Метод | Описание | |
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Tick ( ) : void | ||
ucJoystickChannel ( JoyControls c, bool inout ) : System | ||
ucJoystickChannel ( bool axis, int i ) : System |
Метод | Описание | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Метод | Описание | |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Результат | void |
public ucJoystickChannel ( JoyControls c, bool inout ) : System | ||
c | JoyControls | |
inout | bool | |
Результат | System |
public ucJoystickChannel ( bool axis, int i ) : System | ||
axis | bool | |
i | int | |
Результат | System |