Свойство | Тип | Описание |
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Метод | Описание | |
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CollectShaderProperties ( UnityEditor.ShaderGraph.PropertyCollector properties, GenerationMode generationMode ) : void | ||
GetVariableNameForNode ( ) : string | ||
GetVariableNameForSlot ( int slotId ) : string | ||
SamplerStateNode ( ) : System | ||
UpdateNodeAfterDeserialization ( ) : void |
public CollectShaderProperties ( UnityEditor.ShaderGraph.PropertyCollector properties, GenerationMode generationMode ) : void | ||
properties | UnityEditor.ShaderGraph.PropertyCollector | |
generationMode | GenerationMode | |
Результат | void |
public GetVariableNameForNode ( ) : string | ||
Результат | string |
public GetVariableNameForSlot ( int slotId ) : string | ||
slotId | int | |
Результат | string |
public final UpdateNodeAfterDeserialization ( ) : void | ||
Результат | void |