Method | Description | |
---|---|---|
ClientConnect ( IAsyncResult iar ) : void | ||
FlushGameData ( ) : void | ||
PushGameData ( byte data ) : void | ||
Start ( ) : bool | ||
Stop ( ) : void | ||
TelemetryServer ( ) : System | ||
Write ( |
Method | Description | |
---|---|---|
ClientAcceptThread ( ) : void | ||
ServerKeeper ( ) : void |
public ClientConnect ( IAsyncResult iar ) : void | ||
iar | IAsyncResult | |
return | void |