Метод | Описание | |
---|---|---|
ClientConnect ( IAsyncResult iar ) : void | ||
FlushGameData ( ) : void | ||
PushGameData ( byte data ) : void | ||
Start ( ) : bool | ||
Stop ( ) : void | ||
TelemetryServer ( ) : System | ||
Write ( |
Метод | Описание | |
---|---|---|
ClientAcceptThread ( ) : void | ||
ServerKeeper ( ) : void |
public ClientConnect ( IAsyncResult iar ) : void | ||
iar | IAsyncResult | |
Результат | void |
public Write ( |
||
packet | ||
Результат | void |