Свойство | Тип | Описание | |
---|---|---|---|
atlasHeight | int | ||
atlasPadding | int | ||
atlasWidth | int | ||
nodes | List |
Метод | Описание | |
---|---|---|
AddTexture ( string name, |
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GetHashCode ( ) : int | ||
GetTexTiling ( string name ) : Vector2 | ||
GetUVRect ( string name ) : |
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Pack ( int &targetWidth, int targetHeight, int padding, bool correctPow2 ) : void |
public AddTexture ( string name, |
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name | string | |
diffuse | ||
diffuseColor | Color | |
normal | ||
gloss | ||
transtex | ||
shadowOffsetTex | ||
shininess | float | |
scale | Vector2 | |
tileV | bool | |
uvTiling | Vector2 | |
Результат | void |
public GetTexTiling ( string name ) : Vector2 | ||
name | string | |
Результат | Vector2 |
public GetUVRect ( string name ) : |
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name | string | |
Результат |
public Pack ( int &targetWidth, int targetHeight, int padding, bool correctPow2 ) : void | ||
targetWidth | int | |
targetHeight | int | |
padding | int | |
correctPow2 | bool | |
Результат | void |