Свойство | Тип | Описание | |
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m_Modules | UnityEditor.ModuleUI[] | ||
m_ParticleEffectUI | |||
m_ParticleSystem | |||
m_ParticleSystemSerializedObject | SerializedObject | ||
m_RendererSerializedObject | SerializedObject |
Метод | Описание | |
---|---|---|
ApplyProperties ( ) : void | ||
GetEmitterDuration ( ) : float | ||
GetName ( ) : string | ||
GetUIModuleNames ( ) : string[] | ||
Init ( |
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OnGUI ( |
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OnSceneGUI ( ) : void | ||
UpdateProperties ( ) : void |
Метод | Описание | |
---|---|---|
AddModuleCallback ( object obj ) : void | ||
ClearRenderer ( ) : void | ||
CreateUIModules ( |
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EmitterMenuCallback ( object obj ) : void | ||
GetParticleSystemRenderer ( ) : |
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GetParticleSystemRendererModuleUI ( ) : |
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GetSelectedParticleSystem ( ) : |
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InitRendererUI ( ) : void | ||
ModuleMenuCallback ( object obj ) : void | ||
ResetModules ( ) : void | ||
ShowAddModuleMenu ( ) : void | ||
ShowEmitterMenu ( ) : void | ||
ShowModuleMenu ( int moduleIndex ) : void | ||
UpdateParticleSystemInfoString ( ) : void |
public static GetUIModuleNames ( ) : string[] | ||
Результат | string[] |
public Init ( |
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owner | ||
ps | ||
Результат | void |
public OnGUI ( |
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root | ||
width | float | |
fixedWidth | bool | |
Результат | void |
public ModuleUI[],UnityEditor m_Modules | ||
Результат | UnityEditor.ModuleUI[] |
public ParticleEffectUI,UnityEditor m_ParticleEffectUI | ||
Результат |
public ParticleSystem,UnityEngine m_ParticleSystem | ||
Результат |
public SerializedObject m_ParticleSystemSerializedObject | ||
Результат | SerializedObject |