Метод |
Описание |
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ApplyTerrainSplat ( ) : void |
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InitializeData ( Terrain terrain, int index ) : void |
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IsUsingMetallic ( Terrain materialType, Material materialTemplate ) : bool |
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IsUsingSmoothness ( Terrain materialType, Material materialTemplate ) : bool |
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IsUsingSpecular ( Terrain materialType, Material materialTemplate ) : bool |
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OnGUI ( ) : void |
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ShowTerrainSplatEditor ( string title, string button, Terrain terrain, int index ) : void |
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SplatSizeGUI ( Vector2 &scale, Vector2 &offset ) : void |
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TextureFieldGUI ( string label, Texture2D &texture, float alignmentOffset ) : void |
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ValidateMainTexture ( Texture2D tex ) : bool |
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ValidateTerrain ( ) : bool |
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