Метод | Описание | |
---|---|---|
Animate ( |
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DrawInstances ( GraphicsDevice g ) : void | ||
Hook ( |
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OnUnitSpawn ( |
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RTSUnitModel ( |
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SetInstances ( GraphicsDevice g ) : void | ||
UpdateInstances ( GraphicsDevice g, Predicate |
public Animate ( |
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s | ||
dt | float | |
lp | List |
|
Результат | void |
public DrawInstances ( GraphicsDevice g ) : void | ||
g | GraphicsDevice | |
Результат | void |
public Hook ( |
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renderer | ||
s | ||
ti | int | |
unit | int | |
Результат | void |
public OnUnitSpawn ( |
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u | ||
Результат | void |
public RTSUnitModel ( |
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renderer | ||
sModel | Stream | |
tAnim | Microsoft.Xna.Framework.Graphics.Texture2D | |
Результат | System |
public SetInstances ( GraphicsDevice g ) : void | ||
g | GraphicsDevice | |
Результат | void |
public UpdateInstances ( GraphicsDevice g, Predicate |
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g | GraphicsDevice | |
fRemoval | Predicate |
|
fVisible | Predicate |
|
Результат | void |