Свойство | Тип | Описание | |
---|---|---|---|
NormalsLabel | |||
PMAVertexColorsLabel | |||
SkeletonDataAssetLabel | |||
advancedFoldout | bool | ||
isInspectingPrefab | bool | ||
showBoneNames | bool | ||
skeletonDataAsset | UnityEditor.SerializedProperty | ||
sortingProperties |
Метод | Описание | |
---|---|---|
DrawSkeletonUtilityButton ( bool multi ) : void | ||
OnInspectorGUI ( ) : void | ||
OnSceneGUI ( ) : void | ||
ReapplySeparatorSlotNames ( SkeletonRenderer skeletonRenderer ) : void | ||
SeparatorsField ( UnityEditor.SerializedProperty separatorSlotNames ) : void |
Метод | Описание | |
---|---|---|
DrawInspectorGUI ( bool multi ) : void | ||
OnEnable ( ) : void |
protected DrawInspectorGUI ( bool multi ) : void | ||
multi | bool | |
Результат | void |
public DrawSkeletonUtilityButton ( bool multi ) : void | ||
multi | bool | |
Результат | void |
public static ReapplySeparatorSlotNames ( SkeletonRenderer skeletonRenderer ) : void | ||
skeletonRenderer | SkeletonRenderer | |
Результат | void |
public static SeparatorsField ( UnityEditor.SerializedProperty separatorSlotNames ) : void | ||
separatorSlotNames | UnityEditor.SerializedProperty | |
Результат | void |
protected GUIContent,UnityEngine NormalsLabel | ||
Результат |
protected GUIContent,UnityEngine PMAVertexColorsLabel | ||
Результат |
protected GUIContent,UnityEngine SkeletonDataAssetLabel | ||
Результат |
protected static bool advancedFoldout | ||
Результат | bool |
protected SerializedProperty,UnityEditor skeletonDataAsset | ||
Результат | UnityEditor.SerializedProperty |