProcessTouchPress ( |
How should the touch press be processed.
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SendMoveEventToSelectedObject ( ) : bool |
Calculate and send a move event to the current selected object.
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SendSubmitEventToSelectedObject ( ) : bool |
Calculate and send a submit event to the current selected object.
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SendUpdateEventToSelectedObject ( ) : bool |
Send a update event to the currently selected object.
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StandaloneInputModule ( ) : System |
Метод | Описание | |
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GetRawMoveVector ( ) : System.Vector2 | ||
ProcessTouchEvents ( ) : bool |
protected ProcessMouseEvent ( int id ) : void | ||
id | int | The mouse pointer Event data id to get. |
Результат | void |
protected ProcessMousePress ( |
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data | ||
Результат | void |
protected ProcessTouchPress ( |
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pointerEvent | The data to be passed to the final object. | |
pressed | bool | If the touch was pressed this frame. |
released | bool | If the touch was released this frame. |
Результат | void |
protected SendMoveEventToSelectedObject ( ) : bool | ||
Результат | bool |
protected SendSubmitEventToSelectedObject ( ) : bool | ||
Результат | bool |
protected SendUpdateEventToSelectedObject ( ) : bool | ||
Результат | bool |
protected StandaloneInputModule ( ) : System | ||
Результат | System |