Метод | Описание | |
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Apply ( ) : void | ||
Apply ( |
Adjusts the parent and child bone rotations so the tip of the child is as close to the target position as possible. The target is specified in the world coordinate system.
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Apply ( |
Adjusts the bone rotation so the tip is as close to the target position as possible. The target is specified in the world coordinate system.
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IkConstraint ( |
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ToString ( ) : String | ||
Update ( ) : void |
static public Apply ( |
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parent | ||
child | A direct descendant of the parent bone. | |
targetX | float | |
targetY | float | |
bendDir | int | |
alpha | float | |
Результат | void |
static public Apply ( |
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bone | ||
targetX | float | |
targetY | float | |
alpha | float | |
Результат | void |
public IkConstraint ( |
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data | ||
skeleton | ||
Результат | System |