Свойство | Тип | Описание | |
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atlasFile | |||
materials | UnityEngine.Material[] |
Свойство | Тип | Описание | |
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atlas |
Метод | Описание | |
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Clear ( ) : void | ||
CreateRuntimeInstance ( |
Creates a runtime AtlasAsset
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CreateRuntimeInstance ( |
Creates a runtime AtlasAsset. Only providing the textures is slower because it has to search for atlas page matches. Spine.Unity.AtlasAsset.CreateRuntimeInstance(TextAsset, Material[], bool)
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GenerateMesh ( string name, |
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GetAtlas ( ) : |
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Reset ( ) : void |
public static CreateRuntimeInstance ( |
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atlasText | ||
materials | ||
initialize | bool | |
Результат |
public static CreateRuntimeInstance ( |
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atlasText | ||
textures | ||
shader | ||
initialize | bool | |
Результат |
public GenerateMesh ( string name, |
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name | string | |
mesh | ||
material | ||
scale | float | |
Результат |