Свойство | Тип | Описание | |
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_context | global::Android.Content.Context |
Свойство | Тип | Описание | |
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_glTexture | |||
_isLoaded | bool |
Метод | Описание | |
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LoadAndroidResource ( int AndroidResourceId ) : |
Loads an image based on resource ID; only avaiable on Andoid. Note that the resource will be scaled based on screen DPI if you put it into the drawable folder. If you want to avoid this, put it into the drawable-nodpi folder.
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LoadFromStream ( Stream stream ) : |
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LoadLocalImage ( string pathToFile ) : |
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LoadLocalImageAsync ( string pathToFile ) : |
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LoadRemoteImage ( string remoteURL ) : |
Метод | Описание | |
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GenerateTexture ( |
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LoadTexture ( UIImage inImage ) : void |
Метод | Описание | |
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GenerateTexture ( UIImage image ) : void | ||
LoadLocalBitmapAsync ( string path ) : void | ||
LoadRemoteImageAsync ( string url ) : void | ||
RGBToBGR ( |
protected GenerateTexture ( |
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bitmap | ||
Результат | void |
public LoadAndroidResource ( int AndroidResourceId ) : |
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AndroidResourceId | int | |
Результат |
public LoadFromStream ( Stream stream ) : |
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stream | Stream | |
Результат |
public LoadLocalImage ( string pathToFile ) : |
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pathToFile | string | |
Результат |
public LoadLocalImageAsync ( string pathToFile ) : |
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pathToFile | string | |
Результат |
public LoadRemoteImage ( string remoteURL ) : |
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remoteURL | string | |
Результат |
protected LoadTexture ( UIImage inImage ) : void | ||
inImage | UIImage | |
Результат | void |
public static global::Android.Content.Context _context | ||
Результат | global::Android.Content.Context |
protected GLTexture,Sparrow.Textures _glTexture | ||
Результат |