Свойство | Тип | Описание | |
---|---|---|---|
AllStateToString | string | ||
AllStateToString | string | ||
Dispose | void | ||
InternalCreateFromString | void | ||
IsChildOf | bool | ||
IsState | bool | ||
StateToString | string | ||
StateToString | string |
Метод | Описание | |
---|---|---|
Asset ( string clientPath ) : System | ||
Edit ( ) : void |
Opens the assets in an associated editor.
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IsOneOfStates ( States states ) : bool | ||
IsState ( States state ) : bool | ||
Load ( ) : Object |
Loads the asset to memory.
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Метод | Описание | |
---|---|---|
AllStateToString ( ) : string | ||
AllStateToString ( States state ) : string | ||
Dispose ( ) : void | ||
InternalCreateFromString ( string clientPath ) : void | ||
IsChildOf ( |
||
IsState ( States isThisState, States partOfThisState ) : bool | ||
StateToString ( ) : string | ||
StateToString ( States state ) : string |
public Asset ( string clientPath ) : System | ||
clientPath | string | |
Результат | System |
public IsOneOfStates ( States states ) : bool | ||
states | States | |
Результат | bool |