Метод | Описание | |
---|---|---|
Deactivate ( ) : void | ||
EndMove ( |
||
Freeze ( ) : void | ||
Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
MoveController ( |
||
OnNext ( GameStateManager value ) : void | ||
RemoveMove ( |
||
StartMove ( Vector2 characterPosition, Vector2 characterVelocity, |
||
UnFreeze ( ) : void | ||
Unload ( ) : void | ||
Update ( Microsoft gameTime ) : void | ||
newMove ( MoveStats stats, bool right ) : |
Метод | Описание | |
---|---|---|
Collision ( |
||
Explode ( Explotion explotion, Vector2 pos ) : void | ||
ExplodeHit ( |
public EndMove ( |
||
move | ||
Результат | void |
public Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
Результат | void |
public MoveController ( |
||
screen | ||
characterStats | ||
index | int | |
Результат | System |
public OnNext ( GameStateManager value ) : void | ||
value | GameStateManager | |
Результат | void |
public RemoveMove ( |
||
move | ||
Результат | void |
public StartMove ( Vector2 characterPosition, Vector2 characterVelocity, |
||
characterPosition | Vector2 | |
characterVelocity | Vector2 | |
move | ||
Результат | void |
public Update ( Microsoft gameTime ) : void | ||
gameTime | Microsoft | |
Результат | void |
public newMove ( MoveStats stats, bool right ) : |
||
stats | MoveStats | |
right | bool | |
Результат |