Метод | Описание | |
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FixedUpdate ( ) : void | ||
OnAnimationStatusCallback ( AnimState newState ) : void | ||
OnAwake ( ) : void | ||
OnLoad ( |
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OnStart ( StartState state ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Метод | Описание | |
---|---|---|
enableLights ( bool enable ) : void | ||
enableLightsAction ( KSPActionParam param ) : void | ||
enableLightsEvent ( ) : void | ||
initialize ( ) : void | ||
loadConfigData ( |
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setState ( LightAnimationState state ) : void | ||
updateAnimationControllerState ( ) : void | ||
updateLights ( float progress, bool useLoop ) : void | ||
updateMeshEmissives ( float progress, bool useLoop ) : void |
public OnAnimationStatusCallback ( AnimState newState ) : void | ||
newState | AnimState | |
Результат | void |
public OnLoad ( |
||
node | ||
Результат | void |
public OnStart ( StartState state ) : void | ||
state | StartState | |
Результат | void |